Kenny McCormick

Kenny McCormick — CS2 Stats

76561198286169241[U:1:325903513]Steam profile ↗✓ No bans

411Tracked matches54%Win rate2024Tracked since
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating12,623Blue band · top ~41% of ranked players (population est.)
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,623 +5,721 25 Aug – 30 Sept · 21 days played
6,90212,811peak 12,81125 Aug30 Sept
12,957Peak Premier in tracked matches
26Days played since 2026-08-25

Premier CS Rating

  • 188 below peak (12,811)
  • +5,368 over 30 days · improving
  • Next: Purple band at 15,000 — 2,377 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-14
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKenny McCormickPREMIER12,623 · Blue bandcsdb.gg/stats

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Performance scores

Aim65
Positioning52
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY55–34–11Last 10055%Win rateLWLLWLWWWT

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · +2.7pp headshot accuracy · +13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 637ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 588ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.5
Utility3.2
Positioning5.2
Opening Duels2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.2
Utility3.2
Mechanics6.3
Opening Duels4.1
Win Impact6.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time561ms−19ms
first ⅓ avg 580ms → last ⅓ avg 561ms
Headshot accuracy14.2%+3.5%
first ⅓ avg 10.8% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 8–5 · dust2, 9 Sept →
23%Best headshot accuracy · 8–5 · dust2, 9 Sept →
422msFastest reaction time · 13–6 · office, 12 Sept →
13–0Biggest win · dust2, 14 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 88% over 8anubisWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB2111–1052%0.02
dust2C167–944%0.01
infernoS1511–473%0.05
anubisD134–931%0.00
cacheA116–555%0.00
ancientS96–367%0.00
nukeS87–188%0.04
officeD62–433%0.03
vertigo—11–0100%0.08

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.31Avg K/D
—ADR
40%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
34.7%Accuracy (enemy spotted)
35.4%Spray accuracy
78.2%Counter-strafing
9.6°Preaim
567msReaction time
41.1%T opening success
51.3%CT opening success
0.45Enemies flashed / flash
4.5%Flash assists
6.78HE damage / grenade
4.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2473% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4458 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0221%30 Sept →
anubis13–10-0.075%30 Sept →
ancient10–13-0.0215%29 Sept →
dust29–13-0.0818%29 Sept →
dust213–10-0.0116%29 Sept →
mirage8–130.0122%29 Sept →
inferno13–50.0318%28 Sept →
mirage16–12-0.0213%25 Sept →
nuke13–80.0214%24 Sept →
dust212–12-0.0318%24 Sept →
nuke13–70.0322%22 Sept →
ancient13–5-0.012%22 Sept →
anubis13–40.038%22 Sept →
dust22–13-0.0114%21 Sept →
anubis11–130.0512%19 Sept →
anubis7–130.039%19 Sept →
mirage12–12-0.0312%18 Sept →
mirage13–40.0512%17 Sept →
inferno12–120.0418%17 Sept →
mirage13–10.0422%17 Sept →
ancient9–130.038%17 Sept →
anubis4–13-0.0420%16 Sept →
anubis4–13-0.0711%16 Sept →
nuke13–110.0215%14 Sept →
mirage6–13-0.037%14 Sept →
dust213–00.0213%14 Sept →
cache13–50.0116%14 Sept →
cache12–12-0.038%13 Sept →
ancient16–12-0.0118%12 Sept →
office11–130.0620%12 Sept →
mirage13–80.0013%12 Sept →
office13–6-0.0320%12 Sept →
mirage13–30.0210%12 Sept →
dust213–2-0.0120%12 Sept →
cache13–80.009%9 Sept →
dust28–50.1623%9 Sept →
office12–120.0421%9 Sept →
ancient12–12-0.0216%9 Sept →
inferno6–13-0.0121%9 Sept →
ancient13–110.035%9 Sept →
inferno13–50.0913%9 Sept →
ancient13–40.0321%9 Sept →
office10–130.0313%8 Sept →
mirage13–110.0212%8 Sept →
cache9–13-0.026%7 Sept →
ancient16–120.0215%7 Sept →
nuke13–80.1318%7 Sept →
nuke4–13-0.0611%7 Sept →
anubis5–13-0.0212%7 Sept →
dust27–130.0614%7 Sept →
dust27–130.0320%7 Sept →
mirage9–130.0417%5 Sept →
inferno9–130.0112%5 Sept →
inferno13–60.1114%5 Sept →
vertigo13–70.0811%5 Sept →
inferno13–90.1118%5 Sept →
dust213–90.0220%5 Sept →
dust26–13-0.0519%3 Sept →
mirage13–110.0314%3 Sept →
dust26–50.0420%3 Sept →
nuke13–90.0212%3 Sept →
office12–120.0118%3 Sept →
inferno13–60.025%2 Sept →
anubis13–00.0911%2 Sept →
ancient13–11-0.0223%2 Sept →
office13–100.0913%2 Sept →
dust210–13-0.0714%2 Sept →
anubis13–30.0011%2 Sept →
nuke13–30.1410%2 Sept →
dust26–130.0011%2 Sept →
inferno13–20.069%2 Sept →
mirage13–30.1411%1 Sept →
mirage15–150.087%1 Sept →
cache0–13-0.0313%1 Sept →
mirage15–150.0515%1 Sept →
cache10–130.0211%30 Aug →
mirage13–4-0.014%30 Aug →
dust211–13-0.0318%30 Aug →
mirage13–40.1115%30 Aug →
mirage9–130.027%30 Aug →
anubis10–13-0.0312%29 Aug →
anubis10–130.0913%29 Aug →
anubis12–12-0.066%27 Aug →
cache13–9-0.0212%27 Aug →
mirage5–13-0.043%27 Aug →
inferno6–130.0414%27 Aug →
nuke13–50.0410%27 Aug →
dust213–30.1015%27 Aug →
mirage13–70.0214%27 Aug →
inferno13–5-0.047%27 Aug →
cache12–12-0.007%27 Aug →
cache13–50.0913%26 Aug →
cache7–2-0.0110%26 Aug →
inferno13–70.0913%26 Aug →
inferno13–90.1411%26 Aug →
anubis10–130.017%26 Aug →
cache13–90.009%26 Aug →
inferno13–40.1012%25 Aug →
mirage8–13-0.088%25 Aug →
inferno13–10.0319%25 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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