Shaldar

Shaldar — CS2 Stats

DE76561198015369540[U:1:55103812]Steam profile ↗✓ No bans

1,964Tracked matches47%Win rate2020Tracked since
5,217Hours in CS19Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
FaceitLevel 8 · 1,436 ELOTop 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,000 -1,856 5 Sept – 19 Oct · 8 days played
15,00016,856peak 16,8565 Sept19 Oct
Faceit ELO: 1,436 +0 5 Sept – 14 Sept · 2 observations
1,4361,436peak 1,4365 Sept14 Sept
16,856Peak Premier in tracked matches
1,436Highest Faceit ELO seen on CSDB
29Days played since 2026-09-05

Faceit ELO

  • At peak — 1,436
  • Next: Level 8 at 1,531 — 95 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-05
  • Level 6 first seen 2026-09-05

Premier CS Rating

  • 1,856 below peak (16,856)
  • -458 over 30 days · declining
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.3%46.8%48.2%1.9% short
Shot accuracy16.2%13.0%13.2%above
Kill/death ratio0.921.061.070.15 short
Match win rate46.0%46.3%46.9%1.0% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGShaldarFACEITLevel 8 · 1,436 ELOSTANDINGTop 31.2% of rankedPREMIER15,000 · Purple bandPEAK ELO1,436csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning65
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY51–48–1Last 10051%Win rateWLLWLLWLWL

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +3.1pp headshot accuracy · −36ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 613ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 594ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.7
Utility5.9
Positioning6.5
Opening Duels3.7
Clutch4.4

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 73% T opening-duel success — entries that actually open the round.

Flashes. 0.82 enemies blinded per flash — utility that consistently lands.

Areas to improve

CT openings. Opening success drops from 73% on T to 46% on CT — first contacts on the defending side are being lost.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning6.5
Utility5.9
Mechanics6.6
Opening Duels7.0
Win Impact3.9

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time603ms+8ms
first ⅓ avg 595ms → last ⅓ avg 603ms
Headshot accuracy21.8%−1.1%
first ⅓ avg 22.8% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · ancient, 24 Oct →
100%Best headshot accuracy · 6–0 · vertigo, 20 Sept →
383msFastest reaction time · 3–13 · ancient, 14 Oct →
13–3Biggest win · anubis, 28 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–11In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 80% over 10dust2Weakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
anubisB2312–1152%-0.01
cacheB2111–1052%0.00
infernoB209–1145%0.00
nukeB115–645%-0.03
dust2C104–640%-0.01
ancientS108–280%0.01
vertigo—32–167%-0.00
mirage—20–20%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

135,762Lifetime kills
0.92K/D
6,691Matches
46.0%Match win rate
46.3%Headshot %
16.2%Shot accuracy · Top 25% of Level 8 players
17,121MVPs
3,658Hours (in match)
4,874Bombs planted
1,379Bombs defused

Most-used weapons

AK-4737,736
AWP11,539
P2504,928
P904,683
FAMAS2,601

Lifetime map wins

15,439cbble
14,982inferno
13,636dust2
4,728nuke
2,548train
1,033vertigo
343lake
181stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,350Matches
51%Win rate
0.99Avg K/D
80.2ADR
48%Headshot %

Clutches & streaks

42%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno3247%1.0216.4
Anubis3250%0.9816.9
Cache2255%0.9515.6
Ancient2167%1.1216.6
Nuke1958%0.9214.8
Dust21867%1.1317.9
Mirage743%1.1919.6
Vertigo771%0.9413.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
34.8%Accuracy (enemy spotted)
36.5%Spray accuracy
79.6%Counter-strafing
8.3°Preaim
598msReaction time
73.5%T opening success
46.1%CT opening success
0.82Enemies flashed / flash
4.4%Flash assists
13.49HE damage / grenade
8.06Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0216%30 Oct →
inferno11–130.0338%30 Oct →
anubis12–16-0.0416%29 Oct →
inferno13–80.0423%29 Oct →
dust29–13-0.0128%29 Oct →
nuke11–13-0.0224%29 Oct →
inferno13–40.0626%26 Oct →
anubis10–13-0.0315%26 Oct →
cache13–80.0226%26 Oct →
cache10–13-0.0334%25 Oct →
cache13–70.0925%25 Oct →
mirage5–13-0.0717%25 Oct →
anubis13–8-0.0327%24 Oct →
cache7–13-0.0320%24 Oct →
ancient13–50.1118%24 Oct →
inferno12–160.0116%24 Oct →
cache13–11-0.0114%23 Oct →
inferno3–13-0.0022%23 Oct →
anubis16–19-0.0027%23 Oct →
dust214–16-0.0429%19 Oct →
cache13–10-0.0219%19 Oct →
nuke13–110.0112%19 Oct →
dust229–31-0.0222%18 Oct →
inferno13–90.0116%18 Oct →
cache13–8-0.0019%17 Oct →
cache7–13-0.0413%17 Oct →
ancient13–110.0218%17 Oct →
cache6–13-0.0021%15 Oct →
anubis4–13-0.0716%15 Oct →
dust213–80.0623%15 Oct →
nuke3–13-0.0518%15 Oct →
ancient3–13-0.1044%14 Oct →
anubis13–11-0.0217%14 Oct →
inferno8–130.0119%14 Oct →
ancient13–10-0.0324%12 Oct →
cache8–13-0.0214%12 Oct →
anubis4–13-0.0818%12 Oct →
nuke7–13-0.0815%12 Oct →
ancient13–100.0119%11 Oct →
anubis13–60.0018%11 Oct →
vertigo13–40.0638%11 Oct →
anubis13–100.0933%11 Oct →
dust29–13-0.0541%9 Oct →
anubis13–10-0.0012%9 Oct →
cache11–130.0316%9 Oct →
nuke11–13-0.0722%9 Oct →
anubis7–13-0.0326%9 Oct →
dust213–50.0019%8 Oct →
inferno13–100.0022%8 Oct →
inferno13–110.0134%5 Oct →
cache13–90.0228%5 Oct →
nuke13–80.0116%5 Oct →
anubis7–13-0.0411%4 Oct →
nuke2–13-0.116%4 Oct →
inferno4–13-0.0631%4 Oct →
anubis13–70.0212%4 Oct →
inferno9–130.0123%2 Oct →
anubis14–16-0.0415%2 Oct →
anubis13–90.0424%2 Oct →
ancient13–10-0.0416%2 Oct →
cache13–9-0.0119%1 Oct →
anubis11–13-0.0214%1 Oct →
inferno2–13-0.0515%1 Oct →
anubis13–11-0.0132%29 Sept →
cache13–110.0325%29 Sept →
dust213–50.0419%29 Sept →
inferno13–70.0319%28 Sept →
ancient13–70.0517%28 Sept →
anubis13–30.0919%28 Sept →
anubis6–13-0.0321%27 Sept →
cache11–13-0.0214%27 Sept →
nuke13–3-0.0324%27 Sept →
ancient13–70.0115%27 Sept →
cache8–130.0315%26 Sept →
vertigo8–13-0.0617%26 Sept →
cache8–13-0.0218%26 Sept →
inferno6–13-0.0130%26 Sept →
cache6–130.0116%26 Sept →
inferno16–130.0223%26 Sept →
cache16–13-0.0214%25 Sept →
nuke13–60.0228%25 Sept →
dust216–120.0022%25 Sept →
dust211–13-0.0519%25 Sept →
inferno17–190.0023%23 Sept →
inferno16–140.0025%23 Sept →
ancient6–13-0.0120%23 Sept →
dust210–130.0119%22 Sept →
anubis13–7-0.0214%22 Sept →
inferno13–90.0223%22 Sept →
anubis13–110.0726%21 Sept →
nuke13–6-0.0218%21 Sept →
inferno8–13-0.0524%21 Sept →
vertigo6–0-0.00100%20 Sept →
inferno9–13-0.0519%20 Sept →
ancient13–90.0723%20 Sept →
anubis13–7-0.0622%20 Sept →
nuke15–150.0421%19 Sept →
mirage10–13-0.0227%19 Sept →
anubis8–13-0.0221%19 Sept →
cache13–80.0219%19 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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