Alleslush

Alleslush — CS2 Stats

76561198021367098[U:1:61101370]Steam profile ↗VAC banned

472Tracked matches59%Win rate2020Tracked since
2,718Hours in CS9Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGAlleslushFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim84
Positioning54
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY53–41–6Last 10053%Win rateWLWWLLLWWL

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +3.1pp headshot accuracy · +8ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 467ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 29%
  • Avg reaction 542ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 27%
  • Avg reaction 538ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.4
Utility5.2
Positioning5.4
Opening Duels1.6
Clutch2.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.4
Utility5.2
Mechanics6.7
Opening Duels2.4
Win Impact7.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.02
first ⅓ avg 0.05 → last ⅓ avg 0.03
Reaction time550ms−12ms
first ⅓ avg 562ms → last ⅓ avg 550ms
Headshot accuracy25.9%+1.3%
first ⅓ avg 24.6% → last ⅓ avg 25.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · office, 13 May →
57%Best headshot accuracy · 3–5 · fachwerk, 30 Aug →
375msFastest reaction time · 7–13 · vertigo, 8 Jun →
13–0Biggest win · stronghold, 27 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
3–4In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 100% over 5dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB179–853%0.02
cacheB157–847%0.02
infernoA117–464%0.04
dust2D103–730%0.00
vertigoC73–443%0.08
anubisA53–260%-0.00
ancientC52–340%0.02
nukeS55–0100%0.07
trainS54–180%0.08
officeC52–340%0.08
boulderA53–260%0.02
fachwerk—31–233%0.03
italy—11–0100%-0.01
overpass—11–0100%0.10
shelter—11–0100%0.02
eldorado—10–10%0.10
poseidon—10–10%-0.13
warden—10–10%0.06
stronghold—11–0100%0.09

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,378Lifetime kills
1.34K/D
3,795Matches
52.1%Match win rate
41.0%Headshot %
16.5%Shot accuracy
11,898MVPs
1,440Hours (in match)
2,974Bombs planted
1,609Bombs defused

Most-used weapons

AK-4719,315
AWP11,321
Tec-92,322
Knife2,133
P2502,104

Lifetime map wins

3,881dust2
3,878inferno
1,864nuke
1,112cbble
1,075train
1,022office
779vertigo
434italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

47Matches
66%Win rate
1.36Avg K/D
84.0ADR
48%Headshot %

Clutches & streaks

30%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1587%1.3419.1
Ancient560%0.9915.8
Inferno450%1.1216.5
Dust2475%1.5615.3
Nuke333%1.2918.7
Cache2100%1.3718.0
Vertigo2100%1.3115.0
Anubis1100%0.8113.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.4%Headshot accuracy
35.3%Accuracy (enemy spotted)
35.1%Spray accuracy
80.0%Counter-strafing
9.1°Preaim
537msReaction time
31.6%T opening success
47.7%CT opening success
0.45Enemies flashed / flash
2.7%Flash assists
8.44HE damage / grenade
12.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4471 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.614% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–100.0333%15 Nov →
anubis9–13-0.0321%15 Nov →
vertigo13–30.0429%15 Nov →
inferno13–80.0622%15 Nov →
inferno8–13-0.0139%14 Nov →
ancient3–13-0.0224%14 Nov →
cache8–130.0027%14 Nov →
mirage13–100.0635%14 Nov →
cache13–20.0221%11 Nov →
mirage9–130.0635%11 Nov →
dust27–13-0.0433%4 Nov →
italy13–9-0.0130%2 Nov →
nuke13–60.0919%2 Nov →
dust210–13-0.0824%1 Nov →
mirage13–100.0818%28 Oct →
ancient10–130.0118%26 Oct →
mirage13–7-0.0322%21 Oct →
dust24–130.0122%21 Oct →
mirage4–130.0733%21 Oct →
overpass13–90.1036%20 Oct →
nuke13–50.0326%19 Oct →
inferno13–100.0328%18 Oct →
dust28–13-0.0721%18 Oct →
vertigo13–110.1126%18 Oct →
dust212–12-0.0618%15 Oct →
mirage13–50.0531%14 Oct →
inferno9–4-0.0320%14 Oct →
nuke13–70.0626%13 Oct →
train13–50.2032%11 Oct →
office9–130.0722%11 Oct →
mirage13–50.0120%8 Oct →
train13–80.1220%7 Oct →
nuke13–20.0225%4 Oct →
ancient5–80.0316%3 Oct →
cache2–13-0.0832%3 Oct →
dust26–13-0.0316%2 Oct →
cache13–9-0.0323%1 Oct →
mirage9–130.0129%30 Sept →
mirage13–50.0431%27 Sept →
anubis0–8-0.0621%26 Sept →
ancient13–90.029%26 Sept →
boulder13–50.0530%25 Sept →
dust213–20.1517%25 Sept →
mirage5–13-0.0218%25 Sept →
vertigo10–130.0623%23 Sept →
vertigo13–30.1828%23 Sept →
anubis13–110.0222%17 Sept →
anubis13–110.0318%17 Sept →
mirage6–13-0.0311%13 Sept →
cache8–13-0.0523%12 Sept →
inferno7–130.0023%12 Sept →
mirage13–70.0114%11 Sept →
office7–13-0.0039%2 Sept →
office5–13-0.0140%2 Sept →
ancient13–40.0822%31 Aug →
shelter13–30.0226%30 Aug →
fachwerk3–50.0357%30 Aug →
boulder13–40.0221%30 Aug →
mirage13–90.0421%26 Aug →
boulder9–130.0011%25 Aug →
dust213–30.0937%25 Aug →
anubis13–20.0417%25 Aug →
mirage6–13-0.0611%25 Aug →
mirage1–130.0529%25 Aug →
eldorado8–80.1019%24 Aug →
poseidon3–9-0.1310%24 Aug →
inferno13–20.0525%24 Aug →
dust26–13-0.0219%24 Aug →
mirage2–13-0.0140%23 Aug →
inferno13–90.0329%23 Aug →
nuke13–30.1526%12 Aug →
inferno12–120.0714%12 Aug →
train13–10-0.0122%12 Aug →
mirage13–10.0021%8 Aug →
inferno11–130.0334%6 Aug →
fachwerk13–6-0.0133%2 Aug →
cache13–20.0726%1 Aug →
boulder12–120.0222%1 Aug →
fachwerk8–130.0619%1 Aug →
boulder13–10.0123%9 Jul →
inferno13–20.1633%23 Jun →
train13–60.0831%22 Jun →
train11–130.0021%22 Jun →
vertigo10–130.0220%8 Jun →
vertigo7–130.0722%8 Jun →
vertigo8–130.0827%3 Jun →
warden8–130.0616%27 May →
stronghold13–00.0911%27 May →
cache9–130.0421%27 May →
dust213–90.0625%22 May →
cache13–50.0338%22 May →
cache13–90.0029%22 May →
office13–30.2046%13 May →
cache13–100.0924%13 May →
office13–30.1315%13 May →
cache12–120.0919%9 May →
cache13–50.0825%9 May →
cache1–10-0.0319%9 May →
cache12–12-0.0215%30 Apr →
cache11–130.0426%30 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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