crablicker58

crablicker58 — CS2 Stats

ZA76561198027600686[U:1:67334958]Steam profile ↗✓ No bans

2,158Tracked matches76%Win rate2023Tracked since
3,697Hours in CS
CSDB Rating7.9 StrongClutch Specialist
Premier CS Rating28,648Top 1% of 215,386 CSDB-tracked playersRed band · top ~1.2% of ranked players (population est.)
CSDB Leaderboard#2023 of 261551 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,158 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,648 +4,563 10 Mar – 25 Oct · 17 days played
24,08529,117peak 29,11710 Mar25 Oct
30,117Peak Premier in tracked matches
12Days played since 2026-03-10

Premier CS Rating

  • 469 below peak (29,117)
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 1,352 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate67.9%50.9%
Shot accuracy16.5%13.7%
Kill/death ratio1.121.09
Match win rate42.8%48.4%

Share this profile

CSDB.GGcrablicker58FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER28,648 · Red bandcsdb.gg/stats

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Performance scores

Aim96
Positioning64
Utility46

0–100 skill scores via Leetify.

Recent form

HOT83–14–3Last 10083%Win rateWLLWWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +3.5pp headshot accuracy · −22ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 42%
  • Avg reaction 545ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 41%
  • Avg reaction 535ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 39%
  • Avg reaction 546ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.8 against its own average).

Aim9.6
Utility4.6
Positioning6.4
Opening Duels6.2
Clutch9.4

Sharp aimerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning6.4
Utility4.6
Mechanics7.0
Opening Duels6.1
Win Impact10.0

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06−0.06
first ⅓ avg 0.12 → last ⅓ avg 0.06
Reaction time514ms+118ms
first ⅓ avg 395ms → last ⅓ avg 514ms
Headshot accuracy37.7%+13.9%
first ⅓ avg 23.8% → last ⅓ avg 37.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.37Best match rating · 13–4 · ancient, 13 Mar →
100%Best headshot accuracy · 4–5 · nuke, 16 Apr →
78msFastest reaction time · 5–1 · overpass, 14 Mar →
13–0Biggest win · dust2, 24 Mar →

Across the last 100 tracked matches.

Highlights

23Longest win streak
1Overtime games

Map breakdown

infernoBest map · 92% over 13overpassWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2S2219–386%0.06
ancientS1613–381%0.11
mirageS1614–288%0.10
nukeS1412–286%0.10
infernoS1312–192%0.10
overpassC73–443%-0.02
train—44–0100%0.07
anubis—44–0100%0.19
vertigo—21–150%0.18
office—21–150%0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

240,499Lifetime kills
1.12K/D · Top 50% of Level 10 players
4,176Matches
42.8%Match win rate
67.9%Headshot % · Top 5% of Level 10 players
16.5%Shot accuracy · Top 25% of Level 10 players
8,860MVPs
3,697Hours (in match)
3,392Bombs planted
1,339Bombs defused

Most-used weapons

AK-47160,471
AWP5,224
P2503,210
Tec-91,969
MP91,878

Lifetime map wins

10,189inferno
9,651dust2
5,523nuke
2,506train
904cbble
664vertigo
270office
17aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

321Matches
57%Win rate
1.33Avg K/D
84.3ADR
47%Headshot %

Clutches & streaks

67%1v1 clutch win
15%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno3972%1.2718.7
Mirage3661%1.2218.0
Nuke1573%2.0715.0
Overpass1457%1.1918.7
Ancient1155%1.1317.2
Vertigo967%1.6221.3
Anubis862%1.0116.8
Dust2250%1.2520.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

36.4%Headshot accuracy
45.7%Accuracy (enemy spotted)
33.7%Spray accuracy
81.7%Counter-strafing
9.5°Preaim
519msReaction time
47.7%T opening success
61.0%CT opening success
0.46Enemies flashed / flash
12.8%Flash assists
14.21HE damage / grenade
1.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4584 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–70.0745%16 Apr →
overpass2–13-0.100%16 Apr →
nuke0–30.0950%16 Apr →
nuke13–70.1714%16 Apr →
nuke4–5-0.12100%16 Apr →
overpass13–60.0844%16 Apr →
dust213–80.0228%16 Apr →
mirage13–50.1135%16 Apr →
ancient8–40.1226%16 Apr →
nuke7–20.1267%16 Apr →
nuke13–70.1550%16 Apr →
dust213–6-0.1150%15 Apr →
ancient3–13-0.0024%15 Apr →
inferno4–13-0.0132%15 Apr →
mirage1–13-0.106%15 Apr →
vertigo12–120.1067%15 Apr →
inferno13–70.1252%15 Apr →
train13–30.0636%15 Apr →
train13–40.1025%15 Apr →
dust213–3-0.0232%15 Apr →
ancient13–70.0430%15 Apr →
mirage1–13-0.0444%15 Apr →
dust213–30.1636%15 Apr →
train13–60.0428%15 Apr →
inferno13–80.0834%15 Apr →
mirage13–60.3036%15 Apr →
anubis13–30.3226%15 Apr →
nuke13–90.0723%15 Apr →
overpass1–6-0.0750%14 Apr →
ancient13–60.1241%14 Apr →
mirage13–100.0732%14 Apr →
ancient13–40.1441%14 Apr →
nuke13–60.0339%14 Apr →
dust213–30.0323%14 Apr →
inferno13–80.0918%14 Apr →
mirage13–50.2160%14 Apr →
dust213–10-0.0026%14 Apr →
dust213–80.1037%14 Apr →
vertigo13–20.2745%8 Apr →
inferno13–50.1958%8 Apr →
mirage13–50.3267%8 Apr →
ancient13–20.2529%30 Mar →
anubis13–60.2663%30 Mar →
dust213–10.1287%30 Mar →
nuke5–10.1563%30 Mar →
mirage13–70.0322%25 Mar →
inferno6–00.1430%25 Mar →
dust27–20.0127%25 Mar →
ancient2–13-0.110%24 Mar →
dust21–13-0.0950%24 Mar →
overpass0–4-0.0750%24 Mar →
dust215–15-0.1022%24 Mar →
mirage13–40.0837%24 Mar →
dust213–00.1141%24 Mar →
train13–70.0731%24 Mar →
office13–11-0.0427%24 Mar →
dust213–50.0726%24 Mar →
anubis13–10.1934%24 Mar →
inferno13–60.1134%24 Mar →
mirage13–80.0020%24 Mar →
mirage8–10.1353%24 Mar →
inferno13–11-0.0325%24 Mar →
office12–120.0747%24 Mar →
dust22–13-0.1314%15 Mar →
ancient8–5-0.0113%14 Mar →
overpass5–10.117%14 Mar →
dust24–00.1238%14 Mar →
inferno13–00.0516%14 Mar →
mirage13–60.1228%14 Mar →
mirage13–80.1021%14 Mar →
mirage13–40.2023%14 Mar →
dust27–00.0618%14 Mar →
nuke13–80.0614%14 Mar →
overpass13–4-0.0933%14 Mar →
mirage9–2-0.010%14 Mar →
nuke13–60.1723%14 Mar →
ancient13–20.0720%14 Mar →
dust213–10.1227%14 Mar →
inferno13–50.1715%14 Mar →
inferno7–00.1418%14 Mar →
inferno13–80.1114%14 Mar →
ancient13–20.1620%14 Mar →
inferno13–40.1826%13 Mar →
dust27–00.3723%13 Mar →
ancient13–90.1220%13 Mar →
dust213–10.1332%13 Mar →
ancient13–20.0918%13 Mar →
ancient13–40.3730%13 Mar →
nuke13–30.1840%13 Mar →
nuke3–130.0350%13 Mar →
mirage13–60.0622%13 Mar →
ancient13–10.1324%13 Mar →
dust213–50.0630%11 Mar →
anubis13–7-0.0020%10 Mar →
dust213–10.0727%10 Mar →
overpass4–1-0.0027%10 Mar →
nuke13–30.0924%10 Mar →
nuke13–30.2724%10 Mar →
dust213–40.2035%10 Mar →
ancient13–70.2425%10 Mar →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches23-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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