Lining

Lining — CS2 Stats

US76561198034955028[U:1:74689300]Steam profile ↗✓ No bans

1,001Tracked matches54%Win rate2020Tracked since
2,667Hours in CS
CSDB Rating5.4 DevelopingPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,001 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 13 Jul 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,500 -3,369 13 Jul16 Jun · 14 days played
15,88219,869peak 19,86913 Jul16 Jun
19,869Peak Premier in tracked matches
41Days played since 2025-07-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 17 Sep 2026.

Measured 11 Sep 202617 Sep 2026; previous 3 Sep 2026 → 11 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=11,606), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate48.0%43.8%44.9%above
Shot accuracy21.9%12.0%12.4%above
Kill/death ratio1.081.021.04above
Match win rate38.4%44.7%45.3%6.9% short

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLiningFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning50
Utility37

0–100 skill scores via Leetify.

Recent form

COLD50464Last 10050%Win rateLLLWLLLWLT

Last 10 vs previous 10: −60pp win rate · −0.04 avg rating · +5.3pp headshot accuracy · −64ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 566ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 575ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim6.6
Utility3.7
Positioning5.0
Opening Duels2.9
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.0
Utility3.7
Mechanics7.2
Opening Duels2.1
Win Impact6.2

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time633ms+1ms
first ⅓ avg 631ms → last ⅓ avg 633ms
Headshot accuracy19.8%+2.0%
first ⅓ avg 17.8% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–5 · mirage, 8 Jul
38%Best headshot accuracy · 13–6 · train, 14 Mar
367msFastest reaction time · 1–13 · ancient, 25 Jul
13–1Biggest win · nuke, 21 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
L3Current streak
64In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 64% over 11ancientWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB27141352%-0.01
dust2B136746%-0.00
ancientD134931%-0.02
cacheA117464%0.00
nukeA117464%-0.01
infernoB115645%-0.03
overpassA95456%-0.01
anubis41325%0.00
train110100%-0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

164,507Lifetime kills
1.08K/D · Top 50% of Level 5 players
5,339Matches
38.4%Match win rate
48.0%Headshot % · Top 50% of Level 5 players
21.9%Shot accuracy · Top 1% of Level 5 players
10,399MVPs
2,667Hours (in match)
3,834Bombs planted
1,414Bombs defused

Most-used weapons

AK-4770,018
AWP12,984
UMP-452,685
FAMAS2,339
Tec-92,164

Lifetime map wins

9,688dust2
5,746inferno
2,890train
2,698nuke
1,336cbble
852vertigo
211lake
103safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

634Matches
51%Win rate
1.02Avg K/D
70.7ADR
44%Headshot %

Clutches & streaks

17%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1540%0.8813.0
Vertigo667%0.7012.7
Anubis617%0.569.8
Overpass540%0.7810.0
Dust2520%0.529.6
Nuke450%0.7413.5
Ancient367%0.9313.3
Cache1100%2.3819.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
32.1%Accuracy (enemy spotted)
33.4%Spray accuracy
82.2%Counter-strafing
9.9°Preaim
620msReaction time
30.3%T opening success
46.3%CT opening success
0.46Enemies flashed / flash
4.8%Flash assists
10.61HE damage / grenade
5.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4638 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.2548% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0130%28 Jul
dust29–130.0121%28 Jul
ancient6–13-0.0819%26 Jul
cache13–11-0.0113%26 Jul
mirage9–13-0.0517%26 Jul
dust27–13-0.0812%25 Jul
ancient1–13-0.0329%25 Jul
anubis13–6-0.0132%24 Jul
nuke3–130.0116%24 Jul
cache15–15-0.0434%24 Jul
inferno13–10-0.0116%24 Jul
mirage16–14-0.0212%24 Jul
mirage13–5-0.0322%18 Jul
mirage8–10.0713%18 Jul
nuke13–80.0115%9 Jul
mirage13–50.1314%8 Jul
cache13–20.0722%8 Jul
nuke10–13-0.0417%3 Jul
mirage13–16-0.0321%3 Jul
nuke13–9-0.0317%16 Jun
mirage15–150.0031%16 Jun
overpass13–70.0221%7 Jun
mirage9–13-0.0321%7 Jun
nuke13–60.0117%31 May
cache13–50.042%31 May
ancient16–130.0027%31 May
mirage5–13-0.0219%24 May
inferno9–13-0.0033%24 May
ancient1–13-0.0929%24 May
cache13–70.0823%23 May
mirage9–13-0.0911%23 May
nuke11–13-0.0517%23 May
cache12–12-0.0510%23 May
inferno10–13-0.0120%21 May
dust213–100.0220%21 May
inferno13–100.0124%15 May
mirage13–11-0.0419%15 May
nuke5–13-0.0115%15 May
cache11–130.0222%29 Apr
cache2–13-0.0911%29 Apr
cache13–90.0519%28 Apr
cache13–50.0235%28 Apr
cache13–4-0.0527%28 Apr
dust27–13-0.0224%28 Apr
anubis9–13-0.0111%28 Apr
mirage16–13-0.0224%28 Apr
mirage4–13-0.0513%28 Apr
dust213–11-0.0419%28 Apr
mirage13–90.0118%27 Apr
inferno8–13-0.1010%26 Apr
dust213–4-0.0020%26 Apr
mirage13–80.0010%26 Apr
mirage9–13-0.0611%26 Apr
anubis10–130.0320%26 Apr
inferno13–16-0.0721%25 Apr
dust211–130.0410%18 Apr
inferno16–13-0.0233%18 Apr
dust25–13-0.0322%17 Apr
ancient8–13-0.0619%17 Apr
mirage9–130.0811%15 Apr
mirage13–80.0225%12 Apr
ancient13–70.0421%12 Apr
anubis2–130.018%11 Apr
dust27–13-0.0124%11 Apr
ancient13–6-0.0110%11 Apr
inferno13–40.0523%11 Apr
nuke13–9-0.0210%3 Apr
mirage13–30.067%3 Apr
dust213–60.0231%3 Apr
inferno10–13-0.058%3 Apr
mirage13–110.0214%3 Apr
overpass13–8-0.0413%15 Mar
ancient9–13-0.0324%15 Mar
mirage15–15-0.0328%15 Mar
overpass13–60.0522%14 Mar
train13–6-0.0438%14 Mar
inferno13–10-0.0525%14 Mar
ancient10–13-0.026%8 Mar
mirage6–13-0.0522%8 Mar
overpass13–16-0.0424%2 Dec
dust213–90.0410%11 Nov
ancient6–13-0.073%11 Nov
overpass6–13-0.0519%9 Nov
ancient6–130.0218%9 Nov
mirage8–13-0.0414%9 Nov
overpass13–9-0.0416%12 Aug
overpass11–13-0.0215%11 Aug
dust213–100.0822%4 Aug
mirage13–10-0.0523%26 Jul
ancient8–13-0.0011%21 Jul
nuke13–10.0819%21 Jul
mirage13–5-0.0127%21 Jul
overpass13–60.0815%20 Jul
nuke13–7-0.0221%20 Jul
inferno1–13-0.0933%20 Jul
mirage13–11-0.0011%20 Jul
overpass1–13-0.066%17 Jul
dust24–13-0.0817%17 Jul
nuke13–90.0113%15 Jul
ancient13–50.0215%13 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →