JanN

JanN — CS2 Stats

76561198014346402[U:1:54080674]Steam profile ↗✓ No bans

1,794Tracked matches63%Win rate2020Tracked since
CSDB Rating7.4 StrongPositional Player
Premier CS Rating22,512Top 25% of 210,584 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#49430 of 257635 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,512 +2,513 21 Jul – 8 Oct · 21 days played
19,99924,059peak 24,05921 Jul8 Oct
24,426Peak Premier in tracked matches
40Days played since 2026-07-14

Premier CS Rating

  • 1,547 below peak (24,059)
  • +371 over 30 days · steady
  • +2,513 over 90 days
  • Next: Red band at 25,000 — 2,488 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJanNFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER22,512 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning68
Utility39

0–100 skill scores via Leetify.

Recent form

HOT56–43–1Last 10056%Win rateWWWLLWLWWW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −0.5pp headshot accuracy · +34ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 585ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 593ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 576ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim8.4
Utility3.9
Positioning6.8
Opening Duels4.4
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 66% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 66% on T to 50% on CT — first contacts on the defending side are being lost.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.8
Utility3.9
Mechanics7.4
Opening Duels7.0
Win Impact9.4

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time576ms−37ms
first ⅓ avg 612ms → last ⅓ avg 576ms
Headshot accuracy17.2%−3.6%
first ⅓ avg 20.9% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–9 · nuke, 16 Jul →
38%Best headshot accuracy · 13–9 · dust2, 20 Jul →
391msFastest reaction time · 4–13 · dust2, 26 Jul →
13–2Biggest win · nuke, 22 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
9–8In matches decided by ≤2 rounds
17Overtime games

Map breakdown

nukeBest map · 79% over 19mirageWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
nukeS1915–479%0.03
dust2B1910–953%-0.01
ancientB189–950%0.01
mirageD165–1131%0.02
cacheA149–564%0.01
infernoA74–357%0.02
anubisA53–260%0.01
vertigo—21–150%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

602Matches
52%Win rate
1.22Avg K/D
82.7ADR
38%Headshot %

Clutches & streaks

33%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage7145%1.1917.4
Dust26951%1.2718.3
Ancient6546%1.1017.2
Nuke5963%1.2917.4
Cache3453%1.5918.2
Inferno2433%1.1716.8
Anubis1947%1.0715.1
Vertigo1060%1.0516.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
40.9%Accuracy (enemy spotted)
40.2%Spray accuracy
83.3%Counter-strafing
8.3°Preaim
577msReaction time
65.9%T opening success
50.3%CT opening success
0.53Enemies flashed / flash
1.9%Flash assists
11.00HE damage / grenade
3.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1949 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–80.0010%25 Oct →
nuke13–50.0628%8 Oct →
anubis13–110.060%8 Oct →
ancient3–130.0226%8 Oct →
anubis5–13-0.0510%3 Oct →
nuke13–7-0.028%3 Oct →
inferno5–130.0627%3 Oct →
dust213–9-0.0217%3 Oct →
nuke13–80.0217%29 Sept →
dust213–50.0020%29 Sept →
nuke9–130.0416%28 Sept →
dust213–40.026%28 Sept →
cache6–13-0.0120%27 Sept →
nuke13–90.0522%27 Sept →
anubis19–150.049%27 Sept →
ancient5–13-0.0031%25 Sept →
cache16–130.0213%25 Sept →
mirage13–16-0.0115%25 Sept →
ancient19–16-0.0218%24 Sept →
nuke10–13-0.0216%24 Sept →
cache25–22-0.0218%23 Sept →
dust213–90.0423%23 Sept →
mirage6–13-0.0220%23 Sept →
ancient13–60.1319%22 Sept →
vertigo13–40.0423%22 Sept →
mirage11–130.0328%20 Sept →
nuke13–50.0013%20 Sept →
cache13–80.0416%18 Sept →
inferno13–60.0212%12 Sept →
anubis9–13-0.0216%10 Sept →
ancient17–190.0117%10 Sept →
cache11–130.0217%9 Sept →
inferno19–22-0.0019%9 Sept →
nuke11–13-0.0216%9 Sept →
vertigo16–19-0.0113%8 Sept →
cache13–80.0928%6 Sept →
ancient11–13-0.018%6 Sept →
dust210–130.0622%4 Sept →
dust22–13-0.0324%3 Sept →
mirage11–13-0.0217%1 Sept →
ancient6–13-0.069%1 Sept →
inferno10–13-0.0517%1 Sept →
ancient4–13-0.016%1 Sept →
ancient16–140.0618%30 Aug →
cache3–13-0.047%29 Aug →
mirage11–130.0114%29 Aug →
dust210–130.008%29 Aug →
inferno13–100.0221%29 Aug →
dust25–13-0.0210%29 Aug →
ancient4–130.0724%28 Aug →
cache13–110.0815%28 Aug →
nuke9–13-0.0120%27 Aug →
nuke16–13-0.0111%26 Aug →
mirage11–13-0.0017%26 Aug →
dust213–90.027%26 Aug →
cache6–13-0.0712%24 Aug →
anubis13–40.0413%24 Aug →
mirage5–120.0510%24 Aug →
mirage8–13-0.0218%23 Aug →
dust22–13-0.049%23 Aug →
nuke13–80.0112%23 Aug →
ancient13–3-0.0224%23 Aug →
mirage16–140.0227%22 Aug →
nuke13–20.0524%22 Aug →
dust213–8-0.0216%22 Aug →
ancient13–80.0321%14 Aug →
nuke13–10-0.0111%14 Aug →
mirage10–130.0326%14 Aug →
dust210–13-0.0427%5 Aug →
ancient13–80.035%5 Aug →
dust216–14-0.0323%4 Aug →
cache9–13-0.0119%31 Jul →
inferno13–90.0224%31 Jul →
cache16–13-0.0218%26 Jul →
nuke13–60.0012%26 Jul →
nuke13–70.0312%26 Jul →
dust24–13-0.0421%26 Jul →
ancient6–13-0.0111%25 Jul →
cache13–70.0418%24 Jul →
mirage13–100.0326%24 Jul →
cache13–50.0130%24 Jul →
mirage13–60.0224%24 Jul →
nuke16–140.0828%23 Jul →
inferno16–130.0632%23 Jul →
cache13–6-0.0220%23 Jul →
mirage2–13-0.1010%23 Jul →
ancient13–7-0.0016%23 Jul →
dust215–15-0.0123%23 Jul →
nuke16–140.0521%21 Jul →
dust213–10-0.0111%21 Jul →
mirage9–130.0619%21 Jul →
mirage13–80.0717%20 Jul →
dust213–90.0438%20 Jul →
ancient9–130.0035%20 Jul →
dust213–11-0.0325%16 Jul →
nuke13–70.0521%16 Jul →
ancient13–110.0112%16 Jul →
nuke13–90.1320%16 Jul →
dust25–130.0129%16 Jul →
mirage13–90.1213%14 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.