P0|4K

P0|4K — CS2 Stats

PL76561198002529126[U:1:42263398]Steam profile ↗✓ No bans

1,505Tracked matches48%Win rate2020Tracked since
4,188Hours in CS14Hrs last 2 wks
CSDB Rating5.0 DevelopingSupport
Premier CS Rating15,714Purple band · top ~25.6% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

+287Premier CS Rating · 15,427 → 15,714
0Faceit ELO · 1,156 → 1,156
+27Tracked matches · now 1,505
+10.2ppWin rate · 37.9% → 48.1%

Rating over time

Premier CS Rating: 15,427 -762 2 Sept – 11 Sept · 2 observations
15,42716,189peak 16,1892 Sept11 Sept
Faceit ELO: 1,156 +0 2 Sept – 11 Sept · 2 observations
1,1561,156peak 1,1562 Sept11 Sept
16,189Peak Premier on CSDB
1,156Highest Faceit ELO seen on CSDB
2Days observed since 2026-09-02

Faceit ELO

  • At peak — 1,156
  • Next: Level 6 at 1,201 — 45 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-02
  • Level 4 first seen 2026-09-02

Premier CS Rating

  • 475 below peak (16,189)
  • Next: Pink band at 20,000 — 4,286 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-02
  • Blue band first seen 2026-09-02

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches46——
Win rate43%——
K/D0.89——
Headshot %47%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate42.2%44.3%46.9%4.8% short
Shot accuracy16.3%11.9%13.0%above
Kill/death ratio1.091.031.08meets
Match win rate43.3%45.2%46.7%3.3% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGP0|4KPREMIER15,714 · Purple bandPEAK ELO1,156csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning49
Utility53

0–100 skill scores via Leetify.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim5.6
Utility5.3
Positioning4.9
Opening Duels2.5
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 50% on T to 34% on CT — first contacts on the defending side are being lost.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.9
Utility5.3
Mechanics5.2
Opening Duels3.0
Win Impact4.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

105,363Lifetime kills
1.09K/D · Top 50% of Purple band
5,448Matches
43.3%Match win rate
42.2%Headshot %
16.3%Shot accuracy · Top 25% of Purple band
10,026MVPs
2,217Hours (in match)
3,791Bombs planted
862Bombs defused

Most-used weapons

AK-4720,861
SG 55311,342
AWP8,792
AUG7,427
MP76,602
SSG 084,290

Lifetime map wins

8,258nuke
4,904dust2
3,413inferno
752train
644vertigo
570cbble
156safehouse
97lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

113Matches
52%Win rate
0.80Avg K/D
68.6ADR
42%Headshot %

Clutches & streaks

35%1v1 clutch win
10%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1362%0.9312.3
Anubis1346%0.8813.6
Ancient1030%0.7815.1
Nuke4100%1.2015.5
Dust2425%0.6812.5
Inferno20%0.8814.0
Cache10%0.6210.0
Vertigo1100%0.7213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
32.9%Accuracy (enemy spotted)
32.5%Spray accuracy
73.3%Counter-strafing
9.5°Preaim
593msReaction time
50.0%T opening success
34.1%CT opening success
0.51Enemies flashed / flash
4.3%Flash assists
17.99HE damage / grenade
3.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.931 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.0619% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.