Redmeat

Redmeat — CS2 Stats

FI76561198020367485[U:1:60101757]Steam profile ↗✓ No bans

4,812Tracked matches59%Win rate2020Tracked since
5,549Hours in CS
CSDB Rating6.6 SolidPositional Player
Premier CS Rating14,331Blue band · top ~31.9% of ranked players (population est.)
FaceitLevel 6 · 1,275 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,331 -1,053 30 Aug – 14 Oct · 26 days played
10,88916,476peak 16,47630 Aug14 Oct
16,714Peak Premier in tracked matches
1,275Highest Faceit ELO seen on CSDB
25Days played since 2026-08-30

Faceit ELO

  • At peak — 1,275
  • Next: Level 7 at 1,351 — 76 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-01
  • Level 5 first seen 2026-09-01

Premier CS Rating

  • 2,145 below peak (16,476)
  • +870 over 30 days · improving
  • Next: Purple band at 15,000 — 669 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches72——
Win rate49%——
K/D0.97——
Headshot %36%——

Measured 18 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,110), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate36.6%44.8%45.7%9.1% short
Shot accuracy13.2%12.4%12.7%above
Kill/death ratio0.801.031.050.25 short
Match win rate44.9%45.2%45.7%meets

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRedmeatFACEITLevel 6 · 1,275 ELOSTANDINGTop 54.0% of rankedPREMIER14,331 · Blue bandPEAK ELO1,275csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning75
Utility67

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateLLLWWLLWWW

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −2.8pp headshot accuracy · +42ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 8%
  • Avg reaction 573ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 8%
  • Avg reaction 590ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 9%
  • Avg reaction 569ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.1
Utility6.7
Positioning7.5
Opening Duels6.5
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 68% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 74% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 74% on T to 57% on CT — first contacts on the defending side are being lost.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning7.5
Utility6.7
Mechanics6.8
Opening Duels8.4
Win Impact7.9

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time544ms+23ms
first ⅓ avg 521ms → last ⅓ avg 544ms
Headshot accuracy11.1%+0.3%
first ⅓ avg 10.8% → last ⅓ avg 11.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–7 · anubis, 27 Sept →
30%Best headshot accuracy · 8–13 · dust2, 3 Oct →
328msFastest reaction time · 6–1 · inferno, 2 Oct →
13–2Biggest win · inferno, 4 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
8–12In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 63% over 8dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
infernoB2915–1452%-0.01
nukeB2411–1346%-0.01
anubisC135–838%0.02
ancientA106–460%0.01
dust2D92–722%-0.01
mirageA85–363%-0.05
cacheD72–529%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

199,526Lifetime kills
0.80K/D
11,953Matches
44.9%Match win rate
36.6%Headshot %
13.2%Shot accuracy · Top 50% of Level 6 players
26,221MVPs
5,549Hours (in match)
14,328Bombs planted
2,125Bombs defused

Most-used weapons

AK-4745,572
AWP23,137
P25011,133
P909,632
Tec-98,864
MAC-108,713
MP97,317

Lifetime map wins

60,077dust2
19,749nuke
17,011inferno
3,738train
2,477vertigo
589cbble
80dust
73aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

571Matches
50%Win rate
1.06Avg K/D
86.8ADR
35%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno18253%1.1216.0
Ancient12248%1.0616.3
Nuke11456%1.0416.6
Anubis9250%1.0615.7
Dust21747%1.0415.0
Vertigo1712%0.9314.7
Mirage1533%0.7011.9
Train875%1.1016.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
34.7%Accuracy (enemy spotted)
37.1%Spray accuracy
80.8%Counter-strafing
10.8°Preaim
552msReaction time
74.3%T opening success
57.0%CT opening success
0.61Enemies flashed / flash
10.6%Flash assists
11.82HE damage / grenade
14.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8173% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.057%14 Oct →
nuke11–13-0.028%11 Oct →
anubis9–130.089%11 Oct →
inferno13–60.016%11 Oct →
nuke13–110.0711%11 Oct →
anubis5–13-0.056%11 Oct →
cache10–13-0.0415%11 Oct →
inferno13–70.0112%11 Oct →
nuke13–11-0.057%10 Oct →
mirage13–10-0.070%10 Oct →
inferno13–7-0.0715%10 Oct →
ancient15–150.0213%10 Oct →
nuke13–160.0010%10 Oct →
inferno13–110.0413%10 Oct →
mirage13–9-0.058%9 Oct →
inferno11–130.0311%9 Oct →
anubis13–90.039%8 Oct →
inferno13–110.0213%8 Oct →
nuke13–100.028%8 Oct →
inferno13–100.028%7 Oct →
mirage2–13-0.123%4 Oct →
dust213–30.0412%4 Oct →
nuke13–60.0516%4 Oct →
inferno13–2-0.0120%4 Oct →
nuke13–80.008%4 Oct →
nuke13–4-0.019%4 Oct →
inferno11–13-0.0214%3 Oct →
dust28–13-0.0230%3 Oct →
mirage8–13-0.0512%3 Oct →
nuke6–13-0.0412%3 Oct →
inferno13–40.0519%3 Oct →
inferno3–130.0317%3 Oct →
inferno11–13-0.016%3 Oct →
anubis8–13-0.064%2 Oct →
nuke13–100.008%2 Oct →
cache8–130.0215%2 Oct →
dust20–6-0.100%2 Oct →
ancient11–130.0013%2 Oct →
inferno6–1-0.065%2 Oct →
nuke10–13-0.0820%1 Oct →
mirage13–5-0.0524%1 Oct →
anubis8–130.028%1 Oct →
cache9–13-0.0016%1 Oct →
inferno5–13-0.1015%27 Sept →
inferno10–13-0.0321%27 Sept →
inferno13–70.033%27 Sept →
dust210–13-0.0013%27 Sept →
inferno7–130.0012%27 Sept →
anubis13–70.1011%27 Sept →
nuke13–30.0610%27 Sept →
mirage13–8-0.0515%26 Sept →
inferno10–13-0.0512%26 Sept →
nuke8–13-0.0213%26 Sept →
dust212–16-0.0119%26 Sept →
inferno12–16-0.0218%25 Sept →
inferno13–60.0220%25 Sept →
dust26–13-0.0718%25 Sept →
dust213–80.1014%25 Sept →
nuke13–40.0815%25 Sept →
mirage13–30.017%25 Sept →
ancient13–110.0112%20 Sept →
inferno11–13-0.048%20 Sept →
inferno11–13-0.0110%20 Sept →
ancient13–3-0.0111%20 Sept →
anubis10–13-0.0010%20 Sept →
nuke3–13-0.0610%20 Sept →
inferno13–60.027%20 Sept →
nuke13–6-0.0311%20 Sept →
nuke15–150.0310%20 Sept →
inferno13–8-0.0619%19 Sept →
inferno1–13-0.0611%19 Sept →
ancient13–70.0113%19 Sept →
anubis13–30.054%17 Sept →
nuke13–11-0.0512%17 Sept →
ancient13–11-0.053%17 Sept →
ancient10–13-0.0111%13 Sept →
inferno13–90.077%13 Sept →
ancient13–110.0612%13 Sept →
dust211–13-0.029%12 Sept →
nuke8–13-0.017%11 Sept →
cache14–160.0415%11 Sept →
nuke11–13-0.027%11 Sept →
inferno13–100.0612%11 Sept →
cache3–130.0013%10 Sept →
nuke8–130.0022%10 Sept →
anubis13–40.0910%10 Sept →
anubis7–13-0.0319%6 Sept →
nuke8–13-0.0014%6 Sept →
anubis3–13-0.0319%6 Sept →
nuke11–13-0.0510%6 Sept →
inferno8–13-0.0913%6 Sept →
nuke10–13-0.079%6 Sept →
ancient11–13-0.025%5 Sept →
inferno9–13-0.017%5 Sept →
ancient13–100.0415%5 Sept →
dust210–130.037%5 Sept →
cache16–130.015%4 Sept →
cache13–70.054%4 Sept →
anubis13–100.0715%3 Sept →
anubis3–13-0.054%30 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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