Kamppu

Kamppu — CS2 Stats

76561198012056950[U:1:51791222]Steam profile ↗✓ No bans

1,637Tracked matches57%Win rate2020Tracked since
4,748Hours in CS
CSDB Rating7.1 StrongPositional Player
Premier CS Rating24,101Top 25% of 213,399 CSDB-tracked playersPink band · top ~4% of ranked players (population est.)
CSDB Leaderboard#31640 of 260004 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (44 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 24,101 → 24,101
0Faceit ELO · 2,187 → 2,187
+1Tracked matches · now 1,637
0.0ppWin rate · 56.7% → 56.7%

Rating over time

Premier CS Rating: 24,101 -2,764 29 Jun – 22 Sept · 15 days played
21,64027,521peak 27,52129 Jun22 Sept
Faceit ELO: 2,187 +0 3 Sept – 22 Sept · 2 observations
2,1872,187peak 2,1873 Sept22 Sept
27,521Peak Premier in tracked matches
2,187Highest Faceit ELO seen on CSDB
20Days played since 2026-06-29

Faceit ELO

  • At peak — 2,187
  • Next: 2,500 ELO at 2,500 — 313 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-03
  • Level 9 first seen 2026-09-03

Premier CS Rating

  • 3,420 below peak (27,521)
  • -2,764 over 90 days
  • Next: Red band at 25,000 — 899 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate52.9%46.9%49.3%above
Shot accuracy16.0%13.0%13.4%above
Kill/death ratio0.771.081.120.35 short
Match win rate46.9%46.7%48.5%1.6% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKamppuPREMIER24,101 · Pink bandPEAK ELO2,187csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim83
Positioning70
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY56–40–4Last 10056%Win rateWLWLWWLLLL

Last 10 vs previous 10: −20pp win rate · +0.05 avg rating · +3.9pp headshot accuracy · −18ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.05), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 29%
  • Avg reaction 545ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 28%
  • Avg reaction 595ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.3
Utility5.5
Positioning7.0
Opening Duels6.6
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning7.0
Utility5.5
Mechanics7.3
Opening Duels4.7
Win Impact7.2

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time599ms+5ms
first ⅓ avg 594ms → last ⅓ avg 599ms
Headshot accuracy25.2%+1.6%
first ⅓ avg 23.6% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 5–1 · rush_001, 21 Oct →
41%Best headshot accuracy · 12–3 · mirage, 29 Jun →
406msFastest reaction time · 13–8 · anubis, 5 Aug →
13–1Biggest win · ancient, 5 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–10In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 67% over 12ancientWeakest map · 47% over 17
MapGradePlayedRecordWin rateAvg rating
nukeB2311–1248%0.02
mirageB1910–953%0.01
ancientB178–947%0.01
cacheA169–756%0.02
anubisS128–467%0.02
overpassA53–260%-0.02
vertigo—22–0100%0.02
train—22–0100%-0.02
rush_001—11–0100%0.29
warden—11–0100%0.11
alpine—11–0100%0.04
dust2—10–10%-0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (47% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

225,621Lifetime kills
0.77K/D
7,258Matches
46.9%Match win rate · Top 50% of Pink band
52.9%Headshot % · Top 25% of Pink band
16.0%Shot accuracy · Top 25% of Pink band
17,791MVPs
4,748Hours (in match)
8,537Bombs planted
1,917Bombs defused

Most-used weapons

AK-4784,455
AWP23,614
SG 55310,515
P2502,615
AUG2,356

Lifetime map wins

13,486train
11,554nuke
4,165inferno
3,789vertigo
1,588dust2
1,427cbble
282office
82italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,905Matches
51%Win rate
1.06Avg K/D
80.7ADR
48%Headshot %

Clutches & streaks

40%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke14665%1.2117.8
Ancient12747%1.0716.7
Mirage10240%1.0416.3
Anubis10051%1.0315.1
Overpass8056%1.0415.8
Train6658%1.0816.1
Vertigo3152%1.0017.4
Inferno3139%0.9715.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.4%Headshot accuracy
35.1%Accuracy (enemy spotted)
38.0%Spray accuracy
83.1%Counter-strafing
9.0°Preaim
593msReaction time
39.8%T opening success
58.0%CT opening success
0.57Enemies flashed / flash
9.7%Flash assists
6.90HE damage / grenade
8.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.776% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
rush_0015–10.2915%21 Oct →
mirage19–220.0237%14 Aug →
cache13–90.0534%14 Aug →
nuke10–130.0227%14 Aug →
ancient16–14-0.0132%14 Aug →
anubis13–110.0830%14 Aug →
cache8–130.0129%8 Aug →
nuke11–130.0722%8 Aug →
mirage8–13-0.0524%8 Aug →
ancient5–130.0035%8 Aug →
cache13–60.0226%6 Aug →
cache2–13-0.0315%6 Aug →
nuke13–90.0431%6 Aug →
ancient13–9-0.0619%6 Aug →
anubis7–13-0.0234%6 Aug →
nuke13–6-0.0019%6 Aug →
ancient6–13-0.0024%6 Aug →
cache7–130.0323%5 Aug →
ancient13–1-0.0227%5 Aug →
cache13–9-0.0328%5 Aug →
anubis5–13-0.0633%5 Aug →
mirage13–40.0122%5 Aug →
anubis13–80.0027%5 Aug →
nuke13–80.0738%3 Aug →
ancient13–80.0215%3 Aug →
mirage13–11-0.0315%3 Aug →
ancient1–13-0.0626%3 Aug →
cache16–14-0.0023%3 Aug →
anubis13–20.1524%1 Aug →
nuke14–160.0125%1 Aug →
mirage13–5-0.0017%1 Aug →
nuke9–13-0.0023%1 Aug →
nuke13–50.0315%30 Jul →
ancient13–10.0522%30 Jul →
mirage7–13-0.0032%30 Jul →
anubis13–100.0222%30 Jul →
ancient13–10-0.0219%29 Jul →
cache13–90.0523%29 Jul →
mirage7–130.0933%29 Jul →
ancient13–80.0522%29 Jul →
nuke16–14-0.0128%15 Jul →
cache8–13-0.0114%15 Jul →
mirage13–60.0521%15 Jul →
cache4–130.0413%15 Jul →
ancient6–130.0634%15 Jul →
mirage11–13-0.0020%10 Jul →
nuke9–13-0.0126%10 Jul →
nuke7–130.0214%10 Jul →
cache13–20.0827%10 Jul →
anubis13–10-0.0720%10 Jul →
warden13–50.1132%8 Jul →
vertigo13–70.0132%8 Jul →
cache6–13-0.0430%8 Jul →
train13–8-0.0322%8 Jul →
cache12–12-0.0135%8 Jul →
cache13–100.0821%7 Jul →
train13–4-0.0135%7 Jul →
vertigo13–90.0323%7 Jul →
alpine13–90.0421%7 Jul →
cache13–5-0.0026%7 Jul →
cache13–20.0936%7 Jul →
nuke11–130.0226%6 Jul →
nuke13–70.1222%6 Jul →
nuke13–60.0227%6 Jul →
ancient11–130.1015%6 Jul →
mirage10–13-0.0120%6 Jul →
mirage13–100.0426%5 Jul →
nuke13–90.0616%5 Jul →
anubis13–160.0314%5 Jul →
ancient13–100.0423%5 Jul →
mirage11–130.0324%5 Jul →
overpass13–20.0525%5 Jul →
nuke13–30.0240%5 Jul →
mirage15–150.0212%5 Jul →
mirage3–13-0.0921%4 Jul →
nuke7–13-0.0223%4 Jul →
nuke11–130.0228%4 Jul →
overpass13–80.0329%4 Jul →
anubis16–140.0633%3 Jul →
mirage13–6-0.0123%3 Jul →
nuke13–80.0123%3 Jul →
ancient11–13-0.0423%3 Jul →
mirage13–30.0630%3 Jul →
nuke13–5-0.0338%3 Jul →
nuke4–13-0.0135%3 Jul →
overpass13–3-0.0613%3 Jul →
nuke11–130.0321%3 Jul →
anubis16–14-0.0131%2 Jul →
overpass9–13-0.0611%2 Jul →
nuke15–15-0.0215%2 Jul →
ancient15–150.0227%2 Jul →
anubis13–50.0723%30 Jun →
mirage13–3-0.0111%30 Jun →
ancient14–16-0.0023%30 Jun →
dust24–13-0.1123%30 Jun →
ancient10–130.0536%30 Jun →
mirage16–14-0.0111%30 Jun →
overpass5–13-0.0321%30 Jun →
anubis5–13-0.0314%29 Jun →
mirage12–30.0541%29 Jun →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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