glenny — CS2 Stats

76561198014181055[U:1:53915327]

38Tracked matches62%Win rate2026Tracked since
CSDB Rating3.7 LearningPositional Player
Ladder ranks via Leetify

Performance scores

Aim42
Positioning44
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY22–12–4Last 3858%Win rateLWWWTLWTWW

Last 10 vs previous 10: 0pp win rate · +0.05 avg rating · +2.5pp headshot accuracy · +12ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.11
  • Avg headshot accuracy 13%
  • Avg reaction 524ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 11%
  • Avg reaction 547ms

Last 20

  • 12–5–3 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 9%
  • Avg reaction 541ms

Newest first, from the last 38 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim4.2
Utility2.1
Positioning4.4
Opening Duels1.5

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 52% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.4
Utility2.1
Mechanics0.5
Opening Duels2.5
Win Impact8.8

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08+0.08
first ⅓ avg 0.00 → last ⅓ avg 0.08
Reaction time548ms−10ms
first ⅓ avg 558ms → last ⅓ avg 548ms
Headshot accuracy10.6%+2.2%
first ⅓ avg 8.4% → last ⅓ avg 10.6%

Rolling 5-match average across the last 38 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.41Best match rating · 9–1 · inferno, 9 Oct →
16%Best headshot accuracy · 13–7 · nuke, 23 Jul →
344msFastest reaction time · 5–13 · ancient, 26 Sept →
13–1Biggest win · train, 7 Oct →

Across the last 38 tracked matches.

Highlights

5Longest win streak

Map breakdown

anubisBest map · 100% over 5nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
nukeD103–730%-0.01
dust2C104–640%0.05
anubisS55–0100%0.01
mirage—44–0100%0.04
ancient—42–250%0.01
train—21–150%0.13
inferno—11–0100%0.41
overpass—11–0100%0.01
office—11–0100%0.02

Across the last 38 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.6%Headshot accuracy
37.5%Accuracy (enemy spotted)
35.2%Spray accuracy
52.1%Counter-strafing
10.7°Preaim
519msReaction time
27.4%T opening success
49.7%CT opening success
0.34Enemies flashed / flash
2.9%Flash assists
0.71HE damage / grenade
2.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.5757% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3416 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.4021% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–130.029%9 Oct →
inferno9–10.4115%9 Oct →
anubis13–60.0415%7 Oct →
mirage13–5-0.0113%7 Oct →
dust212–120.0813%7 Oct →
train9–130.017%7 Oct →
train13–10.2413%7 Oct →
nuke12–120.0215%6 Oct →
ancient13–30.024%6 Oct →
nuke13–60.084%6 Oct →
anubis13–20.0411%6 Oct →
dust212–120.059%6 Oct →
mirage13–20.128%6 Oct →
dust213–30.1212%6 Oct →
dust213–80.0811%4 Oct →
dust213–70.015%3 Oct →
nuke5–13-0.032%2 Oct →
nuke3–13-0.044%2 Oct →
nuke13–2-0.028%2 Oct →
dust210–130.0712%2 Oct →
dust212–12-0.037%1 Oct →
mirage13–90.024%1 Oct →
dust25–13-0.0015%1 Oct →
dust213–30.119%1 Oct →
dust211–130.0211%1 Oct →
ancient5–13-0.060%26 Sept →
mirage13–30.010%26 Sept →
anubis13–30.028%26 Sept →
nuke9–13-0.016%26 Sept →
ancient13–110.119%26 Sept →
nuke3–13-0.079%25 Sept →
ancient8–13-0.009%25 Sept →
nuke4–13-0.0513%24 Jul →
anubis13–9-0.055%24 Jul →
overpass13–80.0115%23 Jul →
anubis13–5-0.008%23 Jul →
office13–70.024%23 Jul →
nuke13–70.0216%23 Jul →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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