mazeツ

mazeツ — CS2 Stats

76561198024579371[U:1:64313643]Steam profile ↗✓ No bans

2,378Tracked matches50%Win rate2020Tracked since
4,363Hours in CS
CSDB Rating5.7 SolidSupport
Premier CS Rating18,881Top 50% of 201,122 CSDB-tracked playersPurple band · top ~13% of ranked players (population est.)
CSDB Leaderboard#95695 of 247965 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,881 -5,518 6 Jun – 19 Sept · 29 days played
16,55324,787peak 24,7876 Jun19 Sept
24,787Peak Premier in tracked matches
1,635Highest Faceit ELO seen on CSDB
44Days played since 2026-06-06

Premier CS Rating

  • 5,906 below peak (24,787)
  • +1,887 over 30 days · improving
  • -5,153 over 90 days
  • Next: Pink band at 20,000 — 1,119 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches51——
Win rate45%——
K/D1.10——
Headshot %48%——

Measured 3 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate40.7%46.8%48.2%7.5% short
Shot accuracy14.9%13.0%13.3%above
Kill/death ratio1.021.061.070.05 short
Match win rate49.1%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmazeツFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER18,881 · Purple bandPEAK ELO1,635csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning50
Utility61

0–100 skill scores via Leetify.

Recent form

COLD45–52–3Last 10045%Win rateLLLLLLWLWL

Last 10 vs previous 10: −50pp win rate · +0.01 avg rating · +1.1pp headshot accuracy · +53ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 661ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 605ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim7.3
Utility6.1
Positioning5.0
Opening Duels1.7
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 41% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.0
Utility6.1
Mechanics6.4
Opening Duels1.4
Win Impact5.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time560ms−73ms
first ⅓ avg 634ms → last ⅓ avg 560ms
Headshot accuracy20.0%−4.6%
first ⅓ avg 24.6% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–3 · ancient, 4 Sept →
53%Best headshot accuracy · 13–11 · overpass, 22 Jun →
398msFastest reaction time · 2–13 · dust2, 1 Aug →
13–3Biggest win · ancient, 4 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L6Current streak
11–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 80% over 5nukeWeakest map · 38% over 26
MapGradePlayedRecordWin rateAvg rating
nukeC2610–1638%0.00
ancientC219–1243%0.00
infernoB189–950%0.01
cacheC146–843%0.02
dust2C94–544%0.00
mirageC52–340%-0.01
overpassS54–180%0.02
anubis—21–150%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 26). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

168,423Lifetime kills
1.02K/D
8,793Matches
49.1%Match win rate · Top 25% of Level 8 players
40.7%Headshot %
14.9%Shot accuracy · Top 50% of Level 8 players
21,249MVPs
4,363Hours (in match)
10,918Bombs planted
2,586Bombs defused

Most-used weapons

AK-4749,756
AWP26,679
P2503,705
MP93,131
Knife2,966

Lifetime map wins

19,148dust2
18,219inferno
13,188nuke
5,602train
2,607vertigo
1,845cbble
238office
69lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,951Matches
51%Win rate
1.07Avg K/D
78.7ADR
37%Headshot %

Clutches & streaks

34%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke4659%1.1518.0
Inferno4549%1.2817.2
Ancient4252%1.0915.4
Dust22152%1.0717.3
Train1479%1.1018.2
Cache1450%0.9815.2
Anubis580%1.0015.4
Vertigo5100%1.8218.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
32.0%Accuracy (enemy spotted)
32.7%Spray accuracy
78.6%Counter-strafing
8.0°Preaim
558msReaction time
21.1%T opening success
41.0%CT opening success
0.58Enemies flashed / flash
5.9%Flash assists
8.43HE damage / grenade
11.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.1127% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–130.0524%2 Oct →
ancient10–130.0216%24 Sept →
dust24–13-0.0522%19 Sept →
ancient11–130.0415%13 Sept →
cache10–13-0.0221%10 Sept →
inferno14–16-0.0127%7 Sept →
ancient13–80.0011%7 Sept →
inferno0–13-0.1031%7 Sept →
ancient13–30.0911%4 Sept →
ancient7–130.0219%1 Sept →
inferno13–90.0521%31 Aug →
nuke13–11-0.0010%31 Aug →
inferno7–13-0.0921%30 Aug →
cache4–13-0.015%30 Aug →
ancient13–10-0.0119%30 Aug →
ancient4–13-0.0524%25 Aug →
inferno13–110.0411%25 Aug →
nuke13–110.0122%25 Aug →
inferno16–130.0515%25 Aug →
cache13–10-0.0239%24 Aug →
dust213–110.0735%24 Aug →
nuke7–130.0428%24 Aug →
inferno13–60.0932%23 Aug →
cache13–110.0618%23 Aug →
ancient13–11-0.0514%23 Aug →
dust216–130.0321%23 Aug →
dust210–130.0318%19 Aug →
nuke2–13-0.0730%18 Aug →
nuke13–90.0621%18 Aug →
cache11–13-0.0218%17 Aug →
ancient4–13-0.058%17 Aug →
cache13–90.0014%11 Aug →
cache7–130.0321%9 Aug →
nuke13–60.0117%9 Aug →
cache2–13-0.0126%9 Aug →
nuke13–10-0.0437%9 Aug →
mirage9–130.0517%9 Aug →
nuke13–7-0.0223%9 Aug →
mirage13–50.0330%8 Aug →
ancient7–13-0.0235%2 Aug →
cache13–80.066%2 Aug →
dust28–130.0028%2 Aug →
cache16–14-0.0123%2 Aug →
dust22–13-0.0817%1 Aug →
inferno11–130.0327%1 Aug →
cache13–100.0738%1 Aug →
inferno7–130.0522%1 Aug →
inferno13–100.0325%29 Jul →
nuke13–100.0131%29 Jul →
cache8–130.0637%29 Jul →
inferno8–13-0.0032%24 Jul →
cache15–150.0641%23 Jul →
mirage0–13-0.050%18 Jul →
anubis13–80.0031%18 Jul →
inferno7–13-0.0330%18 Jul →
nuke11–13-0.0219%18 Jul →
ancient13–110.0423%17 Jul →
ancient7–13-0.0514%17 Jul →
nuke8–130.0026%17 Jul →
ancient1–13-0.108%14 Jul →
nuke13–100.0525%14 Jul →
ancient13–50.0625%13 Jul →
dust213–80.0314%13 Jul →
cache8–13-0.0318%10 Jul →
inferno14–160.0320%10 Jul →
ancient5–13-0.0613%10 Jul →
nuke13–100.0218%6 Jul →
nuke7–130.0036%6 Jul →
nuke4–13-0.0631%3 Jul →
mirage13–11-0.0544%28 Jun →
inferno13–10-0.0529%28 Jun →
anubis10–13-0.0432%28 Jun →
nuke9–130.0328%28 Jun →
overpass13–110.0622%27 Jun →
dust213–10-0.0133%27 Jun →
ancient11–130.0120%26 Jun →
overpass13–110.0253%22 Jun →
nuke11–130.0219%22 Jun →
ancient2–13-0.0127%18 Jun →
overpass9–13-0.0119%18 Jun →
inferno16–130.0525%16 Jun →
nuke3–13-0.0611%16 Jun →
overpass13–90.0917%16 Jun →
inferno6–10.0225%16 Jun →
nuke15–150.0415%15 Jun →
mirage2–13-0.0615%14 Jun →
nuke11–13-0.0023%14 Jun →
overpass13–6-0.0427%13 Jun →
ancient13–100.0731%13 Jun →
nuke13–80.0211%13 Jun →
inferno13–80.0027%12 Jun →
nuke6–13-0.0430%12 Jun →
nuke7–130.046%12 Jun →
nuke3–130.0014%12 Jun →
ancient15–15-0.0124%12 Jun →
ancient13–60.036%12 Jun →
dust29–13-0.0024%10 Jun →
ancient16–130.0723%10 Jun →
inferno7–130.0532%7 Jun →
nuke10–130.0234%6 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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