jln

jln — CS2 Stats

AW76561198035959255[U:1:75693527]Steam profile ↗✓ No bans

1,318Tracked matches76%Win rate2023Tracked since
CSDB Rating7.1 StrongPositional Player
Premier CS Rating27,632Top 5% of 215,386 CSDB-tracked playersRed band · top ~1.7% of ranked players (population est.)
CSDB Leaderboard#4132 of 261628 tracked
FaceitLevel 5 · 1,255 ELOTop 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,318 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,632 +12,520 30 Apr – 27 Oct · 35 days played
15,11227,632peak 27,63230 Apr27 Oct
Faceit ELO: 1,255 +0 3 Sept – 27 Oct · 4 observations
1,2551,255peak 1,2553 Sept27 Oct
27,749Peak Premier in tracked matches
1,255Highest Faceit ELO seen on CSDB
39Days played since 2026-04-30

Faceit ELO

  • At peak — 1,255
  • 0 over 30 days · steady
  • Next: Level 7 at 1,351 — 96 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-03
  • Level 5 first seen 2026-09-03

Premier CS Rating

  • At peak — 27,632
  • 0 over 30 days · steady
  • 0 over 90 days
  • Next: Gold band at 30,000 — 2,368 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-03
  • Pink band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGjlnFACEITLevel 5 · 1,255 ELOSTANDINGTop 67.6% of rankedPREMIER27,632 · Red band30 DAYS0 ELOPEAK ELO1,255csdb.gg/stats

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Performance scores

Aim92
Positioning58
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY68–29–3Last 10068%Win rateWLWWWWLTLW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −2.8pp headshot accuracy · −71ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 355ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 406ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 442ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim9.2
Utility3.7
Positioning5.8
Opening Duels3.4
Clutch2.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 83% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning5.8
Utility3.7
Mechanics6.5
Opening Duels2.9
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.03
Reaction time450ms−214ms
first ⅓ avg 664ms → last ⅓ avg 450ms
Headshot accuracy23.3%+5.6%
first ⅓ avg 17.7% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–1 · cache, 2 Jul →
60%Best headshot accuracy · 10–1 · cache, 3 Jul →
250msFastest reaction time · 0–13 · ancient, 24 Jul →
13–0Biggest win · cache, 3 Jul →

Across the last 100 tracked matches.

Highlights

11Longest win streak
6–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 86% over 7mirageWeakest map · 63% over 16
MapGradePlayedRecordWin rateAvg rating
dust2S3020–1067%0.01
mirageA1610–663%0.02
ancientS139–469%0.01
nukeS1310–377%0.04
infernoS75–271%-0.01
cacheS76–186%0.06
vertigo—32–167%0.05
train—32–167%0.09
anubis—32–167%-0.02
office—31–233%-0.00
overpass—21–150%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (63% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

213Matches
49%Win rate
1.16Avg K/D
80.7ADR
43%Headshot %

Clutches & streaks

32%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno6252%1.1216.3
Dust23432%1.0015.8
Mirage2339%1.0716.9
Nuke2259%1.2717.1
Train2065%1.4718.6
Ancient1850%1.1816.6
Anubis1747%1.1216.2
Overpass933%1.4120.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
35.1%Accuracy (enemy spotted)
35.2%Spray accuracy
79.1%Counter-strafing
5.1°Preaim
446msReaction time
39.3%T opening success
43.8%CT opening success
0.56Enemies flashed / flash
3.5%Flash assists
8.53HE damage / grenade
2.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4747 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.29% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
vertigo13–40.1028%11 Sept →
ancient0–13-0.0610%24 Jul →
mirage13–8-0.0215%24 Jul →
inferno13–20.0617%24 Jul →
ancient13–70.0325%23 Jul →
nuke13–80.0227%22 Jul →
mirage0–13-0.1210%22 Jul →
mirage15–150.0718%22 Jul →
dust21–13-0.0813%22 Jul →
vertigo13–90.0427%15 Jul →
dust213–40.0327%15 Jul →
dust28–13-0.0435%14 Jul →
mirage13–100.1324%10 Jul →
nuke13–100.0717%10 Jul →
ancient13–70.0824%10 Jul →
inferno13–50.0620%10 Jul →
dust213–80.0129%10 Jul →
nuke0–2-0.010%10 Jul →
nuke13–30.0816%10 Jul →
mirage13–90.0128%10 Jul →
inferno13–6-0.0515%10 Jul →
mirage13–50.0116%10 Jul →
mirage13–40.0130%10 Jul →
dust213–100.0420%6 Jul →
dust213–70.1141%6 Jul →
mirage9–130.0229%5 Jul →
dust21–13-0.0723%5 Jul →
ancient13–60.0827%5 Jul →
dust213–50.0626%5 Jul →
cache13–5-0.0213%3 Jul →
cache13–50.0037%3 Jul →
cache13–00.1325%3 Jul →
cache10–10.0660%3 Jul →
train13–90.1517%2 Jul →
train13–00.1130%2 Jul →
cache13–4-0.0429%2 Jul →
cache9–10.2033%2 Jul →
nuke13–20.1038%2 Jul →
mirage7–130.0024%2 Jul →
dust213–3-0.0126%30 Jun →
mirage13–6-0.006%30 Jun →
nuke13–3-0.0316%30 Jun →
dust213–110.0314%26 Jun →
dust213–60.0618%25 Jun →
ancient9–130.0916%22 Jun →
dust24–13-0.0214%22 Jun →
dust29–130.0624%22 Jun →
mirage13–90.1226%22 Jun →
anubis13–6-0.0412%22 Jun →
dust213–60.1327%21 Jun →
inferno7–30.0328%21 Jun →
mirage13–60.0517%21 Jun →
ancient13–110.0511%19 Jun →
dust210–130.0516%19 Jun →
mirage13–100.0317%15 Jun →
mirage13–60.0919%15 Jun →
dust213–20.0211%15 Jun →
dust213–10-0.0113%10 Jun →
dust213–50.022%10 Jun →
mirage7–13-0.0418%10 Jun →
mirage6–13-0.099%8 Jun →
anubis11–13-0.0324%6 Jun →
train12–12-0.0029%5 Jun →
inferno11–13-0.0719%5 Jun →
dust28–90.0217%5 Jun →
ancient13–7-0.0013%4 Jun →
nuke13–40.1520%4 Jun →
dust213–4-0.0213%4 Jun →
vertigo9–13-0.0112%3 Jun →
dust213–4-0.0714%1 Jun →
dust28–13-0.0432%31 May →
dust213–11-0.0229%31 May →
ancient10–130.0114%28 May →
inferno13–100.0219%27 May →
nuke8–13-0.0117%27 May →
nuke13–40.0313%25 May →
nuke2–130.0113%21 May →
dust215–15-0.0024%18 May →
cache8–130.0520%16 May →
ancient13–3-0.0124%16 May →
office10–130.0640%16 May →
dust213–9-0.0313%15 May →
overpass9–13-0.0616%15 May →
nuke13–9-0.0035%15 May →
dust213–110.0613%15 May →
office0–6-0.060%15 May →
office13–10-0.0114%15 May →
ancient8–13-0.0413%14 May →
ancient13–4-0.0114%14 May →
ancient13–8-0.0114%13 May →
dust211–13-0.068%13 May →
ancient13–8-0.0414%13 May →
nuke16–130.0412%10 May →
dust24–130.0118%8 May →
nuke13–90.0114%8 May →
inferno8–13-0.1019%8 May →
anubis13–90.0012%8 May →
dust213–90.0825%2 May →
dust213–5-0.0219%2 May →
overpass13–110.0029%30 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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