munchiemike

munchiemike — CS2 Stats

76561197980347696[U:1:20081968]Steam profile ↗✓ No bans

1,008Tracked matches46%Win rate2023Tracked since
CSDB Rating4.5 DevelopingSupport
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 13,582 +2,151 30 Jul – 27 Dec · 40 days played
11,43115,562peak 15,56230 Jul27 Dec
15,562Peak Premier in tracked matches
42Days played since 2025-07-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim43
Positioning40
Utility54

0–100 skill scores via Leetify.

Recent form

COLD52–43–5Last 10052%Win rateWLLWLWLLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +2.2pp headshot accuracy · −23ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 682ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 669ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 681ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim4.3
Utility5.4
Positioning4.0
Opening Duels0.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 699ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning4.0
Utility5.4
Mechanics7.6
Opening Duels0.7
Win Impact3.8

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time696ms−20ms
first ⅓ avg 716ms → last ⅓ avg 696ms
Headshot accuracy14.6%+0.4%
first ⅓ avg 14.2% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · ancient, 19 Oct →
31%Best headshot accuracy · 4–13 · inferno, 26 Nov →
531msFastest reaction time · 9–13 · overpass, 15 Nov →
13–2Biggest win · ancient, 3 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–3In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 71% over 17nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA2715–1256%-0.00
ancientS1712–571%-0.00
infernoC176–1135%-0.03
overpassS1712–571%-0.00
nukeD123–925%-0.02
dust2B63–350%-0.03
train—20–20%-0.02
office—11–0100%-0.05
grail—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
32.4%Accuracy (enemy spotted)
32.1%Spray accuracy
84.3%Counter-strafing
12.0°Preaim
699msReaction time
24.5%T opening success
35.4%CT opening success
0.67Enemies flashed / flash
6.0%Flash assists
10.17HE damage / grenade
7.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0053° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2505% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0111%11 Jul →
ancient9–13-0.0313%11 Jul →
mirage8–13-0.0513%27 Dec →
ancient13–7-0.057%27 Dec →
inferno4–13-0.0131%26 Nov →
ancient13–90.0221%22 Nov →
mirage1–13-0.0921%22 Nov →
inferno5–13-0.0821%20 Nov →
dust29–13-0.038%19 Nov →
inferno4–13-0.0410%18 Nov →
overpass9–13-0.0610%15 Nov →
mirage13–5-0.0123%11 Nov →
train15–15-0.0213%11 Nov →
nuke13–110.0322%11 Nov →
ancient13–70.0112%11 Nov →
overpass4–0-0.100%11 Nov →
overpass15–15-0.0510%9 Nov →
mirage13–7-0.0113%9 Nov →
ancient13–16-0.0815%9 Nov →
mirage13–70.0515%8 Nov →
mirage7–13-0.0613%8 Nov →
nuke7–13-0.0310%8 Nov →
overpass13–10-0.014%8 Nov →
ancient13–80.0213%8 Nov →
mirage4–13-0.0830%8 Nov →
overpass2–130.000%8 Nov →
overpass13–100.0618%6 Nov →
mirage13–60.0620%5 Nov →
ancient5–13-0.0110%3 Nov →
nuke9–13-0.0417%1 Nov →
inferno2–13-0.0620%1 Nov →
overpass13–80.0321%1 Nov →
mirage13–90.0118%1 Nov →
mirage9–13-0.0414%30 Oct →
nuke10–13-0.0415%30 Oct →
overpass13–100.0314%28 Oct →
mirage13–8-0.0518%28 Oct →
ancient11–130.0212%27 Oct →
ancient13–9-0.008%27 Oct →
inferno13–8-0.0712%27 Oct →
mirage13–40.0819%26 Oct →
overpass13–8-0.056%26 Oct →
nuke13–60.039%25 Oct →
train15–15-0.0217%25 Oct →
dust27–13-0.0713%25 Oct →
ancient13–40.0610%24 Oct →
inferno6–13-0.0819%24 Oct →
dust25–13-0.0913%24 Oct →
dust213–5-0.060%23 Oct →
nuke13–160.038%22 Oct →
inferno7–13-0.025%21 Oct →
overpass13–60.0424%20 Oct →
mirage7–13-0.0024%19 Oct →
ancient13–60.1320%19 Oct →
overpass13–70.0411%19 Oct →
ancient13–9-0.0024%18 Oct →
ancient13–9-0.0415%18 Oct →
inferno13–30.0624%18 Oct →
nuke4–13-0.0622%18 Oct →
mirage6–130.0222%17 Oct →
overpass15–15-0.039%14 Oct →
overpass13–8-0.0117%12 Oct →
mirage13–6-0.0416%12 Oct →
nuke13–16-0.0911%12 Oct →
office13–7-0.0514%20 Sept →
inferno5–13-0.1018%22 Aug →
ancient13–9-0.0025%11 Aug →
mirage13–30.0012%11 Aug →
mirage13–9-0.0218%10 Aug →
mirage13–100.008%9 Aug →
mirage13–60.019%8 Aug →
mirage13–110.0614%4 Aug →
mirage2–13-0.047%4 Aug →
inferno4–13-0.0422%4 Aug →
mirage15–150.0514%4 Aug →
mirage11–13-0.0018%3 Aug →
ancient13–2-0.0412%3 Aug →
inferno5–13-0.0711%3 Aug →
nuke11–13-0.0210%2 Aug →
inferno13–110.0217%2 Aug →
dust213–80.0317%2 Aug →
nuke0–6-0.0511%2 Aug →
inferno5–13-0.0412%2 Aug →
inferno2–13-0.050%2 Aug →
grail2–13-0.0512%2 Aug →
nuke10–13-0.009%2 Aug →
inferno13–40.076%2 Aug →
ancient10–13-0.0321%2 Aug →
inferno16–13-0.0215%2 Aug →
nuke13–60.0219%1 Aug →
overpass16–120.0211%1 Aug →
dust213–100.0219%1 Aug →
mirage13–100.0527%1 Aug →
overpass13–70.0725%1 Aug →
mirage7–13-0.069%31 Jul →
mirage9–130.0622%31 Jul →
ancient13–11-0.0121%31 Jul →
overpass13–70.0416%31 Jul →
overpass8–13-0.0816%31 Jul →
inferno13–7-0.028%30 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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