Keheveli

Keheveli — CS2 Stats

FI76561198034296394[U:1:74030666]Steam profile ↗✓ No bans

2,950Tracked matches59%Win rate2020Tracked since
4,901Hours in CS3Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
CSDB Leaderboard#70384 of 251285 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 20,732 -3,582 27 Dec – 28 May · 16 days played
20,73225,109peak 25,10927 Dec28 May
25,171Peak Premier in tracked matches
1,825Highest Faceit ELO seen on CSDB
31Days played since 2025-12-22

Faceit ELO

  • At peak — 1,825
  • Next: Level 10 at 2,001 — 176 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGKeheveliPEAK ELO1,825csdb.gg/stats

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Performance scores

Aim87
Positioning69
Utility59

0–100 skill scores via Leetify.

Recent form

HOT52–45–3Last 10052%Win rateLWWWWLWWWW

Last 10 vs previous 10: +60pp win rate · +0.03 avg rating · −0.4pp headshot accuracy · −63ms reaction

Win rate up 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 17%
  • Avg reaction 541ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 517ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 549ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.7
Utility5.9
Positioning6.9
Opening Duels5.2
Clutch4.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 95% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.9
Utility5.9
Mechanics7.9
Opening Duels4.0
Win Impact7.9

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time586ms−0ms
first ⅓ avg 586ms → last ⅓ avg 586ms
Headshot accuracy18.9%+1.0%
first ⅓ avg 17.9% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–8 · overpass, 28 May →
38%Best headshot accuracy · 14–16 · inferno, 25 May →
406msFastest reaction time · 13–4 · inferno, 21 Sept →
13–1Biggest win · cache, 28 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
5–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 80% over 5nukeWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB189–950%0.01
ancientA1811–761%0.02
dust2D164–1225%0.01
infernoS1611–569%0.01
overpassS97–278%0.04
nukeD81–713%-0.00
cacheS75–271%0.02
anubisS54–180%0.01
train—20–20%-0.04
poseidon—10–10%-0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

128,741Lifetime kills
0.90K/D
5,523Matches
45.1%Match win rate · Top 50% of tracked players
46.0%Headshot % · Top 50% of tracked players
16.6%Shot accuracy · Top 25% of tracked players
13,164MVPs
3,131Hours (in match)
4,765Bombs planted
1,495Bombs defused

Most-used weapons

AK-4748,241
AWP15,923
SG 5534,351
FAMAS2,203
Tec-92,077

Lifetime map wins

13,154inferno
10,538dust2
2,713train
2,704nuke
1,005cbble
333vertigo
302office
193assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,498Matches
51%Win rate
1.11Avg K/D
82.6ADR
47%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno13256%1.1116.7
Dust212243%1.0415.9
Ancient11448%1.1218.4
Anubis10751%1.0916.6
Mirage9740%1.0716.9
Overpass3749%1.0215.5
Nuke2138%0.9716.0
Train1354%1.2417.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
40.8%Accuracy (enemy spotted)
44.1%Spray accuracy
85.5%Counter-strafing
9.1°Preaim
590msReaction time
40.9%T opening success
51.0%CT opening success
0.67Enemies flashed / flash
11.0%Flash assists
14.54HE damage / grenade
3.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9202 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust210–130.0124%11 Oct →
cache13–60.0421%28 Sept →
cache13–10.0813%28 Sept →
inferno13–100.0414%27 Sept →
cache13–70.0815%27 Sept →
mirage10–13-0.0216%22 Sept →
ancient13–100.0516%22 Sept →
cache13–40.0320%22 Sept →
inferno13–4-0.0130%21 Sept →
ancient13–100.0214%21 Sept →
overpass13–80.1316%28 May →
ancient10–13-0.059%28 May →
dust23–13-0.0118%28 May →
inferno5–13-0.0314%27 May →
ancient11–13-0.0013%27 May →
cache2–13-0.0916%27 May →
nuke10–130.0521%25 May →
overpass13–30.0223%25 May →
mirage4–13-0.0322%25 May →
inferno14–160.0338%25 May →
anubis13–90.0322%12 May →
mirage13–7-0.0023%12 May →
overpass13–60.0419%12 May →
ancient13–70.0722%12 May →
dust213–60.0822%11 May →
inferno13–20.0416%11 May →
overpass13–110.0317%11 May →
inferno9–13-0.0520%9 May →
dust211–130.0322%9 May →
cache12–12-0.0510%9 May →
mirage13–110.0418%9 May →
inferno13–90.1024%9 May →
cache13–90.0516%9 May →
poseidon8–8-0.0823%9 May →
nuke5–90.0111%8 May →
mirage10–130.0415%28 Jan →
dust213–70.0215%28 Jan →
dust29–130.0418%27 Jan →
mirage13–90.0525%27 Jan →
ancient6–130.0113%22 Jan →
nuke10–130.0114%22 Jan →
ancient9–13-0.0312%22 Jan →
anubis13–8-0.0120%22 Jan →
anubis13–110.0110%21 Jan →
ancient13–70.0824%21 Jan →
anubis11–13-0.0110%21 Jan →
train0–13-0.0131%18 Jan →
nuke9–13-0.0214%18 Jan →
dust25–130.0014%18 Jan →
overpass7–130.0415%18 Jan →
dust213–30.0219%18 Jan →
nuke10–130.0122%18 Jan →
nuke2–13-0.0219%17 Jan →
dust213–70.0118%17 Jan →
mirage8–13-0.0211%17 Jan →
dust213–160.0223%14 Jan →
mirage13–10-0.0114%14 Jan →
mirage9–130.0110%12 Jan →
inferno13–60.0311%12 Jan →
ancient13–11-0.0111%12 Jan →
ancient16–130.027%11 Jan →
anubis13–90.0216%11 Jan →
inferno16–130.0119%11 Jan →
ancient13–70.1015%11 Jan →
nuke13–90.0425%11 Jan →
inferno13–100.0126%8 Jan →
ancient7–130.0115%8 Jan →
dust211–130.0128%8 Jan →
ancient9–13-0.0025%7 Jan →
ancient9–13-0.0313%6 Jan →
mirage15–150.0219%6 Jan →
overpass13–90.0419%4 Jan →
ancient13–60.0514%4 Jan →
inferno13–90.0315%4 Jan →
mirage13–80.0423%4 Jan →
mirage13–7-0.0326%1 Jan →
inferno13–90.0213%1 Jan →
dust28–13-0.0418%1 Jan →
inferno13–50.0118%30 Dec →
mirage8–130.0522%30 Dec →
train1–13-0.064%30 Dec →
overpass9–130.0126%30 Dec →
ancient13–1-0.0113%30 Dec →
inferno8–13-0.0410%30 Dec →
mirage13–60.0124%30 Dec →
nuke1–13-0.1116%30 Dec →
mirage2–13-0.0211%30 Dec →
inferno11–13-0.0512%30 Dec →
dust25–130.0316%29 Dec →
overpass13–11-0.0019%29 Dec →
mirage13–80.0017%29 Dec →
inferno13–90.0727%28 Dec →
ancient13–90.0215%28 Dec →
mirage13–60.0728%28 Dec →
dust25–13-0.0019%27 Dec →
dust23–13-0.0513%22 Dec →
mirage8–13-0.0715%22 Dec →
overpass13–60.0311%22 Dec →
ancient13–100.1016%22 Dec →
dust212–160.0329%22 Dec →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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