maxipower10

maxipower10 — CS2 Stats

DE76561198035828984[U:1:75563256]Steam profile ↗✓ No bans

3,071Tracked matches60%Win rate2020Tracked since
7,333Hours in CS11Hrs last 2 wks
CSDB Rating6.1 SolidSupport
Premier CS Rating22,572Top 25% of 212,133 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#48878 of 259155 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,572 -400 29 Aug – 21 Oct · 15 days played
21,13823,195peak 23,19529 Aug21 Oct
23,195Peak Premier in tracked matches
30Days played since 2026-08-29

Premier CS Rating

  • 623 below peak (23,195)
  • +217 over 30 days · steady
  • Next: Red band at 25,000 — 2,428 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate35.5%46.8%48.2%12.7% short
Shot accuracy15.1%13.0%13.2%above
Kill/death ratio0.921.061.070.16 short
Match win rate46.0%46.3%46.9%meets

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmaxipower10FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER22,572 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning49
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY56–43–1Last 10056%Win rateWLWLLWLLWL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +4.6pp headshot accuracy · −68ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 528ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 559ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim6.9
Utility5.7
Positioning4.9
Opening Duels1.3
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 48% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.9
Utility5.7
Mechanics6.6
Opening Duels2.7
Win Impact8.3

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time584ms+27ms
first ⅓ avg 557ms → last ⅓ avg 584ms
Headshot accuracy11.0%−1.2%
first ⅓ avg 12.2% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–3 · nuke, 27 Sept →
33%Best headshot accuracy · 13–3 · nuke, 27 Sept →
328msFastest reaction time · 4–13 · anubis, 12 Oct →
13–3Biggest win · nuke, 27 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
10–8In matches decided by ≤2 rounds
12Overtime games

Map breakdown

vertigoBest map · 80% over 5nukeWeakest map · 50% over 10
MapGradePlayedRecordWin rateAvg rating
anubisB2111–1052%0.01
ancientA2112–957%-0.02
infernoA2113–862%-0.01
cacheA148–657%-0.00
nukeB105–550%0.00
vertigoS54–180%0.00
mirage—41–325%-0.01
dust2—42–250%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (50% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

162,851Lifetime kills
0.92K/D
9,365Matches
46.0%Match win rate
35.5%Headshot %
15.1%Shot accuracy · Top 50% of Level 8 players
21,511MVPs
4,341Hours (in match)
11,128Bombs planted
2,420Bombs defused

Most-used weapons

AK-4745,244
AWP17,542
P2506,380
P904,844
UMP-454,292

Lifetime map wins

26,599inferno
6,915cbble
4,812dust2
3,805nuke
1,572train
1,473vertigo
160lake
77dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

954Matches
51%Win rate
1.00Avg K/D
81.2ADR
33%Headshot %

Clutches & streaks

38%1v1 clutch win
8%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno11255%1.0014.7
Anubis6850%0.9714.5
Ancient5949%0.9715.9
Nuke2650%0.9613.6
Dust22348%1.0114.6
Vertigo1346%1.0914.6
Overpass1267%1.0915.3
Cache1155%1.0917.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
36.6%Accuracy (enemy spotted)
41.3%Spray accuracy
79.7%Counter-strafing
9.5°Preaim
574msReaction time
48.4%T opening success
33.2%CT opening success
0.48Enemies flashed / flash
9.8%Flash assists
15.34HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.959% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4762 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.2039% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
anubis13–8-0.0221%24 Oct →
cache7–130.016%24 Oct →
ancient13–5-0.0320%24 Oct →
inferno12–16-0.009%24 Oct →
ancient2–13-0.0022%24 Oct →
cache13–110.0216%23 Oct →
inferno3–13-0.0512%23 Oct →
anubis16–19-0.0113%23 Oct →
inferno13–7-0.096%21 Oct →
ancient10–13-0.058%21 Oct →
cache13–8-0.049%17 Oct →
cache7–13-0.0410%17 Oct →
ancient13–11-0.023%17 Oct →
cache13–10-0.0219%17 Oct →
inferno13–8-0.013%17 Oct →
inferno13–90.0413%15 Oct →
nuke9–13-0.043%15 Oct →
mirage11–13-0.0513%15 Oct →
ancient13–10-0.044%12 Oct →
cache8–13-0.0411%12 Oct →
anubis4–130.0211%12 Oct →
nuke7–13-0.015%12 Oct →
ancient13–10-0.018%11 Oct →
anubis13–60.079%11 Oct →
vertigo13–40.0219%11 Oct →
anubis13–10-0.0510%11 Oct →
inferno13–70.069%7 Oct →
cache13–50.0615%7 Oct →
inferno13–11-0.0117%5 Oct →
cache13–90.0511%5 Oct →
nuke13–8-0.0114%5 Oct →
anubis7–13-0.0312%4 Oct →
nuke2–13-0.033%4 Oct →
inferno4–13-0.0513%4 Oct →
anubis13–7-0.019%4 Oct →
inferno9–13-0.024%2 Oct →
anubis14–160.0013%2 Oct →
anubis13–9-0.0317%2 Oct →
mirage14–160.0010%30 Sept →
anubis8–13-0.0523%30 Sept →
dust28–130.0114%30 Sept →
anubis13–110.028%29 Sept →
cache13–110.005%29 Sept →
dust213–5-0.0118%29 Sept →
anubis6–13-0.0320%27 Sept →
cache11–130.0313%27 Sept →
nuke13–30.1033%27 Sept →
ancient13–70.0513%27 Sept →
vertigo8–13-0.0212%26 Sept →
cache8–13-0.047%26 Sept →
inferno6–130.017%26 Sept →
cache6–13-0.019%26 Sept →
inferno16–130.0213%26 Sept →
inferno16–140.0016%23 Sept →
ancient6–13-0.0419%23 Sept →
anubis13–110.0122%21 Sept →
nuke13–60.0424%21 Sept →
inferno8–13-0.0218%21 Sept →
vertigo6–0-0.018%20 Sept →
inferno9–130.0010%20 Sept →
ancient13–9-0.0217%20 Sept →
anubis13–70.086%20 Sept →
ancient11–13-0.0121%18 Sept →
dust26–13-0.0116%18 Sept →
ancient13–8-0.0614%16 Sept →
vertigo13–80.0311%16 Sept →
anubis8–130.029%16 Sept →
nuke13–9-0.0510%13 Sept →
ancient3–13-0.028%13 Sept →
dust213–90.0516%13 Sept →
inferno13–7-0.0211%13 Sept →
nuke1–13-0.0712%11 Sept →
ancient13–9-0.0312%11 Sept →
ancient2–130.0022%11 Sept →
mirage10–130.0112%11 Sept →
inferno16–130.018%10 Sept →
ancient7–13-0.0514%10 Sept →
mirage13–9-0.009%10 Sept →
ancient14–16-0.035%7 Sept →
anubis11–130.016%7 Sept →
inferno13–90.0217%7 Sept →
inferno15–150.006%6 Sept →
inferno16–13-0.034%3 Sept →
ancient16–140.0215%3 Sept →
anubis13–30.087%3 Sept →
cache13–11-0.0015%1 Sept →
anubis9–13-0.0219%1 Sept →
nuke13–70.0819%1 Sept →
ancient19–170.0413%31 Aug →
anubis7–13-0.0122%31 Aug →
cache13–6-0.0319%30 Aug →
vertigo13–9-0.019%30 Aug →
anubis13–70.046%30 Aug →
ancient13–60.022%30 Aug →
ancient13–9-0.0320%29 Aug →
anubis13–50.035%29 Aug →
nuke6–13-0.0023%29 Aug →
ancient11–13-0.0610%29 Aug →
inferno13–70.0118%29 Aug →
inferno10–4-0.059%29 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.