FRSH❤

FRSH❤ — CS2 Stats

GN76561198119514089[U:1:159248361]Steam profile ↗✓ No bans

3,737Tracked matches53%Win rate2020Tracked since
11,307Hours in CS23Hrs last 2 wks
CSDB Rating6.5 SolidSupport
Premier CS Rating18,391Purple band · top ~14.9% of ranked players (population est.)
FaceitLevel 7 · 1,783 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,391 +1,167 12 May – 29 Sept · 35 days played
15,79318,571peak 18,57112 May29 Sept
18,571Peak Premier in tracked matches
1,783Highest Faceit ELO seen on CSDB
51Days played since 2026-05-12

Faceit ELO

  • At peak — 1,783
  • Next: Level 10 at 2,001 — 218 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier CS Rating

  • 180 below peak (18,571)
  • +665 over 30 days · improving
  • +1,679 over 90 days
  • Next: Pink band at 20,000 — 1,609 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches44——
Win rate50%——
K/D0.89——
Headshot %36%——

Measured 2 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,886), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate36.4%45.7%46.8%10.4% short
Shot accuracy17.5%12.7%13.0%above
Kill/death ratio0.861.051.060.20 short
Match win rate42.9%45.7%46.3%3.4% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFRSH❤FACEITLevel 7 · 1,783 ELOSTANDINGTop 42.3% of rankedPREMIER18,391 · Purple bandPEAK ELO1,783csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning57
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY44–54–2Last 10044%Win rateWWWLLLLLLW

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −1.3pp headshot accuracy · +27ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 566ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 581ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim8.4
Utility5.8
Positioning5.7
Opening Duels2.6
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.6° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 49% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.7
Utility5.8
Mechanics7.6
Opening Duels2.6
Win Impact6.1

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time585ms−50ms
first ⅓ avg 635ms → last ⅓ avg 585ms
Headshot accuracy15.7%−2.5%
first ⅓ avg 18.2% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–10 · nuke, 2 Jun →
40%Best headshot accuracy · 0–13 · inferno, 17 May →
344msFastest reaction time · 4–13 · ancient, 17 Aug →
13–1Biggest win · dust2, 29 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
7–11In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 68% over 25cacheWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
nukeS2517–868%0.02
ancientC207–1335%-0.01
infernoC176–1135%-0.00
cacheD124–833%0.00
dust2C125–742%-0.01
overpassB84–450%-0.01
mirage—41–325%0.01
anubis—10–10%-0.04
train—10–10%-0.04

Across the last 100 tracked matches.

Lifetime stats

216,251Lifetime kills
0.86K/D
11,962Matches
42.9%Match win rate
36.4%Headshot %
17.5%Shot accuracy · Top 25% of Level 7 players
27,017MVPs
6,844Hours (in match)
21,257Bombs planted
4,112Bombs defused

Most-used weapons

AK-4764,467
AWP26,749
Knife5,353
P2505,003
MP93,205

Lifetime map wins

30,224inferno
20,775nuke
12,032dust2
9,672train
2,909vertigo
2,531cbble
186office
101italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,385Matches
50%Win rate
1.10Avg K/D
66.2ADR
38%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient18351%0.8612.2
Nuke13850%0.9313.7
Inferno11044%0.8612.8
Anubis6555%0.9612.7
Overpass4040%0.8111.8
Dust23727%0.7711.9
Train3557%1.0413.3
Mirage2941%0.8311.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
41.4%Accuracy (enemy spotted)
50.0%Spray accuracy
84.2%Counter-strafing
10.6°Preaim
573msReaction time
32.4%T opening success
48.7%CT opening success
0.64Enemies flashed / flash
7.8%Flash assists
10.01HE damage / grenade
7.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7531% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.4297% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–100.0419%30 Sept →
cache13–110.0017%30 Sept →
inferno13–30.1010%29 Sept →
ancient10–13-0.029%24 Sept →
dust24–13-0.0714%19 Sept →
nuke7–130.0317%14 Sept →
cache4–13-0.0022%14 Sept →
mirage11–130.0226%13 Sept →
cache10–130.019%10 Sept →
ancient13–110.037%6 Sept →
nuke13–100.1014%1 Sept →
inferno13–90.0421%31 Aug →
nuke13–11-0.0116%31 Aug →
inferno7–13-0.0319%30 Aug →
cache4–130.0122%30 Aug →
ancient13–100.0413%30 Aug →
inferno0–13-0.0720%29 Aug →
cache13–20.0211%29 Aug →
inferno9–13-0.0316%29 Aug →
nuke16–13-0.0210%27 Aug →
dust213–90.0018%27 Aug →
ancient13–11-0.016%23 Aug →
dust216–13-0.028%23 Aug →
nuke13–30.0113%22 Aug →
cache8–130.0415%22 Aug →
nuke13–30.0723%20 Aug →
dust210–13-0.0318%19 Aug →
nuke8–13-0.0815%17 Aug →
nuke13–100.0215%17 Aug →
ancient4–13-0.0911%17 Aug →
inferno13–3-0.0038%16 Aug →
cache7–13-0.0515%9 Aug →
nuke13–6-0.0413%9 Aug →
ancient13–9-0.0414%6 Aug →
dust22–13-0.0917%1 Aug →
inferno11–130.0733%1 Aug →
cache13–100.0220%1 Aug →
inferno7–13-0.0711%1 Aug →
nuke10–130.0920%23 Jul →
nuke13–100.0423%14 Jul →
dust213–6-0.0216%14 Jul →
cache11–130.0121%14 Jul →
overpass7–13-0.0513%28 Jun →
nuke13–90.028%24 Jun →
ancient16–120.0114%23 Jun →
overpass13–110.019%22 Jun →
nuke11–13-0.039%22 Jun →
ancient6–13-0.0120%17 Jun →
nuke13–160.0414%17 Jun →
nuke15–15-0.029%15 Jun →
anubis5–13-0.0413%13 Jun →
ancient5–13-0.1011%13 Jun →
dust29–13-0.0422%10 Jun →
ancient16–13-0.0314%10 Jun →
dust215–15-0.0226%7 Jun →
nuke14–16-0.0111%4 Jun →
dust213–80.0414%4 Jun →
ancient11–13-0.0019%2 Jun →
nuke13–100.1223%2 Jun →
mirage6–13-0.0023%1 Jun →
ancient7–130.0222%1 Jun →
inferno10–13-0.0316%31 May →
nuke13–30.0623%31 May →
mirage11–13-0.0219%31 May →
inferno13–100.0622%30 May →
overpass13–11-0.0119%30 May →
inferno7–13-0.0615%30 May →
dust28–130.0225%29 May →
dust213–10.0616%29 May →
nuke13–60.0629%28 May →
nuke2–130.0520%28 May →
mirage16–140.0514%27 May →
ancient8–130.0121%27 May →
dust27–13-0.0215%26 May →
overpass13–50.0822%26 May →
ancient9–130.0212%26 May →
overpass11–130.0312%26 May →
inferno9–13-0.0317%25 May →
ancient7–13-0.0411%25 May →
ancient3–13-0.0511%24 May →
ancient1–13-0.0911%24 May →
nuke13–9-0.0226%24 May →
inferno13–90.1028%24 May →
cache2–13-0.0331%24 May →
cache13–80.0215%21 May →
nuke13–8-0.0016%21 May →
ancient11–130.0224%20 May →
train4–13-0.0422%20 May →
cache8–13-0.018%20 May →
inferno5–13-0.0322%19 May →
inferno0–13-0.0540%17 May →
nuke13–50.0515%17 May →
overpass13–100.0120%17 May →
overpass11–13-0.068%16 May →
ancient13–50.0818%16 May →
overpass3–13-0.120%14 May →
ancient11–130.0322%14 May →
inferno16–130.0122%14 May →
inferno6–13-0.0214%12 May →
nuke13–80.0316%12 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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