shrimp

shrimp — CS2 Stats

76561199804269039[U:1:1844003311]Steam profile ↗✓ No bans

296Tracked matches87%Win rate2025Tracked since
CSDB Rating8.8 ElitePositional Player
Premier CS Rating28,633Top 5% of 215,386 CSDB-tracked playersRed band · top ~1.3% of ranked players (population est.)
CSDB Leaderboard#2048 of 261563 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (75 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 296 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 28,633 -1,366 5 May – 14 Nov · 19 days played
21,11630,282peak 30,2825 May14 Nov
30,835Peak Premier in tracked matches
18Days played since 2026-05-04

Premier CS Rating

  • 1,649 below peak (30,282)
  • 0 over 90 days
  • Next: Gold band at 30,000 — 1,367 to go
  • Reached: Gold band · Red band · Pink band · Purple band
  • Red band first seen 2026-08-29
  • Pink band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGshrimpPREMIER28,633 · Red bandcsdb.gg/stats

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Performance scores

Aim100
Positioning87
Utility26

0–100 skill scores via Leetify.

Recent form

HOT76–24Last 10076%Win rateWWWLLWWWWW

Last 10 vs previous 10: 0pp win rate · −0.12 avg rating · +1.5pp headshot accuracy · −365ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 74%
  • Avg reaction 25ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 70%
  • Avg reaction 16ms

Last 20

  • 16–4 · 80% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 69%
  • Avg reaction 198ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim10.0
Utility2.6
Positioning8.7
Opening Duels8.4

Sharp aimerExcellent counter-strafingStrong T-side openerLimited utility dependenceStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 61% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning8.7
Utility2.6
Mechanics9.6
Opening Duels8.2
Win Impact10.0

Composite 8.8/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.09−0.01
first ⅓ avg 0.10 → last ⅓ avg 0.09
Reaction time231ms−47ms
first ⅓ avg 278ms → last ⅓ avg 231ms
Headshot accuracy68.9%+14.4%
first ⅓ avg 54.6% → last ⅓ avg 68.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.46Best match rating · 13–10 · dust2, 29 Jun →
100%Best headshot accuracy · 8–13 · dust2, 13 Jul →
8msFastest reaction time · 2–13 · dust2, 3 Jul →
13–0Biggest win · ancient, 13 Jul →

Across the last 100 tracked matches.

Highlights

13Longest win streak
W3Current streak
5–1In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 94% over 17nukeWeakest map · 64% over 11
MapGradePlayedRecordWin rateAvg rating
dust2S2821–775%0.12
mirageS2317–674%0.12
ancientS1716–194%0.12
nukeA117–464%0.14
cacheS97–278%0.09
infernoS76–186%0.17
anubis—41–325%-0.01
overpass—11–0100%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (64% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

68.2%Headshot accuracy
63.0%Accuracy (enemy spotted)
62.4%Spray accuracy
93.4%Counter-strafing
9.1°Preaim
259msReaction time
69.7%T opening success
55.7%CT opening success
0.35Enemies flashed / flash
4.4%Flash assists
11.67HE damage / grenade
3.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3468 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
dust213–30.0158%13 Jul →
cache13–7-0.0262%13 Jul →
ancient13–00.1778%13 Jul →
anubis2–13-0.1071%13 Jul →
dust28–13-0.09100%13 Jul →
mirage13–00.1075%13 Jul →
dust213–50.0592%13 Jul →
dust213–60.0275%12 Jul →
dust24–00.000%12 Jul →
ancient13–50.1789%12 Jul →
nuke13–00.1391%12 Jul →
mirage13–00.19100%12 Jul →
ancient13–20.35100%12 Jul →
anubis5–13-0.0463%12 Jul →
mirage13–50.1561%9 Jul →
mirage13–20.2081%9 Jul →
mirage3–130.2175%9 Jul →
cache13–70.1733%9 Jul →
anubis13–80.0928%9 Jul →
dust213–50.0854%9 Jul →
inferno13–80.1060%9 Jul →
inferno13–00.1146%9 Jul →
dust213–40.1753%9 Jul →
ancient13–20.1234%9 Jul →
dust213–70.1047%9 Jul →
cache13–40.0577%9 Jul →
nuke13–00.1286%6 Jul →
ancient13–3-0.15100%3 Jul →
dust26–00.100%3 Jul →
dust213–20.20100%3 Jul →
dust213–160.14100%3 Jul →
dust22–130.0386%3 Jul →
dust213–00.15100%3 Jul →
dust213–00.08100%2 Jul →
mirage5–00.04100%2 Jul →
ancient13–00.0783%2 Jul →
mirage13–00.01100%2 Jul →
ancient13–00.0950%2 Jul →
nuke13–00.1394%30 Jun →
inferno6–80.0553%30 Jun →
overpass13–50.0763%30 Jun →
ancient13–40.2278%30 Jun →
ancient10–00.14100%30 Jun →
mirage13–30.1187%30 Jun →
dust211–130.3467%30 Jun →
mirage3–13-0.07100%30 Jun →
mirage13–00.09100%30 Jun →
dust213–00.3050%29 Jun →
dust213–160.000%29 Jun →
nuke2–00.24100%29 Jun →
inferno13–00.1383%29 Jun →
mirage0–130.15100%29 Jun →
nuke4–130.39100%29 Jun →
anubis5–130.000%29 Jun →
mirage13–00.1550%29 Jun →
nuke6–130.25100%29 Jun →
mirage13–00.17100%29 Jun →
dust213–10.34100%29 Jun →
ancient13–10.19100%29 Jun →
dust213–00.1188%29 Jun →
nuke8–00.1280%29 Jun →
mirage13–160.22100%29 Jun →
dust213–100.46100%29 Jun →
dust213–00.2192%28 Jun →
dust213–00.0586%28 Jun →
ancient13–00.0975%28 Jun →
ancient3–00.2786%28 Jun →
mirage2–00.23100%28 Jun →
mirage13–00.36100%27 Jun →
mirage3–00.18100%27 Jun →
dust216–140.22100%27 Jun →
ancient8–00.05100%27 Jun →
inferno7–130.3467%27 Jun →
dust27–130.0389%27 Jun →
dust25–00.0233%27 Jun →
nuke4–00.21100%27 Jun →
inferno13–00.29100%16 Jun →
ancient13–00.20100%16 Jun →
nuke13–00.01100%10 Jun →
cache8–00.2883%10 May →
cache3–00.23100%10 May →
dust20–13-0.050%9 May →
nuke0–4-0.080%9 May →
ancient0–13-0.090%9 May →
dust213–00.0467%9 May →
mirage9–130.1532%9 May →
cache3–130.0950%9 May →
cache13–4-0.0119%9 May →
nuke10–13-0.0031%9 May →
mirage13–00.1555%9 May →
dust24–30.1736%9 May →
ancient16–120.1331%8 May →
mirage9–4-0.0717%8 May →
inferno13–70.1944%8 May →
mirage6–13-0.110%6 May →
mirage13–40.2048%6 May →
mirage13–60.0317%5 May →
ancient13–8-0.0118%5 May →
cache3–13-0.0242%5 May →
cache13–60.0322%4 May →

Match data via Leetify.

Milestones

100 Matches13-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.