Aldi

Aldi — CS2 Stats

76561198035830138[U:1:75564410]Steam profile ↗✓ No bans

418Tracked matches21%Win rate2024Tracked since
CSDB Rating3.9 LearningClutch Specialist
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (33 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 418
−3.5ppWin rate · 24.1% → 20.7%

Rating over time

Premier CS Rating: 10,544 -7 26 Jun – 23 Sept · 35 days played
10,44514,871peak 14,87126 Jun23 Sept
14,871Peak Premier in tracked matches
48Days played since 2025-06-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGAldiFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim54
Positioning34
Utility38

0–100 skill scores via Leetify.

Recent form

COLD44–54–2Last 10044%Win rateLLLWLLLLWL

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · −0.0pp headshot accuracy · −33ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 9%
  • Avg reaction 705ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 9%
  • Avg reaction 665ms

Last 20

  • 2–17–1 · 10% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 681ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.1 against its own average).

Aim5.4
Utility3.8
Positioning3.4
Opening Duels1.0
Clutch4.2

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning3.4
Utility3.8
Mechanics6.6
Opening Duels0.4
Win Impact0.0

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time656ms+16ms
first ⅓ avg 641ms → last ⅓ avg 656ms
Headshot accuracy9.7%−2.8%
first ⅓ avg 12.5% → last ⅓ avg 9.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · overpass, 28 May →
26%Best headshot accuracy · 9–5 · inferno, 23 Mar →
438msFastest reaction time · 2–9 · vertigo, 24 Mar →
13–0Biggest win · nuke, 11 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
8–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 80% over 5mirageWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
dust2S2114–767%0.00
nukeD196–1332%-0.00
infernoB178–947%-0.01
mirageD164–1225%0.00
anubisC135–838%-0.02
ancientD72–529%-0.03
overpassS54–180%0.05
vertigo—10–10%-0.18
cache—11–0100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

155Matches
53%Win rate
0.86Avg K/D
72.0ADR
34%Headshot %

Clutches & streaks

41%1v1 clutch win
19%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno3847%0.7811.8
Anubis3664%0.8612.8
Mirage2255%0.9612.1
Nuke2065%0.9613.3
Dust21346%0.7311.8
Ancient1136%0.9814.8
Vertigo1030%0.6410.9
Overpass250%0.669.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.7%Headshot accuracy
35.3%Accuracy (enemy spotted)
39.1%Spray accuracy
79.8%Counter-strafing
10.0°Preaim
662msReaction time
32.9%T opening success
24.3%CT opening success
0.43Enemies flashed / flash
5.7%Flash assists
10.14HE damage / grenade
3.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.682% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4257 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8592% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–130.0510%24 Oct →
mirage11–130.007%17 Jun →
nuke2–13-0.068%17 Jun →
inferno13–60.0612%16 Jun →
nuke10–13-0.027%12 Jun →
anubis4–13-0.043%12 Jun →
overpass8–130.029%10 Jun →
anubis5–13-0.015%9 Jun →
inferno8–2-0.0412%9 Jun →
dust25–130.0013%5 Jun →
nuke5–13-0.0019%4 Jun →
anubis15–15-0.058%4 Jun →
mirage5–13-0.0311%4 Jun →
ancient3–13-0.090%3 Jun →
mirage2–13-0.077%3 Jun →
dust210–13-0.059%3 Jun →
nuke2–130.038%3 Jun →
nuke4–13-0.037%1 Jun →
anubis4–130.0010%1 Jun →
inferno10–13-0.068%31 May →
ancient5–13-0.0210%31 May →
dust213–80.0220%31 May →
overpass13–40.1313%28 May →
mirage9–130.0420%28 May →
dust213–100.0213%28 May →
anubis2–13-0.097%27 May →
anubis3–13-0.077%26 May →
mirage11–130.0013%26 May →
inferno8–130.026%26 May →
dust213–10-0.015%24 May →
ancient13–100.0218%24 May →
nuke7–13-0.0512%24 May →
nuke13–9-0.034%24 May →
anubis13–50.0213%23 May →
dust213–20.1012%23 May →
inferno7–130.0016%23 May →
inferno2–13-0.0411%22 May →
nuke6–13-0.0317%18 May →
anubis11–13-0.0510%17 May →
inferno9–13-0.076%17 May →
mirage9–13-0.0513%17 May →
mirage7–130.0617%17 May →
nuke13–50.1011%14 May →
dust213–11-0.0313%14 May →
nuke13–11-0.0011%14 May →
mirage13–90.0417%13 May →
nuke7–13-0.0515%13 May →
anubis6–13-0.0614%13 May →
inferno13–110.039%12 May →
ancient13–7-0.0914%12 May →
mirage9–13-0.0118%11 May →
inferno13–10-0.0112%11 May →
mirage13–70.0314%10 May →
dust213–8-0.0015%10 May →
anubis13–80.0211%10 May →
mirage9–130.034%8 May →
dust213–50.007%8 May →
inferno13–110.0312%8 May →
nuke13–30.0819%8 May →
inferno9–130.0111%7 May →
nuke13–80.047%7 May →
dust213–90.0914%6 May →
inferno5–130.0313%5 May →
overpass13–90.0310%4 May →
nuke8–130.0916%2 May →
mirage13–100.034%2 May →
dust213–70.1022%2 May →
dust28–13-0.0012%11 Apr →
nuke15–150.008%11 Apr →
nuke13–00.0217%11 Apr →
dust213–6-0.0213%11 Apr →
inferno10–13-0.076%10 Apr →
nuke5–13-0.0515%6 Apr →
dust213–11-0.019%6 Apr →
mirage11–13-0.0113%6 Apr →
inferno13–100.0218%6 Apr →
overpass13–80.0917%6 Apr →
mirage4–13-0.106%5 Apr →
ancient11–13-0.0212%5 Apr →
dust211–13-0.0416%5 Apr →
dust213–160.0520%5 Apr →
mirage13–110.0411%4 Apr →
dust213–11-0.0615%2 Apr →
vertigo2–9-0.1817%24 Mar →
inferno9–30.077%24 Mar →
inferno9–130.0320%23 Mar →
inferno9–5-0.0826%23 Mar →
dust213–30.0516%21 Mar →
ancient14–160.056%20 Mar →
anubis13–90.1013%28 Dec →
nuke3–13-0.048%21 Dec →
dust216–14-0.0415%26 Jun →
anubis13–60.0115%26 Jun →
nuke3–13-0.069%22 Jun →
ancient5–13-0.046%19 Jun →
anubis13–8-0.016%16 Jun →
dust211–13-0.0812%16 Jun →
cache13–30.017%15 Jun →
overpass13–9-0.016%15 Jun →
dust24–13-0.0718%12 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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