don king

don king — CS2 Stats

76561198010181836[U:1:49916108]Steam profile ↗✓ No bans

108Tracked matches45%Win rate2023Tracked since
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating15,514Purple band · top ~26.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2025 (340 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,514 +7,823 11 Nov – 11 Nov · 19 days played
7,69116,012peak 16,01211 Nov11 Nov
16,077Peak Premier in tracked matches
36Days played since 2023-03-23

Premier CS Rating

  • 498 below peak (16,012)
  • Next: Pink band at 20,000 — 4,486 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGdon kingPREMIER15,514 · Purple bandcsdb.gg/stats

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Performance scores

Aim67
Positioning58
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY39–42–7Last 8844%Win rateWTWLWLLWLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +3.1pp headshot accuracy · −54ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 617ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 638ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 665ms

Newest first, from the last 88 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim6.7
Utility1.8
Positioning5.8
Opening Duels3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.8
Utility1.8
Mechanics7.1
Opening Duels3.1
Win Impact3.3

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time680ms−25ms
first ⅓ avg 705ms → last ⅓ avg 680ms
Headshot accuracy20.6%+3.6%
first ⅓ avg 17.0% → last ⅓ avg 20.6%

Rolling 5-match average across the last 88 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–1 · mirage, 16 Mar →
48%Best headshot accuracy · 13–4 · inferno, 2 Aug →
391msFastest reaction time · 8–13 · anubis, 29 Feb →
13–1Biggest win · mirage, 16 Mar →

Across the last 88 tracked matches.

Highlights

6Longest win streak
2–9In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 79% over 14anubisWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoC188–1044%0.00
mirageS1411–379%0.03
overpassC125–742%-0.04
nukeC125–742%-0.01
ancientC83–538%0.02
anubisD82–625%0.03
vertigoD62–433%0.04
train—31–233%-0.05
dust2—21–150%0.00
office—11–0100%0.02
agency—10–10%-0.05
grail—10–10%-0.05
dogtown—10–10%0.03
jura—10–10%-0.07

Across the last 88 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
33.8%Accuracy (enemy spotted)
38.2%Spray accuracy
81.9%Counter-strafing
9.4°Preaim
665msReaction time
46.3%T opening success
38.2%CT opening success
0.27Enemies flashed / flash
4.0%Flash assists
6.40HE damage / grenade
7.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2689 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.2359% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–60.0112%11 Nov →
overpass15–15-0.0116%9 Nov →
mirage13–7-0.0220%9 Nov →
ancient13–16-0.0419%9 Nov →
inferno13–30.0430%18 Oct →
nuke4–130.0118%18 Oct →
overpass4–13-0.0719%17 Oct →
office13–70.0233%20 Sept →
inferno5–13-0.0016%22 Aug →
train2–13-0.0120%10 Aug →
agency11–13-0.0530%10 Aug →
inferno6–13-0.0113%9 Aug →
mirage13–30.060%9 Aug →
mirage9–13-0.0322%9 Aug →
overpass10–13-0.0016%7 Aug →
inferno13–50.0013%3 Aug →
train13–9-0.0417%3 Aug →
overpass13–11-0.0714%2 Aug →
dust213–8-0.0514%2 Aug →
inferno5–13-0.0233%2 Aug →
inferno2–13-0.0718%2 Aug →
grail2–13-0.0525%2 Aug →
nuke10–13-0.0336%2 Aug →
inferno13–4-0.0148%2 Aug →
dogtown7–90.0335%2 Aug →
ancient10–13-0.0119%2 Aug →
overpass13–9-0.0318%30 Jul →
jura4–13-0.0711%30 Jul →
mirage13–6-0.0512%27 Jul →
overpass7–13-0.0223%27 Jul →
anubis13–60.0314%27 Apr →
dust210–130.0514%27 Apr →
nuke13–90.0117%27 Apr →
vertigo15–150.0122%20 Apr →
anubis11–13-0.0117%20 Apr →
inferno10–13-0.0317%20 Apr →
ancient13–80.0423%20 Apr →
inferno13–16-0.0311%20 Apr →
ancient13–30.1011%13 Apr →
nuke13–40.0415%13 Apr →
nuke13–50.0332%13 Apr →
anubis8–130.0115%13 Apr →
anubis9–130.059%7 Apr →
inferno15–150.0415%7 Apr →
ancient6–13-0.0115%7 Apr →
mirage13–20.1015%7 Apr →
nuke13–8-0.0117%29 Mar →
overpass13–50.1815%29 Mar →
mirage13–8-0.027%29 Mar →
nuke13–110.0827%23 Mar →
inferno9–30.1127%23 Mar →
overpass6–9-0.0626%23 Mar →
vertigo7–9-0.0123%23 Mar →
nuke8–8-0.0721%23 Mar →
mirage13–20.0017%16 Mar →
mirage13–10.2416%16 Mar →
ancient10–130.0517%16 Mar →
nuke4–9-0.0224%16 Mar →
inferno13–80.0832%15 Mar →
overpass12–12-0.0515%8 Mar →
anubis11–130.0414%8 Mar →
mirage13–40.0528%8 Mar →
anubis8–13-0.0612%29 Feb →
ancient10–13-0.0222%29 Feb →
inferno11–13-0.0416%28 Feb →
anubis15–150.0713%24 Feb →
ancient13–30.0411%23 Feb →
overpass2–9-0.2413%23 Feb →
vertigo6–130.0612%22 Feb →
vertigo11–130.1116%16 Feb →
overpass9–4-0.0032%16 Feb →
inferno13–80.0227%15 Feb →
inferno14–160.0323%10 Feb →
vertigo13–90.0213%10 Feb →
mirage13–100.0119%8 Feb →
overpass13–3-0.0613%8 Feb →
mirage14–16-0.0114%17 Nov →
vertigo13–100.0519%17 Nov →
nuke2–9-0.0820%11 Nov →
inferno13–100.0128%11 Nov →
mirage8–130.0313%11 Nov →
anubis13–100.1117%11 Nov →
inferno13–40.0923%10 Nov →
nuke2–13-0.0525%10 Nov →
inferno10–16-0.1112%9 Sept →
train6–9-0.095%9 Sept →
nuke8–8-0.070%9 Sept →
mirage9–50.0219%23 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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