Blastyk

Blastyk — CS2 Stats

FI76561198025052169[U:1:64786441]Steam profile ↗✓ No bans

809Tracked matches50%Win rate2020Tracked since
7,126Hours in CS
CSDB Rating6.2 SolidSupport
Premier CS Rating14,618Blue band · top ~30.4% of ranked players (population est.)
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate59.0%50.9%
Shot accuracy18.3%13.7%
Kill/death ratio0.681.09
Match win rate41.8%48.4%

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CSDB.GGBlastykFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER14,618 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning68
Utility82

0–100 skill scores via Leetify.

Recent form

STEADY48–52Last 10048%Win rateWWLWLWWWLL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −0.9pp headshot accuracy · −52ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 566ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 552ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.1
Utility8.2
Positioning6.8
Opening Duels6.4
Clutch2.8

Strong CT-side openerHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Utility. Utility score of 82 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 64% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.8
Utility8.2
Mechanics7.2
Opening Duels4.8
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time579ms+2ms
first ⅓ avg 577ms → last ⅓ avg 579ms
Headshot accuracy16.7%−1.0%
first ⅓ avg 17.7% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · train, 10 Mar →
37%Best headshot accuracy · 6–13 · inferno, 28 Feb →
406msFastest reaction time · 13–11 · inferno, 7 Mar →
13–2Biggest win · train, 10 Mar →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
12–11In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 52% over 23dust2Weakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
ancientB3517–1849%0.01
nukeB2312–1152%0.02
infernoB2010–1050%0.02
trainB126–650%0.03
dust2D62–433%-0.02
anubis—30–30%0.01
mirage—11–0100%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

266,839Lifetime kills
0.68K/D
5,038Matches
41.8%Match win rate
59.0%Headshot % · Top 25% of Level 10 players
18.3%Shot accuracy · Top 25% of Level 10 players
8,940MVPs
7,126Hours (in match)
5,133Bombs planted
1,150Bombs defused

Most-used weapons

AK-47104,192
AWP23,336
SG 5537,595
AUG4,590
MP93,509
P2502,853

Lifetime map wins

6,519inferno
6,231nuke
5,126train
3,516dust2
1,735cbble
569vertigo
59lake
45italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,350Matches
51%Win rate
1.08Avg K/D
81.2ADR
39%Headshot %

Clutches & streaks

34%1v1 clutch win
27%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient8054%1.1416.4
Nuke5754%1.2017.1
Inferno2952%1.1517.9
Dust22544%0.7412.8
Train1759%1.2416.0
Anubis1323%0.9213.2
Mirage944%0.9514.4
Overpass250%1.2216.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
33.7%Accuracy (enemy spotted)
35.5%Spray accuracy
82.4%Counter-strafing
12.3°Preaim
576msReaction time
34.8%T opening success
63.9%CT opening success
0.61Enemies flashed / flash
8.8%Flash assists
12.89HE damage / grenade
14.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3153° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust216–120.0421%15 Jun →
ancient13–11-0.0212%15 Jun →
ancient10–13-0.0515%14 Jun →
nuke13–80.0718%14 Jun →
nuke11–130.0230%14 Jun →
inferno13–10-0.0223%10 May →
ancient13–110.0311%10 May →
ancient13–70.0110%31 Mar →
train10–13-0.0112%31 Mar →
inferno10–130.0513%31 Mar →
inferno13–90.0926%31 Mar →
nuke13–80.0812%29 Mar →
ancient13–160.0320%29 Mar →
inferno13–70.0415%28 Mar →
ancient7–13-0.0511%28 Mar →
dust211–130.0116%28 Mar →
ancient13–100.0117%28 Mar →
ancient11–13-0.066%28 Mar →
train11–130.0127%27 Mar →
nuke13–60.0521%27 Mar →
inferno8–130.0420%27 Mar →
inferno13–160.0115%23 Mar →
train16–140.0522%23 Mar →
ancient13–30.1021%23 Mar →
nuke22–180.0212%16 Mar →
ancient9–130.0311%16 Mar →
inferno13–110.0426%16 Mar →
ancient11–13-0.037%15 Mar →
ancient4–130.0513%15 Mar →
inferno10–13-0.0023%15 Mar →
inferno11–130.0215%14 Mar →
nuke13–110.0113%14 Mar →
ancient13–70.0418%14 Mar →
train13–20.1928%10 Mar →
nuke13–16-0.0016%10 Mar →
train13–7-0.0124%10 Mar →
ancient13–90.0020%9 Mar →
ancient13–8-0.017%9 Mar →
train13–160.0010%7 Mar →
nuke13–100.1020%7 Mar →
nuke16–130.0113%7 Mar →
ancient8–13-0.0618%7 Mar →
nuke13–7-0.0714%7 Mar →
ancient5–130.019%7 Mar →
inferno7–13-0.0015%7 Mar →
inferno16–120.0418%7 Mar →
inferno13–11-0.0118%7 Mar →
train13–110.0618%6 Mar →
ancient16–140.0414%6 Mar →
ancient9–130.0823%4 Mar →
nuke13–60.0924%4 Mar →
nuke6–13-0.0213%4 Mar →
inferno7–130.0328%4 Mar →
train13–90.1119%4 Mar →
ancient7–13-0.0518%3 Mar →
ancient10–130.0012%3 Mar →
nuke8–130.0827%3 Mar →
inferno8–130.0020%3 Mar →
dust25–13-0.1126%3 Mar →
inferno13–100.0318%3 Mar →
ancient13–50.0221%3 Mar →
nuke9–13-0.0211%3 Mar →
ancient13–70.049%2 Mar →
ancient9–130.0221%2 Mar →
ancient2–13-0.0823%1 Mar →
train13–80.0113%1 Mar →
inferno19–160.0113%1 Mar →
nuke13–20.0224%1 Mar →
ancient16–140.0413%1 Mar →
mirage13–70.0115%1 Mar →
anubis9–130.0032%28 Feb →
ancient11–13-0.0027%28 Feb →
inferno6–130.0137%28 Feb →
nuke11–13-0.0011%28 Feb →
ancient13–40.0318%28 Feb →
ancient13–9-0.0315%28 Feb →
ancient13–16-0.0114%28 Feb →
inferno13–10-0.0018%28 Feb →
train9–13-0.0014%23 Feb →
nuke6–130.0719%23 Feb →
train8–13-0.0027%17 Feb →
nuke13–90.0620%17 Feb →
ancient16–140.0412%17 Feb →
inferno13–110.0211%16 Feb →
ancient11–130.0818%15 Feb →
nuke5–13-0.0615%15 Feb →
anubis7–13-0.0217%13 Feb →
nuke10–13-0.0125%13 Feb →
nuke13–60.0117%13 Feb →
train10–13-0.0410%13 Feb →
ancient10–130.0716%12 Feb →
inferno11–130.0411%12 Feb →
dust24–13-0.0330%12 Feb →
nuke11–130.0314%11 Feb →
dust213–9-0.0218%11 Feb →
ancient19–17-0.0110%11 Feb →
dust210–13-0.0113%11 Feb →
nuke5–13-0.0122%11 Feb →
ancient13–80.0911%10 Feb →
anubis9–130.0312%10 Feb →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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