lil rat

lil rat — CS2 Stats

BE76561198216735609[U:1:256469881]Steam profile ↗✓ No bans

806Tracked matches62%Win rate2020Tracked since
CSDB Rating5.9 SolidSupport
Premier CS Rating22,621Top 25% of 203,724 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#46309 of 250975 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 806 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,621 -2,084 24 May – 23 Sept · 32 days played
22,62128,432peak 28,43224 May23 Sept
28,432Peak Premier in tracked matches
32Days played since 2026-05-24

Premier CS Rating

  • 5,811 below peak (28,432)
  • 0 over 30 days · steady
  • -4,438 over 90 days
  • Next: Red band at 25,000 — 2,379 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGlil ratPREMIER22,621 · Pink bandcsdb.gg/stats

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Performance scores

Aim85
Positioning31
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY55–44–1Last 10055%Win rateLWWLWLWWLL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · −2.6pp headshot accuracy · +12ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 655ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 621ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim8.5
Utility5.0
Positioning3.1
Opening Duels0.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 54 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning3.1
Utility5.0
Mechanics6.5
Opening Duels0.0
Win Impact9.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time592ms+34ms
first ⅓ avg 558ms → last ⅓ avg 592ms
Headshot accuracy20.6%+3.2%
first ⅓ avg 17.5% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 15–15 · dust2, 11 Jul →
100%Best headshot accuracy · 5–13 · dust2, 4 Jul →
375msFastest reaction time · 6–1 · mirage, 21 Jun →
13–0Biggest win · ancient, 14 Jul →

Across the last 100 tracked matches.

Highlights

4Longest win streak
12–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 78% over 18infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B3216–1650%-0.00
ancientS1814–478%0.01
mirageB189–950%0.01
anubisA106–460%0.01
nukeS75–271%0.00
infernoD72–529%-0.02
overpassC52–340%-0.01
cache—31–233%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

84Matches
57%Win rate
1.14Avg K/D
—ADR
39%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
37.6%Accuracy (enemy spotted)
39.5%Spray accuracy
79.4%Counter-strafing
6.8°Preaim
590msReaction time
28.2%T opening success
30.2%CT opening success
0.53Enemies flashed / flash
6.1%Flash assists
8.82HE damage / grenade
10.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.2131% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–130.0311%15 Jul →
nuke13–10.0050%14 Jul →
ancient13–00.0017%14 Jul →
mirage8–130.0516%13 Jul →
cache13–0-0.0413%12 Jul →
cache3–7-0.0125%12 Jul →
anubis13–110.0213%12 Jul →
dust213–100.0313%12 Jul →
dust28–130.0216%12 Jul →
cache13–160.009%11 Jul →
inferno13–110.0115%11 Jul →
dust213–5-0.0238%11 Jul →
anubis16–140.0815%11 Jul →
dust213–20.0416%11 Jul →
dust215–150.1224%11 Jul →
mirage8–130.0119%11 Jul →
mirage3–13-0.1014%11 Jul →
ancient13–110.0427%10 Jul →
mirage13–6-0.0215%5 Jul →
mirage13–5-0.0125%5 Jul →
dust26–13-0.0125%5 Jul →
overpass2–0-0.010%4 Jul →
dust213–4-0.0920%4 Jul →
dust25–13-0.13100%4 Jul →
mirage13–2-0.0940%4 Jul →
mirage13–60.095%4 Jul →
dust25–13-0.0211%4 Jul →
inferno13–70.0117%3 Jul →
inferno0–13-0.0533%3 Jul →
overpass13–110.0212%3 Jul →
ancient1–13-0.110%3 Jul →
mirage11–130.0312%3 Jul →
ancient13–4-0.0114%3 Jul →
mirage6–13-0.049%3 Jul →
mirage12–160.0020%3 Jul →
dust22–13-0.0318%3 Jul →
anubis13–6-0.0238%30 Jun →
anubis13–1-0.010%30 Jun →
ancient13–60.0138%28 Jun →
dust213–60.0831%28 Jun →
dust25–130.0228%28 Jun →
ancient13–60.0520%27 Jun →
dust25–13-0.0117%27 Jun →
inferno11–13-0.0519%27 Jun →
dust216–140.0413%26 Jun →
nuke13–70.0321%26 Jun →
mirage13–3-0.0121%26 Jun →
nuke7–13-0.0614%25 Jun →
dust211–13-0.0319%24 Jun →
anubis13–40.0022%24 Jun →
nuke13–50.0129%24 Jun →
inferno11–130.0117%23 Jun →
ancient13–3-0.0021%23 Jun →
anubis3–13-0.0428%21 Jun →
inferno9–13-0.075%21 Jun →
mirage6–10.1260%21 Jun →
dust22–13-0.0429%21 Jun →
overpass1–13-0.0517%21 Jun →
dust29–13-0.046%21 Jun →
ancient16–140.0516%21 Jun →
ancient13–6-0.0510%20 Jun →
mirage13–90.0020%13 Jun →
dust213–9-0.0115%13 Jun →
mirage6–130.0116%12 Jun →
dust213–110.0118%11 Jun →
mirage13–100.0429%11 Jun →
ancient13–110.0916%9 Jun →
dust25–13-0.0218%8 Jun →
dust213–6-0.0317%7 Jun →
dust23–13-0.130%7 Jun →
anubis10–130.0513%7 Jun →
ancient11–13-0.0023%7 Jun →
dust210–13-0.0927%7 Jun →
dust213–70.1021%6 Jun →
nuke9–3-0.0121%6 Jun →
dust213–110.1030%6 Jun →
ancient13–20.0218%5 Jun →
mirage9–13-0.0423%5 Jun →
overpass9–13-0.029%5 Jun →
dust213–6-0.0313%5 Jun →
dust24–0-0.0625%5 Jun →
inferno10–130.0218%4 Jun →
mirage10–130.0313%4 Jun →
mirage13–90.0628%4 Jun →
ancient13–110.0125%4 Jun →
nuke13–80.0423%4 Jun →
ancient13–80.1010%4 Jun →
dust27–130.019%4 Jun →
ancient13–100.0114%31 May →
dust213–70.019%31 May →
nuke7–130.0120%31 May →
ancient13–60.0319%31 May →
dust213–20.0919%31 May →
overpass10–130.0218%31 May →
ancient14–160.0328%30 May →
ancient9–13-0.057%29 May →
anubis9–130.014%25 May →
dust28–13-0.0313%25 May →
dust213–60.1225%24 May →
anubis13–2-0.0420%24 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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