Lamoe

Lamoe — CS2 Stats

DK76561197972300191[U:1:12034463]Steam profile ↗✓ No bans

879Tracked matches52%Win rate2020Tracked since
CSDB Rating8.0 StrongAll-Rounder
Premier CS Rating22,373Top 50% of 211,827 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#51401 of 258705 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (52 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,373 +3,929 9 May – 8 Sept · 23 days played
18,44423,525peak 23,5259 May8 Sept
23,879Peak Premier in tracked matches
29Days played since 2026-05-03

Premier CS Rating

  • 1,152 below peak (23,525)
  • -1,152 over 30 days · declining
  • +1,602 over 90 days
  • Next: Red band at 25,000 — 2,627 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGLamoePREMIER22,373 · Pink bandcsdb.gg/stats

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Performance scores

Aim90
Positioning78
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateWLLLLLWWLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +2.5pp headshot accuracy · −73ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 32%
  • Avg reaction 525ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 34%
  • Avg reaction 532ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 32%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim9.0
Utility7.1
Positioning7.8
Opening Duels7.7

Sharp aimerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 67% on CT to 49% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.8
Utility7.1
Mechanics8.3
Opening Duels6.9
Win Impact5.6

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.03
first ⅓ avg 0.03 → last ⅓ avg 0.06
Reaction time580ms−33ms
first ⅓ avg 613ms → last ⅓ avg 580ms
Headshot accuracy30.2%+0.5%
first ⅓ avg 29.7% → last ⅓ avg 30.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–4 · nuke, 22 Jul →
52%Best headshot accuracy · 7–13 · inferno, 5 Sept →
391msFastest reaction time · 2–13 · dust2, 14 Jul →
13–1Biggest win · mirage, 13 May →

Across the last 100 tracked matches.

Highlights

7Longest win streak
8–11In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 68% over 19mirageWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
infernoC249–1538%0.03
nukeS1913–668%0.05
cacheB1910–953%0.04
ancientB137–654%0.04
mirageD133–1023%0.04
dust2D72–529%-0.01
overpass—32–167%0.03
anubis—22–0100%0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (23% over 13). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

694Matches
54%Win rate
1.18Avg K/D
—ADR
51%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.1%Headshot accuracy
37.5%Accuracy (enemy spotted)
39.3%Spray accuracy
87.4%Counter-strafing
10.0°Preaim
572msReaction time
48.5%T opening success
66.9%CT opening success
0.84Enemies flashed / flash
15.6%Flash assists
11.96HE damage / grenade
6.71Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–40.1630%8 Sept →
nuke9–130.0323%5 Sept →
inferno7–130.0352%5 Sept →
ancient11–130.0030%5 Sept →
cache8–130.0627%28 Aug →
mirage5–130.0139%28 Aug →
nuke13–80.0039%28 Aug →
ancient13–80.0832%19 Aug →
cache8–130.0532%19 Aug →
mirage13–40.1232%3 Aug →
inferno13–100.0631%3 Aug →
anubis13–110.1231%1 Aug →
cache8–130.0317%1 Aug →
nuke13–90.0841%1 Aug →
ancient11–130.0124%27 Jul →
dust25–130.0634%27 Jul →
nuke13–90.1428%24 Jul →
inferno8–130.0036%24 Jul →
cache13–90.0725%24 Jul →
inferno9–130.0345%24 Jul →
ancient13–110.0216%23 Jul →
cache13–50.0513%23 Jul →
mirage11–130.0335%23 Jul →
inferno15–150.0131%22 Jul →
ancient13–50.1230%22 Jul →
cache13–70.1129%22 Jul →
nuke13–40.1724%22 Jul →
cache11–130.0423%21 Jul →
nuke12–160.0326%21 Jul →
ancient13–30.1431%21 Jul →
mirage4–130.1033%20 Jul →
nuke13–110.0434%20 Jul →
inferno13–90.0523%20 Jul →
nuke10–13-0.0932%18 Jul →
cache13–90.1233%18 Jul →
ancient7–13-0.0121%18 Jul →
inferno6–13-0.0121%17 Jul →
nuke13–9-0.0128%17 Jul →
inferno13–4-0.0121%17 Jul →
cache13–100.0118%17 Jul →
ancient13–100.0521%17 Jul →
mirage11–130.0134%14 Jul →
inferno13–100.0329%14 Jul →
dust22–13-0.1411%14 Jul →
nuke10–130.0224%13 Jul →
cache13–50.1134%13 Jul →
inferno0–13-0.0239%13 Jul →
mirage4–130.0150%11 Jul →
inferno12–16-0.0223%11 Jul →
cache13–70.0420%11 Jul →
inferno11–13-0.0117%9 Jul →
nuke13–8-0.0040%9 Jul →
cache13–90.0532%9 Jul →
inferno13–80.1232%20 Jun →
mirage5–130.0930%20 Jun →
inferno11–130.0440%6 Jun →
nuke13–90.0838%6 Jun →
ancient8–130.0724%6 Jun →
inferno13–20.0525%6 Jun →
overpass15–150.0624%6 Jun →
mirage13–50.1026%6 Jun →
anubis13–110.0923%6 Jun →
inferno9–13-0.0322%6 Jun →
inferno2–13-0.0322%6 Jun →
dust24–13-0.0427%6 Jun →
inferno11–130.0223%6 Jun →
nuke13–90.0920%6 Jun →
mirage9–130.0030%6 Jun →
nuke11–13-0.0129%6 Jun →
ancient13–100.0940%6 Jun →
cache3–130.0534%6 Jun →
ancient7–13-0.0218%30 May →
nuke9–13-0.0238%30 May →
dust27–130.0037%29 May →
ancient5–13-0.057%29 May →
inferno8–130.0730%29 May →
inferno16–120.0625%23 May →
dust22–13-0.0332%23 May →
nuke13–110.0932%23 May →
inferno11–130.0244%22 May →
overpass13–10-0.0018%22 May →
mirage10–13-0.0223%22 May →
dust213–110.0233%22 May →
inferno13–110.1031%22 May →
mirage8–130.0326%15 May →
inferno15–150.0819%15 May →
overpass13–110.0522%15 May →
cache13–60.0633%15 May →
ancient13–70.0824%13 May →
nuke13–40.0937%13 May →
dust213–100.0641%13 May →
mirage13–10.0824%13 May →
inferno13–60.0038%13 May →
cache6–13-0.0828%9 May →
nuke13–100.0826%9 May →
mirage11–130.0125%9 May →
cache9–130.0137%6 May →
cache13–80.0342%6 May →
cache12–120.0727%6 May →
cache2–13-0.0429%3 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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