sheenmachine

sheenmachine — CS2 Stats

US76561197963514351[U:1:3248623]Steam profile ↗✓ No bans

685Tracked matches57%Win rate2020Tracked since
2,826Hours in CS
CSDB Rating6.1 SolidPositional Player
Premier CS Rating17,818Purple band · top ~17.2% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2025 (342 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,818 -1,970 19 May – 9 Nov · 21 days played
15,92720,612peak 20,61219 May9 Nov
20,843Peak Premier in tracked matches
28Days played since 2025-05-19

Premier CS Rating

  • 2,794 below peak (20,612)
  • Next: Pink band at 20,000 — 2,182 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,654), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate53.3%48.2%50.9%above
Shot accuracy15.6%13.2%13.7%above
Kill/death ratio0.871.071.090.21 short
Match win rate39.5%46.9%48.4%8.9% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsheenmachineFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER17,818 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning61
Utility38

0–100 skill scores via Leetify.

Recent form

COLD46–49–5Last 10046%Win rateTWLLLWTLLW

Last 10 vs previous 10: −50pp win rate · −0.01 avg rating · −8.3pp headshot accuracy · +27ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 28%
  • Avg reaction 731ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 30%
  • Avg reaction 687ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 34%
  • Avg reaction 674ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim6.7
Utility3.8
Positioning6.1
Opening Duels4.8
Clutch0.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 682ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning6.1
Utility3.8
Mechanics7.8
Opening Duels4.0
Win Impact7.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time680ms+30ms
first ⅓ avg 650ms → last ⅓ avg 680ms
Headshot accuracy35.2%+2.7%
first ⅓ avg 32.5% → last ⅓ avg 35.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · grail, 28 May →
65%Best headshot accuracy · 4–13 · nuke, 18 Oct →
453msFastest reaction time · 4–13 · inferno, 14 Jun →
13–3Biggest win · inferno, 18 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–13In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 71% over 14ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC2310–1343%-0.01
dust2C218–1338%-0.01
infernoS1410–471%0.01
nukeB126–650%0.02
anubisD93–633%-0.02
ancientD82–625%-0.00
trainC73–443%0.01
overpass—42–250%0.03
vertigo—11–0100%0.07
grail—11–0100%0.13

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

197,840Lifetime kills
0.87K/D
8,324Matches
39.5%Match win rate
53.3%Headshot % · Top 50% of Level 9 players
15.6%Shot accuracy · Top 50% of Level 9 players
16,327MVPs
2,826Hours (in match)
5,127Bombs planted
1,930Bombs defused

Most-used weapons

AK-4765,743
AWP26,833
P2505,801
FAMAS2,798
SSG 082,409

Lifetime map wins

10,097inferno
9,370dust2
3,872nuke
2,967train
1,755office
1,629cbble
1,270vertigo
725assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

502Matches
50%Win rate
1.08Avg K/D
82.9ADR
50%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno367%1.3720.0
Vertigo1100%1.5711.0
Ancient10%1.0012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

34.5%Headshot accuracy
28.7%Accuracy (enemy spotted)
26.8%Spray accuracy
85.2%Counter-strafing
10.6°Preaim
682msReaction time
38.7%T opening success
53.4%CT opening success
0.80Enemies flashed / flash
9.0%Flash assists
9.35HE damage / grenade
16.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.7274% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass15–150.0824%9 Nov →
mirage13–70.0235%9 Nov →
ancient13–160.0330%9 Nov →
mirage7–13-0.0222%8 Nov →
nuke7–130.0427%8 Nov →
nuke13–60.0625%25 Oct →
train15–150.0133%25 Oct →
dust27–130.0245%25 Oct →
train8–13-0.0632%19 Oct →
inferno13–9-0.0328%19 Oct →
mirage11–130.0126%19 Oct →
nuke13–10-0.0238%19 Oct →
inferno13–10-0.0540%19 Oct →
ancient13–90.0741%18 Oct →
inferno13–30.0932%18 Oct →
nuke4–130.0665%18 Oct →
mirage13–50.0121%16 Oct →
dust213–50.0643%16 Oct →
overpass13–80.0239%12 Oct →
mirage13–60.0438%12 Oct →
nuke13–160.0534%12 Oct →
inferno13–5-0.0131%3 Aug →
inferno13–8-0.0261%1 Aug →
dust213–11-0.0437%1 Aug →
dust211–13-0.0122%1 Aug →
ancient4–13-0.1030%1 Aug →
overpass13–50.0430%18 Jul →
inferno4–13-0.0636%18 Jul →
overpass10–13-0.0232%18 Jul →
dust213–7-0.0746%18 Jul →
dust213–7-0.0133%13 Jul →
inferno13–60.0749%13 Jul →
mirage8–13-0.0234%13 Jul →
mirage10–13-0.0044%13 Jul →
mirage13–110.0136%13 Jul →
ancient10–13-0.0124%13 Jul →
inferno13–110.0929%13 Jul →
anubis11–13-0.0528%13 Jul →
mirage13–10-0.0131%13 Jul →
nuke13–70.0320%13 Jul →
dust211–130.0034%13 Jul →
anubis6–13-0.0029%13 Jul →
anubis13–10-0.0517%8 Jul →
nuke14–160.0036%8 Jul →
mirage13–5-0.0433%5 Jul →
ancient13–60.0036%2 Jul →
ancient9–13-0.0129%30 Jun →
mirage9–13-0.0722%27 Jun →
nuke13–100.0224%27 Jun →
anubis11–130.0529%25 Jun →
dust211–13-0.0119%25 Jun →
dust25–13-0.0736%18 Jun →
anubis10–13-0.0336%18 Jun →
mirage9–13-0.0324%18 Jun →
dust215–15-0.0525%17 Jun →
inferno13–40.0732%17 Jun →
train8–13-0.0833%17 Jun →
vertigo13–40.0727%14 Jun →
inferno4–13-0.0218%14 Jun →
mirage13–4-0.0143%14 Jun →
train13–100.1229%14 Jun →
dust213–40.0544%14 Jun →
anubis14–16-0.0335%6 Jun →
dust210–13-0.0132%6 Jun →
nuke15–15-0.0635%6 Jun →
dust28–13-0.0135%5 Jun →
inferno16–130.0429%5 Jun →
ancient7–13-0.0343%5 Jun →
mirage10–130.0843%1 Jun →
anubis13–6-0.0256%1 Jun →
dust213–16-0.0131%1 Jun →
mirage11–13-0.0131%31 May →
train12–16-0.0346%31 May →
nuke2–00.000%31 May →
dust211–13-0.0028%31 May →
inferno11–130.0133%31 May →
ancient7–130.0427%31 May →
mirage13–80.0236%31 May →
mirage8–13-0.0322%31 May →
nuke11–13-0.0137%29 May →
anubis15–150.0137%29 May →
mirage13–110.0134%29 May →
dust213–40.0319%29 May →
dust213–11-0.0329%29 May →
mirage1–13-0.0850%29 May →
train13–9-0.0320%29 May →
mirage14–160.0041%29 May →
dust29–13-0.0224%29 May →
train13–90.1357%28 May →
grail13–40.1327%28 May →
mirage7–130.0124%27 May →
inferno5–13-0.0022%27 May →
anubis13–7-0.0329%27 May →
dust23–13-0.0029%27 May →
dust23–13-0.0429%27 May →
inferno13–60.0236%27 May →
mirage13–8-0.0242%27 May →
nuke13–30.0529%27 May →
mirage8–13-0.0235%19 May →
dust27–10.0425%19 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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