RyttoN

RyttoN — CS2 Stats

76561198014829655[U:1:54563927]Steam profile ↗✓ No bans

3,130Tracked matches41%Win rate2020Tracked since
5,302Hours in CS
CSDB Rating6.7 SolidSupport
Premier CS Rating20,883Top 50% of 213,399 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#71524 of 260019 tracked
FaceitLevel 10 · 2,607 ELOTop 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 3,130 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,883 -6,651 23 Nov – 22 Sept · 19 days played
20,88329,075peak 29,07523 Nov22 Sept
29,401Peak Premier in tracked matches
2,607Highest Faceit ELO seen on CSDB
30Days played since 2025-11-23

Faceit ELO

  • At peak — 2,607
  • Next: 3,000 ELO at 3,000 — 393 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-22
  • Level 10 first seen 2026-09-22

Premier CS Rating

  • 8,192 below peak (29,075)
  • Next: Red band at 25,000 — 4,117 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-22
  • Purple band first seen 2026-09-22

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate50.6%50.9%
Shot accuracy17.1%13.7%
Kill/death ratio1.121.09
Match win rate51.2%48.4%

Share this profile

CSDB.GGRyttoNFACEITLevel 10 · 2,607 ELOSTANDINGTop 12.4% of rankedPREMIER20,883 · Pink bandPEAK ELO2,607csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning61
Utility75

0–100 skill scores via Leetify.

Recent form

STEADY56–42–2Last 10056%Win rateLLLWLWLWWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +5.6pp headshot accuracy · +41ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 31%
  • Avg reaction 566ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 31%
  • Avg reaction 570ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim8.2
Utility7.5
Positioning6.1
Opening Duels5.9
Clutch2.0

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 86% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Utility. Utility score of 75 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 61% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.1
Utility7.5
Mechanics7.9
Opening Duels4.0
Win Impact2.1

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time565ms−69ms
first ⅓ avg 634ms → last ⅓ avg 565ms
Headshot accuracy26.7%−3.8%
first ⅓ avg 30.5% → last ⅓ avg 26.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–9 · nuke, 24 Jan →
59%Best headshot accuracy · 13–3 · nuke, 21 Dec →
391msFastest reaction time · 8–13 · inferno, 14 Feb →
13–1Biggest win · mirage, 20 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
9–10In matches decided by ≤2 rounds
8Overtime games

Map breakdown

trainBest map · 80% over 5dust2Weakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
mirageA2112–957%0.02
nukeA1912–763%0.02
dust2C177–1041%0.03
infernoA148–657%0.02
ancientB137–654%0.04
overpassA74–357%0.04
trainS54–180%0.04
anubis—31–233%0.03
vertigo—11–0100%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

224,325Lifetime kills
1.12K/D · Top 50% of Level 10 players
8,751Matches
51.2%Match win rate · Top 25% of Level 10 players
50.6%Headshot %
17.1%Shot accuracy · Top 25% of Level 10 players
25,185MVPs
5,302Hours (in match)
12,350Bombs planted
2,489Bombs defused

Most-used weapons

AK-4773,163
AWP28,276
Knife5,375
P2504,467
SSG 084,282
FAMAS2,537

Lifetime map wins

16,027inferno
10,261nuke
8,057vertigo
7,884dust2
5,432train
694cbble
366office
159lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,677Matches
51%Win rate
1.25Avg K/D
82.6ADR
51%Headshot %

Clutches & streaks

30%1v1 clutch win
24%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient11143%1.0916.5
Nuke9058%1.2016.3
Mirage6551%1.0815.9
Dust25153%1.0716.0
Train3866%1.3217.3
Anubis3644%1.2117.4
Inferno3247%1.1417.1
Overpass3142%1.1118.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.2%Headshot accuracy
35.1%Accuracy (enemy spotted)
27.7%Spray accuracy
85.4%Counter-strafing
8.6°Preaim
559msReaction time
31.6%T opening success
60.6%CT opening success
0.70Enemies flashed / flash
16.0%Flash assists
10.68HE damage / grenade
13.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6366% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke1–13-0.0544%28 Feb →
dust210–130.0230%28 Feb →
ancient10–130.0220%26 Feb →
overpass13–110.0732%26 Feb →
nuke11–130.0528%21 Feb →
inferno10–20.1543%21 Feb →
mirage8–130.0330%18 Feb →
ancient13–100.0721%18 Feb →
mirage13–70.0326%17 Feb →
nuke11–13-0.0132%17 Feb →
dust210–130.1322%14 Feb →
inferno8–130.0331%14 Feb →
dust213–60.1129%14 Feb →
overpass11–13-0.0038%14 Feb →
mirage11–13-0.0418%14 Feb →
ancient13–90.0420%9 Feb →
dust29–130.0925%9 Feb →
anubis6–13-0.0128%8 Feb →
nuke13–110.0712%8 Feb →
dust29–130.0028%8 Feb →
inferno13–110.0426%8 Feb →
dust29–13-0.0123%8 Feb →
ancient15–150.1236%8 Feb →
mirage13–110.0924%8 Feb →
dust24–13-0.0821%26 Jan →
ancient13–110.0326%26 Jan →
dust26–130.0628%26 Jan →
ancient13–160.0915%26 Jan →
nuke13–90.1619%24 Jan →
mirage13–110.0627%24 Jan →
mirage9–130.0312%22 Jan →
mirage13–8-0.0528%21 Jan →
vertigo13–90.0739%21 Jan →
anubis8–130.0519%21 Jan →
inferno13–70.0433%20 Jan →
ancient13–50.1033%20 Jan →
mirage13–1-0.0030%20 Jan →
dust213–40.0219%20 Jan →
overpass16–130.0119%19 Jan →
ancient6–13-0.0111%19 Jan →
ancient13–8-0.0121%11 Jan →
mirage5–13-0.0617%8 Jan →
mirage9–13-0.0024%6 Jan →
dust213–8-0.0123%6 Jan →
nuke8–12-0.0536%6 Jan →
nuke1–13-0.080%4 Jan →
train13–40.1030%29 Dec →
dust26–13-0.0320%29 Dec →
overpass13–10.1338%29 Dec →
mirage14–16-0.0032%28 Dec →
inferno13–70.0339%28 Dec →
dust213–40.0726%28 Dec →
inferno13–6-0.0039%28 Dec →
nuke13–110.0435%28 Dec →
inferno4–13-0.0711%27 Dec →
nuke13–4-0.0116%27 Dec →
ancient11–13-0.0033%21 Dec →
dust213–30.0527%21 Dec →
inferno12–160.0129%21 Dec →
nuke13–3-0.0159%21 Dec →
nuke13–80.0234%21 Dec →
mirage13–10-0.0523%21 Dec →
nuke11–13-0.0230%18 Dec →
mirage13–6-0.0023%18 Dec →
mirage16–140.0314%16 Dec →
overpass9–13-0.0533%14 Dec →
mirage13–90.0131%14 Dec →
train11–13-0.0434%14 Dec →
mirage8–130.0352%14 Dec →
inferno13–90.0334%14 Dec →
train13–90.0439%14 Dec →
dust213–40.0434%14 Dec →
ancient13–50.1153%14 Dec →
mirage12–120.0720%14 Dec →
anubis13–10.0535%14 Dec →
inferno8–130.0726%14 Dec →
overpass13–80.1040%14 Dec →
mirage13–160.0125%13 Dec →
nuke13–60.0531%13 Dec →
nuke13–20.0120%13 Dec →
inferno13–80.0325%13 Dec →
dust213–110.0735%13 Dec →
nuke3–13-0.0645%7 Dec →
dust211–13-0.0515%7 Dec →
overpass11–130.0123%7 Dec →
nuke13–100.0238%7 Dec →
inferno6–13-0.0819%30 Nov →
train13–60.0231%30 Nov →
nuke13–60.0121%30 Nov →
inferno13–5-0.0321%30 Nov →
mirage13–70.0118%30 Nov →
ancient10–13-0.0123%30 Nov →
train13–80.0937%30 Nov →
inferno13–16-0.0233%30 Nov →
ancient9–4-0.0133%29 Nov →
mirage13–40.0830%29 Nov →
mirage13–40.0832%29 Nov →
nuke13–40.1130%29 Nov →
dust29–13-0.0426%23 Nov →
nuke13–20.0626%23 Nov →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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