shrimp

shrimp — CS2 Stats

76561199804269039[U:1:1844003311]Steam profile ↗✓ No bans

296Tracked matches87%Win rate2025Tracked since
CSDB Rating8.8 EliteEntry Fragger
Premier CS Rating28,633Top 5% of 17,162 CSDB-tracked playersRed band · top ~1.3% of ranked players (population est.)
CSDB Leaderboard#393 of 33906 tracked
Ladder ranks via Leetify

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CSDB.GGshrimpPREMIER28,633 · Red bandcsdb.gg/stats

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Performance scores

Aim100
Positioning87
Utility26

0–100 skill scores via Leetify.

Recent form

HOT7624Last 10076%Win rateWWWLLWWWWW

Last 10 vs previous 10: +0pp win rate · -0.12 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim10.0
Aggression10.0
Utility2.6
Positioning8.7
Opening Duels8.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning8.7
Utility2.6
Mechanics9.6
Opening Duels8.2
Win Impact10.0

Composite 8.8/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.09−0.01
first ⅓ avg 0.10 → last ⅓ avg 0.09
Reaction time231ms−47ms
first ⅓ avg 278ms → last ⅓ avg 231ms
Headshot accuracy68.9%+14.4%
first ⅓ avg 54.6% → last ⅓ avg 68.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.46Best rating — dust2 13–10
130Biggest win — ancient
13Longest win streak
W3Current streak
51In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 94% over 17nukeWeakest map · 64% over 11
MapGradePlayedRecordWin rateAvg rating
dust2S2821775%0.12
mirageS2317674%0.12
ancientS1716194%0.12
nukeA117464%0.14
cacheS97278%0.09
infernoS76186%0.17
anubis41325%-0.01
overpass110100%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (64% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

68.2%Headshot accuracy
63.0%Accuracy (enemy spotted)
62.4%Spray accuracy
93.4%Counter-strafing
9.1°Preaim
259msReaction time
69.7%T opening success
55.7%CT opening success
0.35Enemies flashed / flash
4.4%Flash assists
11.67HE damage / grenade
3.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3468 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
dust213–30.0158%13 Jul
cache13–7-0.0262%13 Jul
ancient13–00.1778%13 Jul
anubis2–13-0.1071%13 Jul
dust28–13-0.09100%13 Jul
mirage13–00.1075%13 Jul
dust213–50.0592%13 Jul
dust213–60.0275%12 Jul
dust24–00.000%12 Jul
ancient13–50.1789%12 Jul
nuke13–00.1391%12 Jul
mirage13–00.19100%12 Jul
ancient13–20.35100%12 Jul
anubis5–13-0.0463%12 Jul
mirage13–50.1561%9 Jul
mirage13–20.2081%9 Jul
mirage3–130.2175%9 Jul
cache13–70.1733%9 Jul
anubis13–80.0928%9 Jul
dust213–50.0854%9 Jul
inferno13–80.1060%9 Jul
inferno13–00.1146%9 Jul
dust213–40.1753%9 Jul
ancient13–20.1234%9 Jul
dust213–70.1047%9 Jul
cache13–40.0577%9 Jul
nuke13–00.1286%6 Jul
ancient13–3-0.15100%3 Jul
dust26–00.100%3 Jul
dust213–20.20100%3 Jul
dust213–160.14100%3 Jul
dust22–130.0386%3 Jul
dust213–00.15100%3 Jul
dust213–00.08100%2 Jul
mirage5–00.04100%2 Jul
ancient13–00.0783%2 Jul
mirage13–00.01100%2 Jul
ancient13–00.0950%2 Jul
nuke13–00.1394%30 Jun
inferno6–80.0553%30 Jun
overpass13–50.0763%30 Jun
ancient13–40.2278%30 Jun
ancient10–00.14100%30 Jun
mirage13–30.1187%30 Jun
dust211–130.3467%30 Jun
mirage3–13-0.07100%30 Jun
mirage13–00.09100%30 Jun
dust213–00.3050%29 Jun
dust213–160.000%29 Jun
nuke2–00.24100%29 Jun
inferno13–00.1383%29 Jun
mirage0–130.15100%29 Jun
nuke4–130.39100%29 Jun
anubis5–130.000%29 Jun
mirage13–00.1550%29 Jun
nuke6–130.25100%29 Jun
mirage13–00.17100%29 Jun
dust213–10.34100%29 Jun
ancient13–10.19100%29 Jun
dust213–00.1188%29 Jun
nuke8–00.1280%29 Jun
mirage13–160.22100%29 Jun
dust213–100.46100%29 Jun
dust213–00.2192%28 Jun
dust213–00.0586%28 Jun
ancient13–00.0975%28 Jun
ancient3–00.2786%28 Jun
mirage2–00.23100%28 Jun
mirage13–00.36100%27 Jun
mirage3–00.18100%27 Jun
dust216–140.22100%27 Jun
ancient8–00.05100%27 Jun
inferno7–130.3467%27 Jun
dust27–130.0389%27 Jun
dust25–00.0233%27 Jun
nuke4–00.21100%27 Jun
inferno13–00.29100%16 Jun
ancient13–00.20100%16 Jun
nuke13–00.01100%10 Jun
cache8–00.2883%10 May
cache3–00.23100%10 May
dust20–13-0.050%9 May
nuke0–4-0.080%9 May
ancient0–13-0.090%9 May
dust213–00.0467%9 May
mirage9–130.1532%9 May
cache3–130.0950%9 May
cache13–4-0.0119%9 May
nuke10–13-0.0031%9 May
mirage13–00.1555%9 May
dust24–30.1736%9 May
ancient16–120.1331%8 May
mirage9–4-0.0717%8 May
inferno13–70.1944%8 May
mirage6–13-0.110%6 May
mirage13–40.2048%6 May
mirage13–60.0317%5 May
ancient13–8-0.0118%5 May
cache3–13-0.0242%5 May
cache13–60.0322%4 May

Match data via Leetify.

Milestones

100 Matches13-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →