tauno

tauno — CS2 Stats

FI76561198035535238[U:1:75269510]Steam profile ↗VAC banned

2,645Tracked matches55%Win rate2020Tracked since
CSDB Rating6.4 SolidSupport
Premier CS Rating19,571Top 50% of 204,150 CSDB-tracked playersPurple band · top ~10.2% of ranked players (population est.)
CSDB Leaderboard#88434 of 251264 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+617Premier CS Rating · 18,954 → 19,571

Rating over time

Premier CS Rating: 19,571 -1,555 15 Aug – 11 Oct · 33 days played
16,76321,529peak 21,52915 Aug11 Oct
Faceit ELO: 1,540 +0 3 Sept – 5 Sept · 2 observations
1,5401,540peak 1,5403 Sept5 Sept
22,037Peak Premier in tracked matches
1,540Highest Faceit ELO seen on CSDB
33Days played since 2026-08-15

Faceit ELO

  • At peak — 1,540
  • Next: Level 9 at 1,751 — 211 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-03
  • Level 7 first seen 2026-09-03

Premier CS Rating

  • 1,958 below peak (21,529)
  • +1,718 over 30 days · improving
  • Next: Pink band at 20,000 — 429 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGtaunoPREMIER19,571 · Purple bandPEAK ELO1,540csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning61
Utility72

0–100 skill scores via Leetify.

Recent form

HOT47–50–3Last 10047%Win rateLWWWWLWWWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +0.3pp headshot accuracy · −23ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 644ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 659ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 670ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim6.5
Utility7.2
Positioning6.1
Opening Duels2.7
Clutch3.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 663ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning6.1
Utility7.2
Mechanics7.2
Opening Duels4.1
Win Impact6.7

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time662ms+16ms
first ⅓ avg 646ms → last ⅓ avg 662ms
Headshot accuracy21.2%−3.6%
first ⅓ avg 24.8% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · cache, 15 Sept →
100%Best headshot accuracy · 0–2 · dust2, 23 Aug →
453msFastest reaction time · 11–13 · nuke, 29 Aug →
13–0Biggest win · inferno, 23 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 71% over 21infernoWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
dust2D217–1433%-0.02
nukeS2115–671%-0.03
cacheC188–1044%-0.01
mirageC156–940%-0.02
infernoD134–931%-0.03
anubisB84–450%0.01
ancient—43–175%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

402Matches
52%Win rate
0.87Avg K/D
70.0ADR
50%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust26648%0.7611.7
Nuke6170%1.0114.7
Ancient4854%0.8513.2
Inferno4156%0.8912.7
Mirage3839%0.7812.5
Train838%0.7514.5
Overpass743%0.8812.7
Cache333%0.9113.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
34.1%Accuracy (enemy spotted)
35.4%Spray accuracy
82.3%Counter-strafing
10.3°Preaim
663msReaction time
52.7%T opening success
40.2%CT opening success
0.81Enemies flashed / flash
10.9%Flash assists
15.18HE damage / grenade
8.88Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–130.0329%11 Oct →
inferno13–8-0.0026%11 Oct →
anubis13–70.0326%11 Oct →
cache13–4-0.0116%10 Oct →
nuke13–10-0.0523%10 Oct →
nuke9–13-0.0424%10 Oct →
nuke13–4-0.059%10 Oct →
nuke13–9-0.0219%10 Oct →
nuke13–70.0833%10 Oct →
cache1–13-0.0516%9 Oct →
cache13–40.0111%9 Oct →
cache13–90.0122%9 Oct →
dust213–5-0.0022%9 Oct →
inferno9–13-0.0326%9 Oct →
cache13–30.0124%8 Oct →
ancient13–110.0124%6 Oct →
dust215–15-0.0314%6 Oct →
dust29–13-0.0715%2 Oct →
mirage5–130.0328%2 Oct →
inferno8–130.0432%2 Oct →
nuke13–9-0.0417%1 Oct →
mirage7–13-0.0426%1 Oct →
dust214–160.0113%1 Oct →
anubis13–100.0721%1 Oct →
anubis6–13-0.058%30 Sept →
nuke14–16-0.0515%30 Sept →
cache10–13-0.0236%30 Sept →
mirage5–13-0.0623%29 Sept →
nuke13–8-0.0324%28 Sept →
dust213–8-0.0212%28 Sept →
cache13–3-0.0119%28 Sept →
nuke13–80.0130%28 Sept →
inferno5–13-0.0318%26 Sept →
mirage3–13-0.0626%26 Sept →
inferno15–15-0.0519%25 Sept →
anubis9–130.0120%25 Sept →
nuke13–10-0.0513%24 Sept →
anubis13–30.0528%24 Sept →
nuke13–11-0.0725%24 Sept →
nuke13–2-0.0317%20 Sept →
nuke13–9-0.0617%20 Sept →
cache11–13-0.0216%19 Sept →
dust26–13-0.0714%19 Sept →
ancient16–14-0.0625%18 Sept →
dust213–11-0.0523%18 Sept →
mirage13–110.0225%18 Sept →
dust213–8-0.0029%18 Sept →
nuke13–60.0233%18 Sept →
cache13–60.1127%15 Sept →
nuke6–13-0.098%15 Sept →
dust25–13-0.0825%12 Sept →
inferno2–13-0.0018%12 Sept →
mirage13–10-0.0516%11 Sept →
dust213–8-0.0345%11 Sept →
anubis13–60.0534%11 Sept →
inferno14–16-0.0417%7 Sept →
dust210–13-0.0914%7 Sept →
dust25–13-0.0128%6 Sept →
inferno2–13-0.0811%6 Sept →
cache9–13-0.0625%6 Sept →
dust213–16-0.0333%5 Sept →
nuke8–13-0.0831%5 Sept →
cache13–90.0419%5 Sept →
nuke13–2-0.0140%5 Sept →
cache3–130.0148%5 Sept →
inferno9–13-0.0526%4 Sept →
dust29–13-0.0332%3 Sept →
mirage13–9-0.0021%3 Sept →
nuke9–13-0.0521%29 Aug →
inferno14–16-0.0315%29 Aug →
cache2–6-0.0233%29 Aug →
anubis7–13-0.0612%29 Aug →
dust24–13-0.0744%29 Aug →
nuke11–13-0.0624%29 Aug →
mirage10–13-0.0329%29 Aug →
mirage12–160.0024%29 Aug →
nuke13–40.0324%29 Aug →
dust213–100.0327%29 Aug →
cache13–160.0233%28 Aug →
cache10–13-0.0426%28 Aug →
anubis15–15-0.0319%28 Aug →
inferno13–9-0.0012%27 Aug →
cache13–11-0.0118%27 Aug →
mirage13–90.0333%27 Aug →
mirage9–13-0.0311%24 Aug →
dust213–70.0417%23 Aug →
dust20–20.01100%23 Aug →
cache7–13-0.1013%23 Aug →
inferno13–0-0.0428%23 Aug →
mirage1–130.0226%22 Aug →
cache7–130.0230%21 Aug →
ancient13–9-0.0031%21 Aug →
dust23–13-0.0315%21 Aug →
mirage13–4-0.0313%21 Aug →
mirage13–5-0.0413%21 Aug →
nuke13–3-0.0427%21 Aug →
inferno13–7-0.0524%16 Aug →
ancient9–13-0.0627%16 Aug →
dust28–13-0.0524%15 Aug →
mirage8–130.014%15 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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