11

11 — CS2 Stats

76561198036847207[U:1:76581479]Steam profile ↗✓ No bans

392Tracked matches37%Win rate2020Tracked since
3,589Hours in CS
CSDB Rating6.9 SolidPositional Player
Premier CS Rating27,640Top 5% of 204,056 CSDB-tracked playersRed band · top ~1.7% of ranked players (population est.)
CSDB Leaderboard#3330 of 251153 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Jul 2026 (96 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,640 +4,343 18 May – 5 Jul · 24 days played
23,29728,714peak 28,71418 May5 Jul
28,828Peak Premier in tracked matches
39Days played since 2026-05-14

Premier CS Rating

  • 1,074 below peak (28,714)
  • +102 over 30 days · steady
  • Next: Gold band at 30,000 — 2,360 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate57.9%50.9%
Shot accuracy18.8%13.7%
Kill/death ratio1.251.09
Match win rate54.9%48.4%

Share this profile

CSDB.GG11FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER27,640 · Red bandcsdb.gg/stats

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Performance scores

Aim86
Positioning73
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY46–53–1Last 10046%Win rateLWLLWWLLLW

Last 10 vs previous 10: −10pp win rate · −0.06 avg rating · −5.4pp headshot accuracy · −10ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 19%
  • Avg reaction 537ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 530ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim8.6
Utility5.0
Positioning7.3
Opening Duels7.3
Clutch3.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 84% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.3
Utility5.0
Mechanics7.2
Opening Duels6.1
Win Impact0.6

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time564ms−27ms
first ⅓ avg 591ms → last ⅓ avg 564ms
Headshot accuracy25.0%−0.6%
first ⅓ avg 25.6% → last ⅓ avg 25.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–2 · anubis, 24 May →
80%Best headshot accuracy · 2–13 · dust2, 21 Jun →
359msFastest reaction time · 9–13 · mirage, 7 Jul →
13–2Biggest win · ancient, 5 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 71% over 7mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2C2812–1643%-0.00
ancientC219–1243%0.02
anubisB137–654%0.02
mirageD124–833%0.01
infernoD93–633%0.02
overpassB84–450%0.03
nukeS75–271%-0.01
alpine—11–0100%-0.04
stronghold—11–0100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

191,325Lifetime kills
1.25K/D · Top 25% of Level 10 players
5,433Matches
54.9%Match win rate · Top 10% of Level 10 players
57.9%Headshot % · Top 25% of Level 10 players
18.8%Shot accuracy · Top 10% of Level 10 players
14,398MVPs
3,589Hours (in match)
5,195Bombs planted
2,448Bombs defused

Most-used weapons

AK-4772,567
AWP19,481
P2503,251
Tec-92,652
SSG 082,146

Lifetime map wins

10,826dust2
7,403inferno
3,231nuke
1,932train
1,891cbble
787vertigo
207office
134italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

710Matches
54%Win rate
1.11Avg K/D
80.7ADR
49%Headshot %

Clutches & streaks

35%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust24553%1.1715.4
Ancient3339%1.0417.6
Anubis2857%1.1816.9
Mirage2763%1.0515.4
Cache1164%1.1716.4
Nuke786%0.9617.6
Inferno4100%1.5224.8
Overpass367%1.4018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.6%Headshot accuracy
36.9%Accuracy (enemy spotted)
37.9%Spray accuracy
82.5%Counter-strafing
8.6°Preaim
551msReaction time
46.2%T opening success
62.2%CT opening success
0.47Enemies flashed / flash
5.8%Flash assists
7.91HE damage / grenade
9.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4694 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust25–13-0.1017%27 Aug →
nuke13–10-0.0523%4 Aug →
ancient11–130.0221%4 Aug →
ancient8–13-0.0712%29 Jul →
ancient13–80.0323%23 Jul →
anubis13–100.0627%23 Jul →
anubis4–130.0115%22 Jul →
ancient12–16-0.0215%19 Jul →
dust213–16-0.0124%18 Jul →
anubis13–11-0.0117%7 Jul →
mirage9–13-0.0435%7 Jul →
anubis13–80.0218%5 Jul →
overpass13–7-0.0317%5 Jul →
anubis13–30.0824%3 Jul →
dust23–130.0020%30 Jun →
overpass11–130.0829%30 Jun →
dust216–120.1333%30 Jun →
overpass5–130.0331%29 Jun →
mirage7–130.0125%29 Jun →
ancient13–60.1715%28 Jun →
dust213–6-0.0329%28 Jun →
dust25–13-0.0538%28 Jun →
dust26–13-0.0516%27 Jun →
ancient11–130.1125%25 Jun →
inferno6–130.0831%25 Jun →
mirage5–13-0.0214%25 Jun →
anubis3–13-0.0838%21 Jun →
inferno9–13-0.0918%21 Jun →
mirage6–10.1023%21 Jun →
dust22–13-0.0880%21 Jun →
overpass1–13-0.0324%21 Jun →
dust29–130.0617%21 Jun →
inferno8–130.0831%14 Jun →
alpine13–10-0.0440%14 Jun →
dust213–80.0640%14 Jun →
inferno9–7-0.0725%10 Jun →
dust29–13-0.0423%10 Jun →
dust213–50.0929%10 Jun →
mirage13–70.0126%10 Jun →
dust213–90.0834%10 Jun →
anubis4–40.0614%10 Jun →
mirage11–13-0.0117%9 Jun →
dust215–150.1026%8 Jun →
mirage2–13-0.0228%8 Jun →
ancient4–130.0022%8 Jun →
inferno10–130.0026%8 Jun →
ancient13–110.1223%8 Jun →
dust28–130.0928%8 Jun →
ancient4–130.0218%8 Jun →
dust26–13-0.0750%7 Jun →
ancient22–25-0.0416%6 Jun →
ancient13–20.0518%5 Jun →
mirage9–13-0.0124%5 Jun →
overpass9–13-0.0426%5 Jun →
dust213–6-0.0726%5 Jun →
dust24–0-0.030%5 Jun →
nuke9–13-0.0117%3 Jun →
nuke13–11-0.0219%3 Jun →
mirage8–130.0115%2 Jun →
dust213–8-0.0244%2 Jun →
ancient5–13-0.058%2 Jun →
inferno19–160.0929%1 Jun →
inferno10–130.0425%31 May →
ancient13–100.0114%31 May →
dust213–7-0.0220%31 May →
anubis13–6-0.0817%30 May →
ancient13–80.0711%30 May →
dust29–13-0.0324%30 May →
nuke7–13-0.0329%29 May →
nuke13–80.0021%29 May →
anubis4–13-0.0328%28 May →
mirage7–130.0233%28 May →
anubis11–130.0130%27 May →
ancient6–130.0147%27 May →
stronghold13–11-0.0226%26 May →
ancient16–140.0828%26 May →
ancient13–7-0.0110%26 May →
overpass13–40.1033%26 May →
nuke13–100.0520%25 May →
dust213–60.0733%25 May →
anubis10–13-0.0512%25 May →
ancient4–13-0.0327%25 May →
nuke13–5-0.0326%25 May →
ancient10–13-0.0324%24 May →
dust213–6-0.0530%24 May →
anubis13–20.2022%24 May →
mirage13–50.0824%21 May →
dust214–160.0019%21 May →
inferno10–13-0.0425%20 May →
ancient13–80.0316%20 May →
overpass13–90.1324%20 May →
inferno13–80.0639%18 May →
dust211–130.0225%18 May →
overpass13–30.0422%18 May →
dust213–9-0.0226%18 May →
ancient11–130.0116%17 May →
dust29–13-0.0520%17 May →
anubis13–160.1127%17 May →
mirage13–80.0126%14 May →
dust24–13-0.0433%14 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.