CARNAGE AK47

CARNAGE AK47 — CS2 Stats

76561198027051522[U:1:66785794]Steam profile ↗✓ No bans

4,424Tracked matches28%Win rate2020Tracked since
5,723Hours in CS36Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
FaceitLevel 9 · 1,846 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (48 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,846 → 1,846
+55Tracked matches · now 4,424
−20.7ppWin rate · 48.3% → 27.6%

Rating over time

1,846Highest Faceit ELO seen on CSDB
48Days played since 2026-03-06

Faceit ELO

  • At peak — 1,846
  • Next: Level 10 at 2,001 — 155 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-13
  • Level 8 first seen 2026-09-13

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.4%48.2%50.9%6.5% short
Shot accuracy14.4%13.2%13.7%above
Kill/death ratio1.011.071.090.08 short
Match win rate46.2%46.9%48.4%2.2% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCARNAGE AK47FACEITLevel 9 · 1,846 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,846csdb.gg/stats

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Performance scores

Aim71
Positioning55
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY43–56–1Last 10043%Win rateLWWWLWLWLL

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +0.1pp headshot accuracy · +17ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 536ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 531ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 523ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.1
Utility4.8
Positioning5.5
Opening Duels1.9
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 48% on T to 32% on CT — first contacts on the defending side are being lost.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.5
Utility4.8
Mechanics8.0
Opening Duels2.6
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time544ms−50ms
first ⅓ avg 594ms → last ⅓ avg 544ms
Headshot accuracy16.7%+0.4%
first ⅓ avg 16.3% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–2 · inferno, 18 Oct →
36%Best headshot accuracy · 1–9 · inferno, 10 Mar →
297msFastest reaction time · 9–2 · inferno, 24 Aug →
13–2Biggest win · cache, 30 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–12In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 67% over 6nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
ancientB2512–1348%-0.01
infernoB2412–1250%-0.01
anubisC166–1038%-0.01
nukeD103–730%-0.02
mirageD93–633%-0.03
cacheS64–267%0.01
dust2C52–340%-0.01
overpass—31–233%-0.06
vertigo—10–10%0.04
sanctum—10–10%-0.16

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

149,326Lifetime kills
1.01K/D
6,403Matches
46.2%Match win rate
44.4%Headshot %
14.4%Shot accuracy · Top 50% of Level 9 players
17,814MVPs
4,263Hours (in match)
8,970Bombs planted
4,249Bombs defused

Most-used weapons

AK-4764,112
AWP9,163
Knife3,978
FAMAS3,070
MAC-102,958

Lifetime map wins

19,215inferno
8,286nuke
4,551dust2
4,163vertigo
3,135train
58cbble
33lake
10stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,128Matches
50%Win rate
0.96Avg K/D
72.0ADR
37%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient47749%0.9514.5
Inferno37852%0.9814.7
Mirage29741%0.9313.4
Nuke18647%0.9314.3
Overpass17657%1.0214.8
Anubis16456%0.9914.2
Dust26639%0.8512.8
Vertigo5038%0.9414.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
32.6%Accuracy (enemy spotted)
34.8%Spray accuracy
85.9%Counter-strafing
9.6°Preaim
555msReaction time
48.3%T opening success
32.1%CT opening success
0.46Enemies flashed / flash
4.1%Flash assists
6.70HE damage / grenade
7.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4617 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 32.1388% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0525%31 Oct →
nuke13–8-0.0116%29 Oct →
ancient13–90.0113%29 Oct →
ancient13–9-0.066%27 Oct →
inferno7–13-0.0211%27 Oct →
anubis13–10-0.0513%26 Oct →
nuke4–13-0.0526%24 Oct →
inferno9–20.1818%18 Oct →
dust28–13-0.0321%15 Oct →
inferno9–130.0017%15 Oct →
nuke13–11-0.0131%12 Oct →
mirage8–130.0120%12 Oct →
ancient13–7-0.0321%12 Oct →
nuke8–13-0.0919%10 Oct →
inferno11–13-0.0312%10 Oct →
mirage4–13-0.0813%30 Sept →
inferno13–30.0115%28 Sept →
ancient10–13-0.0217%26 Sept →
ancient10–13-0.054%26 Sept →
mirage10–13-0.0912%30 Aug →
dust212–120.0219%24 Aug →
inferno9–60.1017%24 Aug →
vertigo5–90.047%24 Aug →
inferno9–2-0.1613%24 Aug →
inferno7–13-0.1125%7 May →
overpass5–13-0.069%7 May →
cache13–10-0.0222%5 May →
anubis1–13-0.1116%5 May →
ancient15–19-0.0217%5 May →
cache6–130.0716%4 May →
ancient1–10-0.0721%4 May →
inferno11–130.0324%4 May →
ancient11–13-0.0516%2 May →
cache11–13-0.036%2 May →
cache22–190.0112%2 May →
anubis14–16-0.077%1 May →
ancient13–10-0.0124%1 May →
cache22–19-0.0212%30 Apr →
cache13–20.067%30 Apr →
ancient13–30.018%29 Apr →
nuke6–13-0.0821%28 Apr →
inferno6–13-0.0418%26 Apr →
mirage13–8-0.0414%25 Apr →
inferno9–70.0417%24 Apr →
inferno13–8-0.0113%24 Apr →
ancient13–70.0015%24 Apr →
ancient6–13-0.0211%24 Apr →
ancient13–80.0325%24 Apr →
sanctum5–9-0.1631%24 Apr →
overpass13–10-0.0722%24 Apr →
ancient13–80.0214%21 Apr →
ancient16–120.0015%21 Apr →
ancient11–13-0.028%20 Apr →
inferno13–3-0.0212%19 Apr →
anubis8–13-0.037%11 Apr →
dust213–90.0020%11 Apr →
anubis10–130.0112%11 Apr →
anubis10–13-0.0413%6 Apr →
nuke4–13-0.0414%6 Apr →
ancient13–11-0.016%5 Apr →
mirage8–130.0011%5 Apr →
ancient5–13-0.066%5 Apr →
ancient19–150.0112%4 Apr →
inferno19–17-0.0312%2 Apr →
mirage24–280.0114%2 Apr →
ancient7–13-0.0615%1 Apr →
ancient6–130.0223%31 Mar →
dust213–11-0.0113%29 Mar →
anubis10–13-0.0115%29 Mar →
ancient6–13-0.0520%29 Mar →
nuke5–13-0.0528%28 Mar →
inferno11–130.0423%28 Mar →
anubis11–130.0420%28 Mar →
nuke7–13-0.0020%28 Mar →
anubis13–100.0527%28 Mar →
mirage13–9-0.0218%28 Mar →
anubis5–13-0.0313%23 Mar →
ancient13–50.0714%22 Mar →
nuke13–60.1219%16 Mar →
inferno13–100.029%15 Mar →
inferno7–13-0.079%15 Mar →
anubis13–7-0.0212%15 Mar →
mirage13–60.0118%15 Mar →
inferno14–16-0.005%13 Mar →
inferno13–9-0.0513%12 Mar →
anubis13–6-0.028%11 Mar →
inferno13–5-0.0113%11 Mar →
anubis11–13-0.0011%10 Mar →
inferno9–40.0115%10 Mar →
inferno1–9-0.1636%10 Mar →
inferno15–19-0.0222%8 Mar →
nuke11–13-0.0110%8 Mar →
anubis13–80.0727%8 Mar →
inferno7–13-0.048%8 Mar →
overpass4–13-0.0416%7 Mar →
ancient9–13-0.0311%7 Mar →
ancient13–160.0120%7 Mar →
anubis4–13-0.0410%7 Mar →
anubis13–70.0216%6 Mar →
dust28–13-0.0319%6 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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