KripseN

KripseN — CS2 Stats

DK76561198014345545[U:1:54079817]Steam profile ↗✓ No bans

1,406Tracked matches60%Win rate2020Tracked since
4,912Hours in CS8Hrs last 2 wks
CSDB Rating6.0 SolidSupport
Premier CS Rating20,185Pink band · top ~8.3% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGKripseNFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,185 · Pink bandcsdb.gg/stats

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Performance scores

Aim76
Positioning44
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY49–44–7Last 10049%Win rateLLWLWWWWWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +0.4pp headshot accuracy · −21ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 531ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 553ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim7.6
Utility4.9
Positioning4.4
Opening Duels1.2
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 94% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

CT openings. Opening success drops from 50% on T to 31% on CT — first contacts on the defending side are being lost.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning4.4
Utility4.9
Mechanics6.0
Opening Duels2.6
Win Impact8.3

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time566ms−5ms
first ⅓ avg 572ms → last ⅓ avg 566ms
Headshot accuracy15.2%−2.0%
first ⅓ avg 17.2% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–9 · inferno, 22 Aug →
40%Best headshot accuracy · 13–9 · inferno, 1 Aug →
359msFastest reaction time · 13–9 · inferno, 4 Sept →
13–0Biggest win · inferno, 4 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
6–5In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 65% over 26mirageWeakest map · 35% over 23
MapGradePlayedRecordWin rateAvg rating
infernoS2617–965%-0.01
mirageC238–1535%-0.00
cacheB2211–1150%-0.00
anubisC145–936%-0.02
ancientC73–443%-0.02
nuke—42–250%0.01
overpass—32–167%0.03
dust2—11–0100%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 23). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

260,319Lifetime kills
1.04K/D
11,181Matches
35.5%Match win rate
46.7%Headshot %
22.3%Shot accuracy
12,900MVPs
5,510Hours (in match)
4,167Bombs planted
1,327Bombs defused

Most-used weapons

AK-4796,590
AWP32,226
P2505,866
Tec-94,229
MP93,386

Lifetime map wins

13,561inferno
4,871dust2
2,081nuke
1,127train
804cbble
417vertigo
352dust
189lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,323Matches
51%Win rate
1.12Avg K/D
69.9ADR
38%Headshot %

Clutches & streaks

38%1v1 clutch win
9%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.1617.7
Inferno20%0.8212.5
Ancient1100%0.5211.0
Vertigo1100%1.8917.0
Dust210%0.6918.0
Train10%0.509.0
Anubis1100%1.2421.0
Nuke1100%1.3615.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
37.6%Accuracy (enemy spotted)
40.3%Spray accuracy
76.9%Counter-strafing
8.3°Preaim
575msReaction time
49.5%T opening success
31.2%CT opening success
0.41Enemies flashed / flash
4.3%Flash assists
12.25HE damage / grenade
10.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4116 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.2407% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0311%14 Nov →
mirage11–13-0.0911%14 Nov →
inferno16–13-0.0115%7 Nov →
ancient7–130.017%7 Nov →
cache13–5-0.0322%7 Nov →
ancient13–7-0.0415%7 Nov →
inferno13–11-0.0216%7 Nov →
inferno13–5-0.0126%6 Nov →
cache13–60.0211%6 Nov →
ancient4–130.0011%6 Nov →
cache13–4-0.036%6 Nov →
anubis7–13-0.088%31 Oct →
cache13–11-0.0316%31 Oct →
cache13–10.0733%31 Oct →
cache13–20.0713%31 Oct →
nuke11–13-0.0013%31 Oct →
cache6–13-0.0315%24 Oct →
dust213–70.0113%24 Oct →
mirage10–13-0.094%24 Oct →
inferno13–6-0.0218%17 Oct →
ancient9–13-0.0715%17 Oct →
inferno13–30.0311%17 Oct →
anubis8–130.0320%17 Oct →
cache9–130.0126%17 Oct →
nuke13–20.0419%12 Sept →
mirage13–11-0.0320%12 Sept →
inferno16–120.0219%12 Sept →
nuke13–40.0714%12 Sept →
cache8–130.0515%11 Sept →
mirage13–70.0718%11 Sept →
inferno7–13-0.0019%11 Sept →
cache13–6-0.028%5 Sept →
mirage15–15-0.0015%5 Sept →
cache5–13-0.018%5 Sept →
cache9–13-0.0321%4 Sept →
inferno13–9-0.0116%4 Sept →
ancient7–13-0.0022%4 Sept →
mirage13–30.0914%4 Sept →
anubis11–130.0216%29 Aug →
mirage4–13-0.0620%29 Aug →
cache13–40.0427%29 Aug →
mirage9–130.028%28 Aug →
inferno13–70.0426%28 Aug →
inferno13–16-0.0814%28 Aug →
anubis13–6-0.0524%28 Aug →
anubis5–10-0.1022%22 Aug →
ancient13–11-0.087%22 Aug →
inferno13–90.1110%22 Aug →
mirage3–40.1120%21 Aug →
cache8–130.007%21 Aug →
mirage9–130.0213%21 Aug →
cache13–10-0.0413%21 Aug →
inferno10–13-0.068%21 Aug →
anubis5–130.0125%14 Aug →
cache13–40.0511%14 Aug →
mirage13–50.019%8 Aug →
ancient13–80.0210%8 Aug →
anubis8–13-0.0410%8 Aug →
overpass0–13-0.017%7 Aug →
inferno13–16-0.048%7 Aug →
inferno13–40.0220%7 Aug →
anubis15–15-0.039%1 Aug →
anubis3–13-0.0817%1 Aug →
cache15–15-0.0127%1 Aug →
nuke8–13-0.084%1 Aug →
inferno13–90.0240%1 Aug →
cache8–13-0.0120%31 Jul →
cache8–13-0.0615%25 Jul →
anubis15–150.0613%25 Jul →
mirage5–13-0.0521%25 Jul →
cache13–10-0.0819%25 Jul →
inferno3–13-0.0727%25 Jul →
mirage13–10-0.0310%25 Jul →
inferno13–70.015%24 Jul →
cache15–150.0422%18 Jul →
mirage15–150.0215%18 Jul →
inferno10–130.0618%18 Jul →
mirage2–13-0.0923%17 Jul →
mirage13–110.0116%17 Jul →
cache4–13-0.0433%17 Jul →
inferno7–13-0.0617%11 Jul →
inferno13–7-0.0614%11 Jul →
anubis13–90.0314%11 Jul →
inferno13–9-0.019%10 Jul →
mirage13–60.0417%10 Jul →
mirage7–13-0.0218%10 Jul →
anubis16–130.0114%10 Jul →
inferno13–6-0.0324%4 Jul →
overpass13–90.0615%4 Jul →
overpass13–100.0320%4 Jul →
mirage9–130.0426%4 Jul →
inferno13–00.0518%4 Jul →
inferno5–13-0.073%3 Jul →
mirage7–13-0.045%3 Jul →
mirage13–50.0222%3 Jul →
mirage11–130.0316%27 Jun →
anubis16–14-0.0318%27 Jun →
inferno13–10-0.0530%27 Jun →
anubis13–3-0.0117%27 Jun →
inferno15–15-0.0214%26 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.