Berg

Berg — CS2 Stats

NO76561198025960332[U:1:65694604]Steam profile ↗✓ No bans

566Tracked matches33%Win rate2020Tracked since
1,892Hours in CS4Hrs last 2 wks
CSDB Rating3.4 LearningSupport
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 11 Jan 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,070 +4,052 11 Jan7 Jun · 28 days played
13,01817,070peak 17,07011 Jan7 Jun
17,070Peak Premier in tracked matches
44Days played since 2026-01-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,197), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate38.5%41.3%41.9%3.4% short
Shot accuracy12.4%12.7%12.2%meets
Kill/death ratio0.790.960.980.19 short
Match win rate38.9%42.5%43.3%4.4% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBergFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim31
Positioning36
Utility68

0–100 skill scores via Leetify.

Recent form

COLD43507Last 10043%Win rateTTWLWLTWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −0.8pp headshot accuracy · −33ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 212 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 614ms

Last 10

  • 343 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 611ms

Last 20

  • 5123 · 25% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.8 against its own average).

Aim3.1
Utility6.8
Positioning3.6
Opening Duels1.5

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 58% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.87 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning3.6
Utility6.8
Mechanics4.1
Opening Duels0.9
Win Impact0.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time652ms−12ms
first ⅓ avg 664ms → last ⅓ avg 652ms
Headshot accuracy17.0%+1.5%
first ⅓ avg 15.6% → last ⅓ avg 17.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 11–13 · inferno, 1 Jun
36%Best headshot accuracy · 13–3 · mirage, 22 Feb
391msFastest reaction time · 4–13 · inferno, 16 Mar
13–3Biggest win · anubis, 8 Mar

Across the last 100 tracked matches.

Highlights

7Longest win streak
84In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 69% over 13mirageWeakest map · 25% over 24
MapGradePlayedRecordWin rateAvg rating
mirageD2461825%-0.04
infernoC2381535%-0.03
nukeC167944%-0.04
anubisS139469%-0.02
ancientA138562%-0.03
cache42250%-0.02
overpass42250%0.01
dust231233%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 24). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

40,481Lifetime kills
0.79K/D
2,524Matches
38.9%Match win rate
38.5%Headshot %
12.4%Shot accuracy
3,872MVPs
1,120Hours (in match)
2,666Bombs planted
451Bombs defused

Most-used weapons

Lifetime map wins

5,803inferno
3,349dust2
3,187nuke
665vertigo
554office
376cbble
182train
60italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
27.7%Accuracy (enemy spotted)
28.3%Spray accuracy
68.3%Counter-strafing
12.0°Preaim
642msReaction time
29.3%T opening success
37.2%CT opening success
0.87Enemies flashed / flash
7.1%Flash assists
10.66HE damage / grenade
7.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0457° — above the 12° mark we flag

    Aim Training
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage15–15-0.0214%13 Sept
anubis15–15-0.0724%13 Sept
mirage13–50.0626%12 Sept
inferno7–13-0.078%8 Sept
cache13–11-0.0414%8 Sept
mirage8–13-0.0623%8 Sept
cache15–15-0.0016%19 Aug
cache13–70.0221%18 Aug
mirage12–16-0.0313%18 Aug
nuke5–13-0.109%16 Aug
mirage8–13-0.0723%16 Aug
inferno10–13-0.0719%16 Aug
inferno10–13-0.0613%21 Jul
ancient13–5-0.0814%21 Jul
mirage10–13-0.0518%21 Jul
nuke13–16-0.0124%16 Jul
overpass13–16-0.0218%4 Jul
nuke7–13-0.0714%4 Jul
overpass11–130.0413%3 Jul
nuke13–9-0.0318%7 Jun
mirage4–13-0.0824%4 Jun
ancient7–13-0.0311%4 Jun
anubis13–60.0516%4 Jun
mirage13–10-0.0421%3 Jun
nuke13–50.0226%2 Jun
inferno11–130.0716%1 Jun
mirage13–100.0225%31 May
inferno3–6-0.0719%31 May
anubis7–13-0.0615%31 May
nuke7–13-0.0312%31 May
inferno6–13-0.0622%18 May
cache12–12-0.046%18 May
mirage7–13-0.039%10 May
anubis7–2-0.0217%10 May
ancient16–14-0.0114%1 May
nuke13–4-0.0120%1 May
anubis13–11-0.068%19 Apr
mirage13–9-0.0620%22 Mar
nuke13–60.0113%22 Mar
dust213–9-0.0520%16 Mar
inferno4–13-0.054%16 Mar
ancient9–13-0.055%8 Mar
mirage4–13-0.084%8 Mar
anubis13–3-0.0610%8 Mar
nuke13–16-0.0927%2 Mar
ancient13–6-0.068%2 Mar
inferno10–13-0.0817%2 Mar
inferno13–80.010%1 Mar
inferno15–15-0.0215%25 Feb
dust29–13-0.0522%25 Feb
ancient10–13-0.0215%25 Feb
inferno15–15-0.0011%22 Feb
mirage8–13-0.0618%22 Feb
inferno13–8-0.0118%22 Feb
nuke10–13-0.0513%22 Feb
mirage13–3-0.0336%22 Feb
inferno13–6-0.0118%21 Feb
inferno10–13-0.0611%21 Feb
ancient16–140.029%21 Feb
ancient5–13-0.0524%7 Feb
inferno8–13-0.0216%7 Feb
overpass13–70.0417%6 Feb
anubis13–70.0016%6 Feb
inferno13–5-0.067%4 Feb
mirage4–13-0.0315%4 Feb
mirage7–13-0.0119%3 Feb
nuke13–3-0.098%3 Feb
mirage7–13-0.1030%2 Feb
anubis13–6-0.0713%2 Feb
mirage4–13-0.0313%1 Feb
nuke4–13-0.0817%1 Feb
anubis13–8-0.0214%1 Feb
nuke7–13-0.0517%1 Feb
inferno13–11-0.0414%1 Feb
inferno10–13-0.0522%31 Jan
ancient13–11-0.057%31 Jan
anubis11–130.028%31 Jan
inferno15–15-0.064%28 Jan
ancient6–13-0.0313%27 Jan
mirage13–4-0.0117%25 Jan
nuke8–13-0.0426%25 Jan
ancient13–8-0.0329%25 Jan
nuke13–80.0424%25 Jan
mirage8–13-0.1019%25 Jan
anubis13–100.0418%25 Jan
mirage7–13-0.0626%24 Jan
nuke16–14-0.0714%24 Jan
anubis13–10-0.0412%24 Jan
inferno13–30.068%24 Jan
mirage6–13-0.078%24 Jan
ancient13–9-0.0210%22 Jan
anubis5–11-0.0223%22 Jan
mirage7–13-0.0711%22 Jan
inferno3–13-0.0415%19 Jan
dust211–13-0.0419%18 Jan
inferno13–4-0.033%13 Jan
overpass13–11-0.0212%13 Jan
inferno13–10-0.0517%11 Jan
ancient13–10-0.0212%11 Jan
mirage10–13-0.0619%11 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →