Lyngen

Lyngen — CS2 Stats

DK76561198106026678[U:1:145760950]Steam profile ↗✓ No bans

433Tracked matches37%Win rate2020Tracked since
504Hours in CS
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating16,240Purple band · top ~23.5% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 433 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 29 May 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,240 +1,548 26 Jun14 Sept · 16 days played
14,47117,646peak 17,64626 Jun14 Sept
17,646Peak Premier in tracked matches
44Days played since 2025-05-29

Premier CS Rating

  • 1,406 below peak (17,646)
  • -1,029 over 90 days
  • Next: Pink band at 20,000 3,760 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-14
  • Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 15 Sep 2026 and 23 Sep 2026.

Measured 15 Sep 202623 Sep 2026; previous 9 Sep 2026 → 15 Sep 2026.

Last 30 days vs previous 30

No matches recorded between 29 Aug 2026 and 23 Sep 2026.

Measured 29 Aug 202623 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate37.5%44.3%46.9%9.4% short
Shot accuracy14.9%11.8%13.0%above
Kill/death ratio0.931.031.080.15 short
Match win rate43.8%45.2%46.7%2.8% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLyngenPREMIER16,240 · Purple bandcsdb.gg/stats

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Performance scores

Aim64
Positioning42
Utility40

0–100 skill scores via Leetify.

Recent form

COLD52462Last 10052%Win rateLLLLWWLLLW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −0.9pp headshot accuracy · +13ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 559ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 609ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim6.4
Utility4.0
Positioning4.2
Opening Duels1.0
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning4.2
Utility4.0
Mechanics5.8
Opening Duels0.6
Win Impact0.6

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time581ms−14ms
first ⅓ avg 594ms → last ⅓ avg 581ms
Headshot accuracy16.5%−0.0%
first ⅓ avg 16.5% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · dust2, 5 Jun
35%Best headshot accuracy · 13–10 · dust2, 28 May
398msFastest reaction time · 13–2 · mirage, 31 May
13–2Biggest win · dust2, 5 Jun

Across the last 100 tracked matches.

Highlights

7Longest win streak
L4Current streak
98In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 71% over 7nukeWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
infernoA22121055%0.00
anubisB21111052%-0.01
nukeC1981142%-0.02
mirageA1810856%-0.01
dust2S75271%0.02
ancientB63350%-0.02
overpass41325%-0.03
train110100%0.03
cache1010%-0.05
agency110100%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,405Lifetime kills
0.93K/D
1,216Matches
43.8%Match win rate
37.5%Headshot %
14.9%Shot accuracy · Top 50% of Purple band
2,411MVPs
504Hours (in match)
1,429Bombs planted
244Bombs defused

Most-used weapons

Lifetime map wins

3,516inferno
1,342dust2
679nuke
358train
341cbble
111vertigo
29office
27safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

144Matches
51%Win rate
1.03Avg K/D
79.9ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
15%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno3155%1.2316.3
Anubis2966%1.0315.6
Nuke1958%0.9814.4
Mirage1867%0.9912.9
Ancient933%1.2519.0
Vertigo617%0.8713.2
Dust2520%0.9014.6
Train450%1.1419.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
34.4%Accuracy (enemy spotted)
35.8%Spray accuracy
76.2%Counter-strafing
10.3°Preaim
584msReaction time
25.3%T opening success
34.5%CT opening success
0.48Enemies flashed / flash
3.8%Flash assists
6.68HE damage / grenade
6.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4798 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.2924% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0325%21 Jun
mirage11–130.0230%17 Jun
nuke2–13-0.0311%17 Jun
inferno2–13-0.0819%16 Jun
inferno13–6-0.0014%16 Jun
inferno13–6-0.0114%14 Jun
nuke10–13-0.0324%12 Jun
anubis4–13-0.0514%12 Jun
anubis5–13-0.0819%9 Jun
inferno8–20.020%9 Jun
dust25–13-0.0615%5 Jun
mirage13–4-0.0110%1 Jun
nuke4–13-0.0112%1 Jun
anubis4–13-0.1011%1 Jun
inferno10–13-0.0422%31 May
anubis13–9-0.0421%28 May
overpass13–4-0.0221%28 May
mirage9–13-0.0215%28 May
dust213–10-0.0135%28 May
dust213–10-0.0119%24 May
ancient13–10-0.0118%24 May
overpass11–13-0.0526%24 May
inferno16–130.0317%24 May
nuke9–130.0315%21 May
nuke7–13-0.0910%21 May
ancient11–13-0.0513%17 May
mirage13–60.007%17 May
anubis11–13-0.0213%17 May
inferno9–13-0.0227%17 May
mirage9–130.0216%17 May
mirage7–130.0113%17 May
inferno9–13-0.036%17 May
ancient13–80.0513%16 May
nuke13–50.0115%14 May
dust213–110.0222%14 May
nuke13–11-0.0023%14 May
nuke7–130.0014%13 May
anubis6–13-0.057%13 May
inferno13–110.0620%12 May
ancient13–7-0.0313%12 May
mirage9–13-0.0315%12 May
inferno13–10-0.0111%11 May
anubis15–15-0.0620%11 May
mirage13–7-0.0532%10 May
inferno9–130.0317%7 May
nuke13–8-0.0814%7 May
mirage11–13-0.0526%6 Apr
inferno13–100.0428%6 Apr
nuke3–13-0.0517%21 Dec
inferno15–15-0.0018%7 Sept
overpass5–13-0.0614%30 Jul
mirage8–13-0.0814%27 Jun
anubis13–30.0627%27 Jun
anubis4–10.0521%27 Jun
anubis9–13-0.0323%27 Jun
dust216–14-0.0026%26 Jun
anubis13–60.0215%26 Jun
mirage13–3-0.0215%24 Jun
nuke3–13-0.0312%22 Jun
inferno13–40.0122%19 Jun
ancient5–13-0.0525%19 Jun
nuke13–11-0.077%18 Jun
train13–100.0316%18 Jun
anubis13–80.0124%16 Jun
dust211–13-0.0125%16 Jun
cache3–13-0.0513%15 Jun
overpass9–13-0.0023%15 Jun
mirage9–13-0.0720%13 Jun
nuke7–13-0.0517%13 Jun
inferno5–13-0.0018%11 Jun
anubis2–130.0227%11 Jun
ancient11–13-0.0510%11 Jun
agency13–8-0.0013%11 Jun
mirage13–90.0015%9 Jun
inferno14–160.0116%8 Jun
nuke19–16-0.0312%8 Jun
inferno4–13-0.0310%8 Jun
anubis13–7-0.0115%8 Jun
nuke13–100.0215%8 Jun
anubis13–10-0.0312%7 Jun
nuke13–9-0.0814%7 Jun
inferno2–130.0113%7 Jun
anubis13–110.0417%7 Jun
mirage13–50.0220%6 Jun
nuke10–60.0721%5 Jun
dust213–20.1923%5 Jun
anubis10–130.1021%5 Jun
inferno13–7-0.0020%3 Jun
anubis16–13-0.0224%3 Jun
mirage13–100.029%2 Jun
inferno16–140.0121%2 Jun
inferno6–50.0623%1 Jun
anubis13–60.0310%1 Jun
inferno13–60.0428%1 Jun
anubis6–13-0.0711%31 May
mirage13–20.1016%31 May
mirage13–9-0.034%31 May
nuke13–50.0420%29 May
mirage13–110.0223%29 May
anubis13–100.039%29 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →