[fll.fi] Oiskipoiski

[fll.fi] Oiskipoiski — CS2 Stats

FI76561198009249600[U:1:48983872]Steam profile ↗✓ No bans

80Tracked matches50%Win rate2021Tracked since
501Hours in CS
CSDB Rating3.4 LearningSupport
Premier CS Rating11,834Blue band · top ~45.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Apr 2024 (923 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,834 +4,132 22 Mar – 11 Apr · 9 days played
7,70211,939peak 11,93922 Mar11 Apr
11,998Peak Premier in tracked matches
13Days played since 2021-01-15

Premier CS Rating

  • 105 below peak (11,939)
  • Next: Purple band at 15,000 — 3,166 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate28.5%42.0%44.3%15.8% short
Shot accuracy17.3%9.6%11.9%above
Kill/death ratio0.910.981.030.12 short
Match win rate42.9%43.8%45.2%2.3% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG[fll.fi] OiskipoiskiPREMIER11,834 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim31
Positioning31
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY37–30–2Last 6954%Win rateLTWWLLLWWL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +0.6pp headshot accuracy · +48ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 633ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 9%
  • Avg reaction 619ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 9%
  • Avg reaction 595ms

Newest first, from the last 69 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim3.1
Utility5.0
Positioning3.1
Opening Duels0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 32% on CT to 11% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.1
Positioning3.1
Utility5.0
Mechanics5.1
Opening Duels0.2
Win Impact5.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.02
first ⅓ avg -0.03 → last ⅓ avg -0.06
Reaction time608ms−11ms
first ⅓ avg 619ms → last ⅓ avg 608ms
Headshot accuracy9.8%+0.6%
first ⅓ avg 9.1% → last ⅓ avg 9.8%

Rolling 5-match average across the last 69 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 14–16 · ancient, 22 Mar →
33%Best headshot accuracy · 8–13 · mirage, 21 Mar →
344msFastest reaction time · 1–13 · vertigo, 28 Mar →
13–0Biggest win · mirage, 20 Mar →

Across the last 69 tracked matches.

Highlights

8Longest win streak
5–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

vertigoBest map · 83% over 6mirageWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
overpassA1911–858%-0.05
infernoA117–464%-0.04
nukeB105–550%-0.05
mirageD91–811%-0.04
anubisA85–363%-0.06
vertigoS65–183%-0.02
ancient—41–325%-0.01
dust2—11–0100%-0.03
office—11–0100%-0.03

Across the last 69 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (11% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,011Lifetime kills
0.91K/D
1,369Matches
42.9%Match win rate
28.5%Headshot %
17.3%Shot accuracy · Top 10% of Blue band
2,267MVPs
501Hours (in match)
1,669Bombs planted
206Bombs defused

Most-used weapons

Lifetime map wins

2,674dust2
1,348inferno
1,248nuke
727cbble
170train
154vertigo
107militia
95office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

21Matches
48%Win rate
0.76Avg K/D
—ADR
28%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Vertigo450%0.8213.5
Nuke20%0.7212.0
Inferno10%0.6911.0
Anubis1100%0.9211.0
Overpass1100%0.507.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.1%Headshot accuracy
26.5%Accuracy (enemy spotted)
36.4%Spray accuracy
73.1%Counter-strafing
11.1°Preaim
646msReaction time
11.4%T opening success
31.9%CT opening success
0.42Enemies flashed / flash
2.4%Flash assists
7.71HE damage / grenade
3.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1353% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4182 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 11.4077% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass5–13-0.105%11 Apr →
nuke15–15-0.0214%9 Apr →
vertigo16–120.0416%9 Apr →
overpass13–90.001%9 Apr →
inferno9–13-0.0310%9 Apr →
overpass13–16-0.1113%29 Mar →
mirage5–13-0.078%29 Mar →
nuke13–10-0.0510%29 Mar →
overpass13–4-0.0410%29 Mar →
overpass2–13-0.096%29 Mar →
nuke13–10-0.023%28 Mar →
vertigo1–13-0.1414%28 Mar →
anubis9–13-0.068%28 Mar →
anubis13–6-0.044%28 Mar →
overpass13–11-0.0611%28 Mar →
nuke1–13-0.124%28 Mar →
mirage7–13-0.099%28 Mar →
overpass13–8-0.049%27 Mar →
anubis11–13-0.085%27 Mar →
vertigo13–9-0.0920%27 Mar →
nuke13–7-0.1011%27 Mar →
vertigo9–50.057%27 Mar →
nuke9–13-0.0325%27 Mar →
ancient3–13-0.0715%26 Mar →
inferno11–13-0.0710%26 Mar →
overpass15–15-0.0810%26 Mar →
nuke13–8-0.1011%26 Mar →
mirage8–13-0.029%25 Mar →
ancient13–11-0.029%25 Mar →
vertigo13–7-0.0110%25 Mar →
anubis13–1-0.025%25 Mar →
inferno13–10-0.1313%25 Mar →
anubis13–100.012%25 Mar →
nuke7–130.0422%24 Mar →
overpass7–13-0.126%24 Mar →
ancient9–13-0.0415%24 Mar →
anubis13–11-0.0214%24 Mar →
overpass13–5-0.0514%22 Mar →
overpass13–1-0.022%22 Mar →
overpass13–2-0.088%22 Mar →
nuke16–12-0.034%22 Mar →
overpass13–50.0611%22 Mar →
anubis10–3-0.1114%22 Mar →
vertigo13–11-0.0113%22 Mar →
mirage8–13-0.0217%22 Mar →
ancient14–160.0712%22 Mar →
mirage4–13-0.059%22 Mar →
overpass10–13-0.026%22 Mar →
inferno2–11-0.054%22 Mar →
anubis1–13-0.127%22 Mar →
overpass13–6-0.0612%22 Mar →
overpass13–5-0.0310%21 Mar →
inferno10–130.0310%21 Mar →
mirage8–13-0.0733%21 Mar →
inferno13–6-0.010%21 Mar →
inferno8–3-0.0917%21 Mar →
overpass9–130.005%21 Mar →
nuke8–13-0.089%21 Mar →
mirage7–13-0.067%21 Mar →
dust213–8-0.039%20 Mar →
office9–0-0.037%20 Mar →
mirage13–00.016%20 Mar →
inferno13–9-0.079%20 Mar →
inferno2–2-0.040%20 Mar →
inferno13–90.0319%19 Mar →
overpass13–10-0.0312%19 Mar →
inferno13–20.029%19 Mar →
overpass8–13-0.020%19 Mar →
mirage11–160.0013%15 Jan →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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