communism  will win

communism will win — CS2 Stats

CU76561198027647557[U:1:67381829]Steam profile ↗✓ No bans

3,345Tracked matches50%Win rate2023Tracked since
2,388Hours in CS
CSDB Rating4.8 DevelopingSupport
Premier CS Rating20,525Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#77152 of 261635 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,525 -86 5 Aug – 29 Oct · 27 days played
20,00023,602peak 23,6025 Aug29 Oct
Faceit ELO: 1,273 +0 2 Sept – 21 Sept · 3 observations
1,2731,273peak 1,2732 Sept21 Sept
24,106Peak Premier in tracked matches
1,273Highest Faceit ELO seen on CSDB
25Days played since 2026-08-05

Faceit ELO

  • At peak — 1,273
  • Next: Level 7 at 1,351 — 78 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-02
  • Level 5 first seen 2026-09-02

Premier CS Rating

  • 3,077 below peak (23,602)
  • -516 over 30 days · declining
  • -86 over 90 days
  • Next: Red band at 25,000 — 4,475 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate39.6%46.9%49.3%9.6% short
Shot accuracy8.3%13.0%13.4%5.0% short
Kill/death ratio0.921.081.120.21 short
Match win rate47.7%46.7%48.5%meets

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcommunism will winPREMIER20,525 · Pink bandPEAK ELO1,273csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning39
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY54–41–5Last 10054%Win rateWTWLWLLLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −4.2pp headshot accuracy · −44ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 577ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 598ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 620ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim5.7
Utility5.0
Positioning3.9
Opening Duels0.0
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning3.9
Utility5.0
Mechanics6.5
Opening Duels0.1
Win Impact5.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.03
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time613ms+7ms
first ⅓ avg 606ms → last ⅓ avg 613ms
Headshot accuracy17.0%−0.7%
first ⅓ avg 17.7% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 9–6 · vertigo, 16 Aug →
46%Best headshot accuracy · 0–13 · nuke, 7 Oct →
414msFastest reaction time · 16–14 · dust2, 4 Sept →
13–2Biggest win · anubis, 18 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
12–9In matches decided by ≤2 rounds
16Overtime games

Map breakdown

infernoBest map · 73% over 11anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B2513–1252%-0.02
nukeS1711–665%-0.02
infernoS118–373%-0.02
ancientA117–464%-0.03
cacheC104–640%-0.04
mirageC104–640%-0.03
anubisD82–625%-0.03
overpassS64–267%-0.00
vertigo—21–150%0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

96,949Lifetime kills
0.92K/D
5,625Matches
47.7%Match win rate · Top 50% of Pink band
39.6%Headshot %
8.3%Shot accuracy
13,712MVPs
2,388Hours (in match)
4,758Bombs planted
1,243Bombs defused

Most-used weapons

AK-4729,816
AWP6,497
MP94,017
SSG 083,954
Tec-92,631

Lifetime map wins

15,877dust2
7,919inferno
4,137nuke
2,059vertigo
1,877train
1,248office
467cbble
396italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

301Matches
50%Win rate
1.03Avg K/D
84.4ADR
43%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6239%0.8113.1
Dust25555%1.1216.7
Ancient3658%1.1015.9
Inferno3152%1.1516.4
Anubis2259%1.0716.9
Nuke1867%1.3820.2
Cache956%0.9316.9
Vertigo771%1.4217.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
31.1%Accuracy (enemy spotted)
32.3%Spray accuracy
79.0%Counter-strafing
9.8°Preaim
601msReaction time
27.8%T opening success
30.4%CT opening success
0.43Enemies flashed / flash
9.0%Flash assists
8.86HE damage / grenade
10.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4255 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.7519% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–90.0320%29 Oct →
dust215–15-0.0516%29 Oct →
nuke13–9-0.0314%29 Oct →
dust28–13-0.1113%25 Oct →
inferno13–11-0.0716%18 Oct →
cache9–13-0.0319%18 Oct →
dust211–13-0.0517%11 Oct →
mirage6–13-0.0918%11 Oct →
dust211–13-0.069%11 Oct →
nuke16–140.0415%11 Oct →
cache13–11-0.0810%11 Oct →
nuke0–13-0.0446%7 Oct →
mirage13–4-0.0020%7 Oct →
inferno3–13-0.0729%7 Oct →
inferno10–130.0216%7 Oct →
dust216–14-0.0410%7 Oct →
anubis0–8-0.065%6 Oct →
dust213–100.0015%6 Oct →
cache13–8-0.0216%6 Oct →
dust28–13-0.0432%6 Oct →
ancient13–6-0.018%6 Oct →
ancient3–13-0.0313%6 Oct →
inferno13–5-0.065%6 Oct →
dust213–50.0046%6 Oct →
nuke13–9-0.089%5 Oct →
dust213–40.0015%5 Oct →
nuke15–15-0.0117%5 Oct →
anubis11–13-0.0212%3 Oct →
mirage6–13-0.1023%3 Oct →
mirage12–16-0.0314%3 Oct →
nuke13–11-0.0914%3 Oct →
anubis7–13-0.057%3 Oct →
mirage9–13-0.0125%3 Oct →
dust214–16-0.0421%24 Sept →
nuke14–16-0.0317%24 Sept →
dust213–10-0.0819%23 Sept →
dust213–7-0.049%23 Sept →
anubis5–13-0.049%23 Sept →
inferno13–8-0.0410%23 Sept →
inferno13–7-0.017%23 Sept →
dust211–130.0118%23 Sept →
anubis9–13-0.0614%23 Sept →
inferno13–6-0.0323%23 Sept →
anubis5–13-0.0412%22 Sept →
mirage1–13-0.0827%22 Sept →
dust213–60.0118%22 Sept →
ancient13–9-0.0216%22 Sept →
dust216–14-0.0133%18 Sept →
ancient13–11-0.088%18 Sept →
anubis13–20.0023%18 Sept →
dust213–5-0.0626%18 Sept →
anubis13–40.0315%18 Sept →
mirage13–80.016%18 Sept →
mirage9–13-0.0425%18 Sept →
ancient13–10-0.0324%16 Sept →
cache13–16-0.1111%16 Sept →
ancient13–5-0.0519%16 Sept →
dust27–13-0.0011%16 Sept →
overpass13–100.0121%4 Sept →
nuke11–13-0.0424%4 Sept →
dust216–14-0.0420%4 Sept →
mirage13–50.0724%4 Sept →
inferno13–50.018%4 Sept →
cache10–13-0.0121%17 Aug →
ancient13–11-0.028%17 Aug →
ancient14–160.0117%17 Aug →
dust213–90.0625%16 Aug →
dust211–13-0.0114%16 Aug →
vertigo9–60.0922%16 Aug →
dust215–150.0317%16 Aug →
nuke13–8-0.0015%14 Aug →
overpass13–11-0.0318%12 Aug →
overpass13–7-0.019%12 Aug →
vertigo10–130.0124%11 Aug →
overpass7–13-0.0013%11 Aug →
ancient13–11-0.0318%11 Aug →
inferno13–16-0.0116%10 Aug →
inferno13–80.0414%10 Aug →
cache13–7-0.056%10 Aug →
ancient7–13-0.049%9 Aug →
dust213–30.0313%9 Aug →
nuke15–15-0.0718%9 Aug →
inferno13–6-0.0116%9 Aug →
nuke13–7-0.0116%9 Aug →
ancient3–13-0.0213%8 Aug →
cache6–13-0.0123%8 Aug →
mirage13–9-0.0624%7 Aug →
nuke13–30.0726%6 Aug →
dust215–150.0121%6 Aug →
cache7–13-0.0824%6 Aug →
nuke16–130.0014%6 Aug →
nuke13–11-0.0518%6 Aug →
cache10–13-0.0119%6 Aug →
overpass11–50.0343%6 Aug →
overpass10–13-0.0018%6 Aug →
dust210–13-0.0518%5 Aug →
nuke13–80.0131%5 Aug →
cache13–80.0513%5 Aug →
nuke9–13-0.0813%5 Aug →
nuke13–5-0.0110%5 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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