Lamoe — CS2 Stats

76561197972300191[U:1:12034463]✓ No bans

875Tracked matches55%Win rate2020Tracked since
CSDB Rating8.0 StrongEntry Fragger
Premier CS Rating23,229Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#6659 of 29557 tracked
Ladder ranks via Leetify

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CSDB.GGLamoePREMIER23,229 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning79
Utility73

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateLLWWLWWWLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.6
Aggression10.0
Utility7.3
Positioning7.9
Opening Duels6.4

Sharp aimerStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.85 enemies blinded per flash — utility that consistently lands.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 66% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.9
Utility7.3
Mechanics8.4
Opening Duels6.4
Win Impact6.7

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.03
first ⅓ avg 0.03 → last ⅓ avg 0.06
Reaction time582ms−27ms
first ⅓ avg 609ms → last ⅓ avg 582ms
Headshot accuracy29.3%−0.1%
first ⅓ avg 29.4% → last ⅓ avg 29.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — nuke 13–4
131Biggest win — mirage
7Longest win streak
L2Current streak
810In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 71% over 17mirageWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoC24101442%0.03
cacheA2011955%0.04
nukeS1712571%0.05
mirageD1331023%0.04
ancientA127558%0.05
dust2D72529%-0.01
overpass43175%0.04
anubis330100%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

694Matches
54%Win rate
1.18Avg K/D
ADR
51%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.7%Headshot accuracy
36.8%Accuracy (enemy spotted)
37.9%Spray accuracy
87.7%Counter-strafing
10.7°Preaim
590msReaction time
45.6%T opening success
65.7%CT opening success
0.85Enemies flashed / flash
17.2%Flash assists
12.49HE damage / grenade
6.96Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–130.0627%28 Aug
mirage5–130.0139%28 Aug
nuke13–80.0039%28 Aug
ancient13–80.0832%19 Aug
cache8–130.0532%19 Aug
mirage13–40.1232%3 Aug
inferno13–100.0631%3 Aug
anubis13–110.1231%1 Aug
cache8–130.0317%1 Aug
nuke13–90.0841%1 Aug
ancient11–130.0124%27 Jul
dust25–130.0634%27 Jul
nuke13–90.1428%24 Jul
inferno8–130.0036%24 Jul
cache13–90.0725%24 Jul
inferno9–130.0345%24 Jul
ancient13–110.0216%23 Jul
cache13–50.0513%23 Jul
mirage11–130.0335%23 Jul
inferno15–150.0131%22 Jul
ancient13–50.1230%22 Jul
cache13–70.1129%22 Jul
nuke13–40.1724%22 Jul
cache11–130.0423%21 Jul
nuke12–160.0326%21 Jul
ancient13–30.1431%21 Jul
mirage4–130.1033%20 Jul
nuke13–110.0434%20 Jul
inferno13–90.0523%20 Jul
nuke10–13-0.0932%18 Jul
cache13–90.1233%18 Jul
ancient7–13-0.0121%18 Jul
inferno6–13-0.0121%17 Jul
nuke13–9-0.0128%17 Jul
inferno13–4-0.0121%17 Jul
cache13–100.0118%17 Jul
ancient13–100.0521%17 Jul
mirage11–130.0134%14 Jul
inferno13–100.0329%14 Jul
dust22–13-0.1411%14 Jul
nuke10–130.0224%13 Jul
cache13–50.1134%13 Jul
inferno0–13-0.0239%13 Jul
mirage4–130.0150%11 Jul
inferno12–16-0.0223%11 Jul
cache13–70.0420%11 Jul
inferno11–13-0.0117%9 Jul
nuke13–8-0.0040%9 Jul
cache13–90.0532%9 Jul
inferno13–80.1232%20 Jun
mirage5–130.0930%20 Jun
inferno11–130.0440%6 Jun
nuke13–90.0838%6 Jun
ancient8–130.0724%6 Jun
inferno13–20.0525%6 Jun
overpass15–150.0624%6 Jun
mirage13–50.1026%6 Jun
anubis13–110.0923%6 Jun
inferno9–13-0.0322%6 Jun
inferno2–13-0.0322%6 Jun
dust24–13-0.0427%6 Jun
inferno11–130.0223%6 Jun
nuke13–90.0920%6 Jun
mirage9–130.0030%6 Jun
nuke11–13-0.0129%6 Jun
ancient13–100.0940%6 Jun
cache3–130.0534%6 Jun
ancient7–13-0.0218%30 May
nuke9–13-0.0238%30 May
dust27–130.0037%29 May
ancient5–13-0.057%29 May
inferno8–130.0730%29 May
inferno16–120.0625%23 May
dust22–13-0.0332%23 May
nuke13–110.0932%23 May
inferno11–130.0244%22 May
overpass13–10-0.0018%22 May
mirage10–13-0.0223%22 May
dust213–110.0233%22 May
inferno13–110.1031%22 May
mirage8–130.0326%15 May
inferno15–150.0819%15 May
overpass13–110.0522%15 May
cache13–60.0633%15 May
ancient13–70.0824%13 May
nuke13–40.0937%13 May
dust213–100.0641%13 May
mirage13–10.0824%13 May
inferno13–60.0038%13 May
cache6–13-0.0828%9 May
nuke13–100.0826%9 May
mirage11–130.0125%9 May
cache9–130.0137%6 May
cache13–80.0342%6 May
cache12–120.0727%6 May
cache2–13-0.0429%3 May
cache13–50.0529%3 May
anubis13–40.0136%3 May
inferno13–70.0731%3 May
overpass13–30.0529%2 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →