H.E.T.G.E

H.E.T.G.E — CS2 Stats

DE76561198019852137[U:1:59586409]Steam profile ↗✓ No bans

782Tracked matches35%Win rate2020Tracked since
1,460Hours in CS
CSDB Rating3.7 LearningPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 11,753 +2,018 30 May – 12 Jun · 4 days played
9,73511,753peak 11,75330 May12 Jun
11,753Peak Premier in tracked matches
32Days played since 2025-03-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,923), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate36.5%41.3%41.8%5.4% short
Shot accuracy19.5%12.7%12.2%above
Kill/death ratio1.490.950.98above
Match win rate74.3%42.6%43.3%above

This profile matches the typical Level 3 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGH.E.T.G.EFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim42
Positioning37
Utility36

0–100 skill scores via Leetify.

Recent form

COLD43–46–11Last 10043%Win rateLLLLLWLTTL

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · +1.7pp headshot accuracy · +48ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 692ms

Last 10

  • 1–7–2 · 10% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 724ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 700ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim4.2
Utility3.6
Positioning3.7
Opening Duels1.9
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 83% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 688ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.7
Utility3.6
Mechanics6.6
Opening Duels1.3
Win Impact0.0

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time684ms+13ms
first ⅓ avg 671ms → last ⅓ avg 684ms
Headshot accuracy17.8%+2.7%
first ⅓ avg 15.1% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–1 · poseidon, 26 Apr →
38%Best headshot accuracy · 9–1 · poseidon, 26 Apr →
453msFastest reaction time · 5–9 · inferno, 14 Mar →
13–1Biggest win · ancient, 26 Dec →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L5Current streak
4–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 63% over 8anubisWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
nukeB199–1047%-0.04
anubisD123–925%-0.03
trainA127–558%-0.00
infernoD103–730%-0.05
ancientD103–730%-0.02
cacheC94–544%-0.01
overpassA85–363%0.01
dust2—42–250%-0.00
vertigo—31–233%-0.03
mirage—22–0100%-0.02
poseidon—21–150%0.03
jura—20–20%-0.03
grail—21–150%-0.03
boulder—10–10%-0.01
sanctum—11–0100%0.03
brewery—10–10%-0.06
agency—10–10%-0.02
whistle—11–0100%0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

100,466Lifetime kills
1.49K/D · Top 5% of Level 2 players
9,521Matches
74.3%Match win rate · Top 1% of Level 2 players
36.5%Headshot %
19.5%Shot accuracy · Top 10% of Level 2 players
14,803MVPs
1,460Hours (in match)
4,226Bombs planted
1,341Bombs defused

Most-used weapons

AK-4721,645
AWP15,343
SSG 082,797
P2502,351
MP72,120

Lifetime map wins

5,286inferno
4,493dust2
3,279nuke
1,042cbble
945train
882vertigo
438office
241assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

90Matches
50%Win rate
1.22Avg K/D
95.5ADR
31%Headshot %

Clutches & streaks

0%1v1 clutch win
50%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
31.7%Accuracy (enemy spotted)
29.3%Spray accuracy
79.9%Counter-strafing
11.3°Preaim
688msReaction time
28.6%T opening success
40.3%CT opening success
0.45Enemies flashed / flash
1.1%Flash assists
7.28HE damage / grenade
3.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4455 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.6369% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust23–13-0.0417%6 Sept →
anubis5–13-0.0426%6 Sept →
vertigo8–13-0.1231%1 Aug →
anubis10–13-0.0415%26 Jul →
anubis3–13-0.0019%26 Jul →
anubis13–100.0317%26 Jul →
inferno3–13-0.120%21 Jul →
boulder12–12-0.0117%19 Jul →
train12–12-0.0319%19 Jul →
anubis7–13-0.1022%19 Jul →
mirage13–10-0.0216%19 Jul →
cache13–9-0.0122%18 Jul →
nuke11–13-0.057%3 Jul →
ancient16–13-0.0213%3 Jul →
ancient5–13-0.028%3 Jul →
cache13–10-0.0427%7 May →
cache13–60.0418%7 May →
cache11–13-0.0229%7 May →
cache7–13-0.046%7 May →
cache11–13-0.0219%7 May →
cache3–130.0231%7 May →
cache13–7-0.029%7 May →
cache12–12-0.0519%7 May →
sanctum9–50.0329%26 Apr →
overpass9–50.0417%26 Apr →
nuke9–50.007%26 Apr →
vertigo9–60.075%26 Apr →
nuke8–8-0.0312%26 Apr →
poseidon9–10.2738%26 Apr →
nuke8–8-0.027%26 Apr →
poseidon3–9-0.2127%26 Apr →
inferno9–5-0.0230%26 Apr →
nuke15–15-0.0710%11 Apr →
overpass13–70.0519%30 Mar →
vertigo9–13-0.0512%29 Mar →
nuke13–7-0.054%29 Mar →
anubis11–13-0.0812%24 Mar →
nuke8–13-0.0319%24 Mar →
ancient6–13-0.157%24 Mar →
overpass15–15-0.0210%22 Mar →
anubis11–13-0.024%22 Mar →
nuke13–7-0.0627%22 Mar →
train9–13-0.058%2 Jan →
train12–120.0316%2 Jan →
inferno6–9-0.0211%2 Jan →
dust27–13-0.0211%27 Dec →
ancient13–10.1620%26 Dec →
nuke3–13-0.1410%26 Dec →
dust213–6-0.0219%26 Dec →
overpass13–7-0.0113%26 Dec →
nuke13–10-0.0515%26 Dec →
train13–40.0719%26 Dec →
overpass5–13-0.0510%26 Dec →
nuke9–13-0.0419%26 Dec →
overpass13–40.0413%26 Dec →
ancient5–13-0.1022%26 Dec →
inferno7–13-0.0214%25 Oct →
train9–130.0119%25 Oct →
ancient13–160.0121%25 Oct →
overpass13–11-0.0113%25 Oct →
ancient8–13-0.0621%25 Oct →
overpass8–80.0613%25 Oct →
nuke13–50.0221%24 Oct →
inferno9–13-0.0419%12 Jun →
ancient6–13-0.0513%12 Jun →
anubis13–90.0220%12 Jun →
train13–11-0.0311%11 Jun →
nuke13–9-0.0018%11 Jun →
train13–11-0.079%9 Jun →
jura11–13-0.0512%9 Jun →
mirage13–5-0.0223%2 Jun →
dust213–80.0723%2 Jun →
ancient13–60.0914%30 May →
nuke13–16-0.087%30 May →
nuke10–10.0120%30 May →
anubis13–10-0.0212%30 May →
nuke3–13-0.1023%23 May →
anubis7–13-0.0032%23 May →
train13–60.0213%23 May →
train13–50.0220%23 May →
nuke9–40.0510%15 May →
brewery8–8-0.0623%13 May →
grail13–9-0.0116%9 May →
agency8–13-0.0220%9 May →
jura5–13-0.0113%9 May →
grail4–13-0.0413%9 May →
ancient9–13-0.0510%16 Mar →
anubis11–13-0.0613%16 Mar →
inferno13–9-0.0218%14 Mar →
anubis13–16-0.087%14 Mar →
whistle9–70.0712%14 Mar →
nuke6–9-0.070%14 Mar →
inferno9–40.0324%14 Mar →
inferno4–9-0.116%14 Mar →
inferno5–9-0.097%14 Mar →
train13–8-0.0412%12 Mar →
train11–13-0.0222%12 Mar →
inferno12–12-0.0613%12 Mar →
train13–90.0921%11 Mar →
nuke13–70.0113%11 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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