Duffi

Duffi — CS2 Stats

76561198034687244[U:1:74421516]Steam profile ↗✓ No bans

1,103Tracked matches43%Win rate2020Tracked since
1,776Hours in CS
CSDB Rating4.9 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (35 days ago). Ranks are recorded once per day this page is viewed.

+2Tracked matches · now 1,103
−3.3ppWin rate · 46.7% → 43.3%

Rating over time

Premier CS Rating: 24,622 +340 7 Feb – 5 Jul · 31 days played
22,49426,346peak 26,3467 Feb5 Jul
26,813Peak Premier in tracked matches
37Days played since 2026-02-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches23−1
Win rate50%0%+50pp
K/D1.570.71+0.86
Headshot %61%43%+17pp

Measured 24 Sep 2026 → 29 Oct 2026; previous 4 Sep 2026 → 24 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim64
Positioning52
Utility37

0–100 skill scores via Leetify.

Recent form

COLD50–50Last 10050%Win rateLWLLLLLWWL

Last 10 vs previous 10: −30pp win rate · +0.03 avg rating · +5.6pp headshot accuracy · −79ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 489ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 549ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim6.4
Utility3.7
Positioning5.2
Opening Duels3.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.2
Utility3.7
Mechanics5.8
Opening Duels2.7
Win Impact2.8

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time597ms+11ms
first ⅓ avg 586ms → last ⅓ avg 597ms
Headshot accuracy15.5%+2.1%
first ⅓ avg 13.5% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · inferno, 25 May →
39%Best headshot accuracy · 5–13 · mirage, 25 Apr →
422msFastest reaction time · 10–13 · nuke, 15 Feb →
13–1Biggest win · inferno, 25 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 76% over 21ancientWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
nukeB2413–1154%-0.02
infernoS2116–576%-0.02
overpassB157–847%-0.01
dust2C146–843%-0.04
ancientD81–713%-0.02
anubisD72–529%0.01
mirageD71–614%-0.00
cache—44–0100%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,317Lifetime kills
0.92K/D
4,162Matches
41.9%Match win rate
36.5%Headshot %
16.8%Shot accuracy · Top 25% of tracked players
6,855MVPs
1,776Hours (in match)
2,509Bombs planted
743Bombs defused

Most-used weapons

Lifetime map wins

6,977inferno
4,477nuke
3,806dust2
2,616train
2,140vertigo
907cbble
75lake
42ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
36.4%Accuracy (enemy spotted)
42.4%Spray accuracy
76.2%Counter-strafing
11.6°Preaim
597msReaction time
33.2%T opening success
48.6%CT opening success
0.43Enemies flashed / flash
6.6%Flash assists
8.92HE damage / grenade
3.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4254 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1557% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis6–40.0532%29 Sept →
inferno13–80.0518%29 Sept →
nuke9–130.0215%5 Sept →
inferno7–13-0.0423%5 Sept →
ancient11–13-0.0221%5 Sept →
ancient11–130.0518%27 Jul →
dust25–13-0.1028%27 Jul →
ancient13–11-0.0115%23 Jul →
cache13–50.0520%23 Jul →
mirage11–130.0415%23 Jul →
nuke10–130.0123%18 Jul →
cache13–9-0.0420%18 Jul →
ancient7–13-0.0111%18 Jul →
inferno11–13-0.0513%9 Jul →
nuke13–8-0.029%9 Jul →
cache13–9-0.0019%9 Jul →
cache13–20.0117%9 Jul →
dust213–6-0.0610%5 Jul →
overpass13–50.0017%27 Jun →
ancient8–13-0.0611%27 Jun →
nuke9–13-0.0217%21 Jun →
inferno13–80.0117%21 Jun →
anubis6–13-0.0411%13 Jun →
inferno13–9-0.0516%13 Jun →
inferno6–13-0.0414%13 Jun →
nuke6–13-0.0917%6 Jun →
overpass13–9-0.0313%6 Jun →
ancient4–13-0.094%30 May →
dust28–13-0.068%30 May →
nuke16–120.0112%30 May →
inferno16–12-0.0615%30 May →
inferno13–10.108%25 May →
nuke7–13-0.107%17 May →
overpass13–9-0.0218%16 May →
nuke13–70.0924%16 May →
inferno16–13-0.0711%16 May →
nuke14–16-0.097%9 May →
dust27–13-0.0622%9 May →
dust213–6-0.0014%3 May →
dust22–00.0125%3 May →
nuke6–13-0.0417%2 May →
overpass13–110.0423%2 May →
mirage13–6-0.0314%26 Apr →
dust28–13-0.0618%26 Apr →
ancient7–130.0118%26 Apr →
dust29–13-0.0318%25 Apr →
inferno3–13-0.0925%25 Apr →
inferno13–10-0.0316%25 Apr →
mirage5–130.0139%25 Apr →
nuke16–14-0.0314%25 Apr →
nuke6–13-0.069%25 Apr →
overpass3–8-0.054%25 Apr →
anubis2–130.026%11 Apr →
dust25–13-0.019%11 Apr →
overpass13–80.0125%11 Apr →
inferno13–7-0.0018%11 Apr →
inferno13–11-0.0215%11 Apr →
overpass2–13-0.0512%11 Apr →
nuke13–40.0312%5 Apr →
nuke13–10-0.0717%5 Apr →
nuke16–14-0.0317%2 Apr →
inferno13–7-0.0313%2 Apr →
dust213–8-0.0320%2 Apr →
dust28–13-0.0515%2 Apr →
inferno13–7-0.0717%2 Apr →
inferno13–70.0618%31 Mar →
nuke9–13-0.0213%29 Mar →
overpass9–130.0113%29 Mar →
inferno13–9-0.068%28 Mar →
nuke13–10-0.0415%28 Mar →
inferno2–13-0.1011%21 Mar →
overpass13–80.0511%21 Mar →
anubis13–70.0011%21 Mar →
nuke13–10.017%21 Mar →
overpass1–80.0011%21 Mar →
dust211–13-0.0512%14 Mar →
dust216–14-0.0018%14 Mar →
inferno13–90.0226%22 Feb →
dust213–4-0.0711%22 Feb →
mirage7–13-0.0315%21 Feb →
nuke13–20.0726%21 Feb →
overpass13–16-0.0413%21 Feb →
anubis11–13-0.0216%16 Feb →
mirage8–130.0211%16 Feb →
nuke10–13-0.0515%15 Feb →
nuke2–13-0.0427%15 Feb →
nuke13–4-0.0112%15 Feb →
anubis13–16-0.015%15 Feb →
overpass13–16-0.0114%15 Feb →
nuke13–100.0816%14 Feb →
anubis13–100.078%14 Feb →
nuke13–80.0325%14 Feb →
mirage11–13-0.0414%14 Feb →
overpass13–6-0.0214%12 Feb →
inferno13–100.0110%12 Feb →
ancient5–13-0.068%9 Feb →
inferno13–90.0313%8 Feb →
mirage8–130.0211%8 Feb →
overpass14–16-0.0512%7 Feb →
overpass7–13-0.025%7 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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