idafter

idafter — CS2 Stats

76561198033291106[U:1:73025378]Steam profile ↗✓ No bans

3,550Tracked matches66%Win rate2022Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating19,839Top 50% of 200,982 CSDB-tracked playersPurple band · top ~9.1% of ranked players (population est.)
CSDB Leaderboard#84436 of 247936 tracked
FaceitLevel 6 · 1,327 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,839 +1,803 31 Aug – 1 Oct · 25 days played
18,03621,581peak 21,58131 Aug1 Oct
21,817Peak Premier in tracked matches
1,327Highest Faceit ELO seen on CSDB
26Days played since 2026-08-31

Faceit ELO

  • At peak — 1,327
  • Next: Level 7 at 1,351 — 24 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • 1,742 below peak (21,581)
  • +1,136 over 30 days · improving
  • Next: Pink band at 20,000 — 161 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGidafterFACEITLevel 6 · 1,327 ELOSTANDINGTop 54.0% of rankedPREMIER19,839 · Purple bandPEAK ELO1,327csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning63
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY55–43–2Last 10055%Win rateLWWWWLWWLT

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −2.2pp headshot accuracy · +34ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 545ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 548ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 531ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.3
Utility4.9
Positioning6.3
Opening Duels4.4
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 65% on T to 44% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.3
Utility4.9
Mechanics3.8
Opening Duels6.1
Win Impact10.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time531ms−3ms
first ⅓ avg 534ms → last ⅓ avg 531ms
Headshot accuracy13.5%+1.5%
first ⅓ avg 12.0% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · mirage, 14 Sept →
25%Best headshot accuracy · 13–2 · mirage, 11 Sept →
336msFastest reaction time · 4–13 · nuke, 14 Sept →
13–0Biggest win · ancient, 2 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 73% over 15cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2713–1448%0.01
ancientA2414–1058%0.02
nukeS1511–473%0.02
anubisS139–469%0.04
infernoA116–555%0.02
cacheD62–433%-0.00
dust2—40–40%-0.00

Across the last 100 tracked matches.

Faceit stats

Combat

505Matches
50%Win rate
1.05Avg K/D
81.6ADR
40%Headshot %

Clutches & streaks

33%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage15649%1.0314.9
Anubis9456%1.1015.5
Inferno6146%1.0515.5
Dust25735%0.9715.0
Ancient4751%0.9815.6
Vertigo4058%1.1216.6
Nuke3661%1.1818.7
Overpass540%1.1414.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
34.2%Accuracy (enemy spotted)
39.3%Spray accuracy
67.3%Counter-strafing
9.4°Preaim
530msReaction time
64.9%T opening success
44.3%CT opening success
0.60Enemies flashed / flash
4.5%Flash assists
8.40HE damage / grenade
4.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0493% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0511%1 Oct →
anubis13–80.0311%1 Oct →
ancient16–140.0418%1 Oct →
ancient13–50.089%1 Oct →
nuke13–3-0.0610%1 Oct →
ancient8–13-0.0117%30 Sept →
nuke13–110.078%30 Sept →
anubis13–9-0.0119%30 Sept →
mirage6–13-0.0410%29 Sept →
mirage15–150.0316%29 Sept →
mirage16–130.0211%29 Sept →
anubis13–50.139%29 Sept →
nuke13–10-0.0110%29 Sept →
inferno14–16-0.0218%28 Sept →
ancient13–30.0721%28 Sept →
anubis13–30.1511%28 Sept →
dust28–130.0022%28 Sept →
nuke16–120.0215%28 Sept →
cache4–130.0020%27 Sept →
mirage13–80.0914%27 Sept →
inferno13–50.058%27 Sept →
ancient13–110.008%27 Sept →
mirage11–130.0019%27 Sept →
mirage11–130.0110%27 Sept →
cache13–110.0318%26 Sept →
dust27–130.0117%26 Sept →
anubis13–40.0713%26 Sept →
nuke13–60.1114%26 Sept →
mirage16–130.0314%24 Sept →
dust27–130.0717%24 Sept →
ancient7–13-0.048%24 Sept →
mirage14–160.0111%24 Sept →
anubis13–70.069%24 Sept →
inferno13–70.0413%23 Sept →
ancient10–13-0.0118%23 Sept →
mirage14–16-0.086%22 Sept →
ancient13–90.076%22 Sept →
anubis5–13-0.0217%22 Sept →
inferno8–13-0.0012%22 Sept →
ancient10–13-0.0315%21 Sept →
mirage13–50.0119%21 Sept →
nuke8–130.0313%20 Sept →
ancient4–13-0.0117%20 Sept →
anubis13–10-0.036%20 Sept →
mirage9–13-0.0610%20 Sept →
mirage7–13-0.080%20 Sept →
inferno5–13-0.0513%20 Sept →
nuke13–80.0911%19 Sept →
inferno13–110.0815%19 Sept →
mirage6–13-0.0117%19 Sept →
mirage11–13-0.0720%18 Sept →
anubis7–13-0.048%16 Sept →
dust29–13-0.0813%16 Sept →
ancient13–70.0718%16 Sept →
ancient11–130.019%15 Sept →
cache5–13-0.036%15 Sept →
mirage13–50.0416%15 Sept →
nuke13–7-0.038%15 Sept →
mirage13–70.1511%14 Sept →
nuke4–13-0.0513%14 Sept →
inferno7–130.0010%14 Sept →
ancient13–30.0313%14 Sept →
nuke6–13-0.0024%13 Sept →
mirage13–90.1224%13 Sept →
anubis13–40.0613%13 Sept →
inferno9–13-0.0311%13 Sept →
nuke13–30.0814%13 Sept →
ancient5–13-0.0413%13 Sept →
ancient13–90.0113%13 Sept →
anubis13–70.0215%12 Sept →
mirage13–90.0513%12 Sept →
ancient13–11-0.072%12 Sept →
nuke13–100.0018%11 Sept →
mirage13–20.0725%11 Sept →
ancient13–30.0212%11 Sept →
nuke9–13-0.0018%10 Sept →
inferno13–60.0311%10 Sept →
ancient13–10.0711%10 Sept →
anubis9–130.0511%10 Sept →
cache7–13-0.0113%9 Sept →
mirage13–10-0.0111%9 Sept →
ancient6–13-0.0218%9 Sept →
nuke13–10-0.0511%9 Sept →
cache13–7-0.015%9 Sept →
mirage11–130.0316%9 Sept →
mirage13–110.077%8 Sept →
inferno13–90.0610%8 Sept →
ancient5–13-0.025%8 Sept →
inferno13–20.0315%3 Sept →
mirage4–13-0.0311%3 Sept →
ancient11–13-0.0119%3 Sept →
anubis10–130.0016%3 Sept →
mirage13–90.026%3 Sept →
ancient13–00.1411%2 Sept →
nuke13–90.0211%2 Sept →
mirage10–13-0.0211%2 Sept →
ancient13–60.0314%1 Sept →
cache15–150.015%1 Sept →
mirage13–60.018%1 Sept →
ancient13–60.0113%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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