Rydoc — CS2 Stats

76561198033320258[U:1:73054530]

1,290Tracked matches52%Win rate2020Tracked since
2,633Hours in CS33Hrs last 2 wks
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating9,456Light Blue band · top ~57.5% of ranked players (population est.)
CSDB Leaderboard#20143 of 27246 tracked
WingmanGold Nova II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate43.1%40.1%41.7%above
Shot accuracy14.9%7.6%8.8%above
Kill/death ratio1.110.920.97above
Match win rate41.5%42.2%43.8%2.3% short

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRydocPREMIER9,456 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim69
Positioning42
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY53407Last 10053%Win rateWWLWLLWLLL

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression6.6
Utility3.4
Positioning4.2
Opening Duels2.7
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.2
Utility3.4
Mechanics6.5
Opening Duels2.7
Win Impact5.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time646ms−11ms
first ⅓ avg 657ms → last ⅓ avg 646ms
Headshot accuracy21.1%+5.3%
first ⅓ avg 15.7% → last ⅓ avg 21.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.29Best rating — nuke 4–0
131Biggest win — mirage
11Longest win streak
W2Current streak
135In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 77% over 13mirageWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
infernoB2091145%-0.02
cacheC156940%-0.00
dust2A149564%-0.01
mirageC145936%-0.01
nukeS1310377%0.02
ancientC52340%0.04
train43175%-0.03
office3030%-0.03
anubis330100%0.05
vertigo32167%0.02
overpass2020%-0.03
shelter220100%-0.04
poseidon110100%-0.03
fachwerk110100%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

67,204Lifetime kills
1.11K/D · Top 25% of Light Blue band
3,545Matches
41.5%Match win rate
43.1%Headshot % · Top 50% of Light Blue band
14.9%Shot accuracy · Top 25% of Light Blue band
7,807MVPs
1,399Hours (in match)
3,239Bombs planted
782Bombs defused

Most-used weapons

AK-4711,299
P2508,999
AWP4,978
UMP-452,480
XM10142,382
Nova2,350

Lifetime map wins

4,229dust2
3,383inferno
1,663nuke
719office
577vertigo
471train
321cbble
163militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
75%Win rate
0.85Avg K/D
50.5ADR
25%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
38.1%Accuracy (enemy spotted)
35.3%Spray accuracy
79.2%Counter-strafing
10.7°Preaim
606msReaction time
40.0%T opening success
41.5%CT opening success
0.45Enemies flashed / flash
4.1%Flash assists
10.54HE damage / grenade
2.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4481 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9756% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke10–70.017%28 Aug
dust213–5-0.0515%27 Aug
mirage4–13-0.0025%27 Aug
nuke13–11-0.0217%27 Aug
nuke6–90.0612%25 Aug
inferno5–9-0.0425%24 Aug
inferno9–70.0927%24 Aug
office9–13-0.0639%24 Aug
inferno11–13-0.0621%24 Aug
mirage1–13-0.0429%24 Aug
mirage13–7-0.075%23 Aug
nuke9–5-0.0425%23 Aug
nuke13–110.0310%23 Aug
cache10–13-0.026%23 Aug
dust25–13-0.0425%23 Aug
inferno13–80.0125%23 Aug
mirage13–10.1230%23 Aug
train2–13-0.0647%23 Aug
dust213–10-0.0519%23 Aug
ancient2–130.0024%23 Aug
dust213–8-0.0614%23 Aug
inferno9–7-0.0015%23 Aug
inferno7–9-0.167%23 Aug
nuke9–6-0.083%23 Aug
nuke4–00.2967%22 Aug
poseidon9–3-0.0345%22 Aug
inferno6–9-0.1519%22 Aug
mirage8–13-0.0516%22 Aug
inferno2–9-0.0733%21 Aug
inferno9–6-0.0116%21 Aug
mirage9–13-0.0616%20 Aug
mirage12–120.0312%20 Aug
overpass7–9-0.100%19 Aug
train13–60.0113%16 Aug
dust212–12-0.0412%16 Aug
inferno13–20.100%15 Aug
dust22–13-0.1120%15 Aug
cache12–120.0412%15 Aug
cache9–130.0314%15 Aug
anubis13–5-0.0120%14 Aug
train13–6-0.0250%14 Aug
ancient10–13-0.0210%13 Aug
mirage13–1-0.0213%13 Aug
inferno9–7-0.049%13 Aug
inferno11–13-0.0321%13 Aug
cache4–13-0.0522%13 Aug
inferno8–13-0.0224%12 Aug
nuke8–80.0024%11 Aug
vertigo13–40.09100%11 Aug
cache13–8-0.0026%11 Aug
nuke13–11-0.056%11 Aug
dust213–10.0315%10 Aug
vertigo13–30.030%10 Aug
shelter13–110.0218%10 Aug
dust213–9-0.0320%10 Aug
inferno13–80.0629%10 Aug
nuke13–60.0114%10 Aug
nuke13–10.0520%10 Aug
cache13–110.0010%9 Aug
inferno15–15-0.0430%9 Aug
nuke8–130.016%9 Aug
ancient13–70.1026%9 Aug
inferno9–13-0.0513%9 Aug
inferno10–13-0.0233%8 Aug
vertigo9–13-0.0610%8 Aug
ancient9–130.0412%8 Aug
inferno12–12-0.0112%4 Aug
cache13–110.0320%4 Aug
office5–13-0.060%4 Aug
cache7–13-0.0515%2 Aug
cache11–130.0219%1 Aug
dust212–20.0417%1 Aug
office6–130.0419%1 Aug
dust213–80.1121%1 Aug
dust27–13-0.066%1 Aug
mirage13–5-0.0412%1 Aug
fachwerk12–6-0.0814%31 Jul
shelter13–11-0.0914%31 Jul
mirage13–100.0213%31 Jul
inferno13–70.0815%31 Jul
anubis13–100.1118%31 Jul
inferno13–90.0214%31 Jul
anubis13–40.049%31 Jul
dust213–50.1020%30 Jul
dust22–13-0.0415%30 Jul
nuke13–11-0.045%30 Jul
cache13–3-0.030%30 Jul
cache3–13-0.038%30 Jul
cache6–130.0031%30 Jul
mirage9–13-0.0214%30 Jul
mirage4–130.0719%28 Jul
mirage10–13-0.0615%28 Jul
overpass8–80.0426%26 Jul
dust213–110.0013%25 Jul
cache13–70.0019%25 Jul
cache13–90.0620%25 Jul
train13–5-0.0424%25 Jul
ancient16–140.0714%25 Jul
cache7–13-0.0022%25 Jul
mirage3–13-0.0130%25 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →