BP225

BP225 — CS2 Stats

76561198008144692[U:1:47878964]Steam profile ↗✓ No bans

1,156Tracked matches36%Win rate2020Tracked since
1,634Hours in CS
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating4,880Grey band · top ~79.3% of ranked players (population est.)
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 4,880 → 4,880
+4Tracked matches · now 1,156
−7.2ppWin rate · 42.9% → 35.7%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 20 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 4,880 +1,333 20 Jun17 Sept · 34 days played
3,2345,777peak 5,77720 Jun17 Sept
6,148Peak Premier in tracked matches
42Days played since 2026-06-20

Premier CS Rating

  • 897 below peak (5,777)
  • -491 over 30 days · declining
  • +1,333 over 90 days
  • Next: Light Blue band at 5,000 120 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches8
Win rate38%
K/D0.93
Headshot %33%

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,191), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate35.8%38.1%39.9%4.2% short
Shot accuracy15.3%3.9%6.8%above
Kill/death ratio0.920.830.92meets
Match win rate38.4%40.1%42.2%3.9% short

This profile matches the typical Light Blue band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBP225PREMIER4,880 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning48
Utility14

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateLLWLWWLLWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −4.9pp headshot accuracy · −44ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 588ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 578ms

Last 20

  • 6131 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim7.2
Utility1.4
Positioning4.8
Opening Duels4.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 58% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.8
Utility1.4
Mechanics7.1
Opening Duels4.4
Win Impact0.2

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time596ms−45ms
first ⅓ avg 641ms → last ⅓ avg 596ms
Headshot accuracy16.7%−0.6%
first ⅓ avg 17.3% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–2 · dust2, 13 Aug
50%Best headshot accuracy · 9–13 · cache, 6 Aug
367msFastest reaction time · 1–9 · inferno, 2 Sept
13–1Biggest win · nuke, 13 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
68In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 67% over 12infernoWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
nukeC2191243%-0.00
cacheA1811761%0.01
ancientB168850%0.01
anubisD1331023%0.01
infernoD1221017%-0.03
mirageS128467%0.01
dust2A53260%-0.01
overpass3030%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,206Lifetime kills
0.92K/D · Top 50% of Grey band
4,320Matches
38.4%Match win rate
35.8%Headshot %
15.3%Shot accuracy · Top 10% of Grey band
8,523MVPs
1,634Hours (in match)
4,078Bombs planted
752Bombs defused

Most-used weapons

AK-4715,860
AWP12,322
P903,108
XM10142,150
FAMAS1,422
P2501,402

Lifetime map wins

9,668dust2
4,337inferno
2,874nuke
1,645vertigo
1,176train
977cbble
325office
135aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

82Matches
45%Win rate
0.95Avg K/D
ADR
32%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
35.5%Accuracy (enemy spotted)
35.5%Spray accuracy
81.8%Counter-strafing
8.5°Preaim
599msReaction time
37.2%T opening success
57.7%CT opening success
0.26Enemies flashed / flash
4.6%Flash assists
5.24HE damage / grenade
0.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2606 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1727% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0213%13 Sept
inferno10–13-0.0112%13 Sept
ancient13–4-0.038%13 Sept
nuke6–13-0.0510%13 Sept
cache13–60.0616%11 Sept
anubis13–30.1114%10 Sept
anubis6–13-0.016%10 Sept
cache10–13-0.0413%9 Sept
mirage13–100.1231%9 Sept
ancient7–13-0.0617%8 Sept
inferno8–13-0.108%4 Sept
ancient11–130.0313%3 Sept
mirage4–13-0.0833%3 Sept
anubis6–13-0.046%3 Sept
overpass3–90.0318%2 Sept
inferno1–9-0.1523%2 Sept
nuke8–80.0632%2 Sept
nuke11–130.0518%2 Sept
mirage13–110.0119%2 Sept
cache13–30.1316%1 Sept
nuke5–13-0.0321%1 Sept
inferno8–13-0.0313%30 Aug
nuke6–13-0.0513%30 Aug
nuke13–90.0317%30 Aug
inferno15–15-0.0016%29 Aug
mirage4–13-0.0613%29 Aug
nuke6–9-0.059%29 Aug
cache16–14-0.0118%28 Aug
anubis11–13-0.0131%25 Aug
ancient13–50.0327%25 Aug
inferno7–130.0414%21 Aug
mirage13–7-0.0315%19 Aug
nuke15–15-0.0316%18 Aug
anubis3–13-0.0118%17 Aug
nuke13–10.0043%13 Aug
mirage13–100.0510%13 Aug
nuke13–160.0333%13 Aug
dust213–20.1719%13 Aug
ancient9–130.0111%13 Aug
cache13–40.0410%11 Aug
mirage13–60.1011%11 Aug
anubis8–130.0213%11 Aug
nuke3–13-0.0213%11 Aug
inferno13–80.0812%11 Aug
ancient13–60.0620%11 Aug
nuke16–130.0211%10 Aug
dust213–10-0.0126%10 Aug
cache16–130.0119%10 Aug
cache13–7-0.028%9 Aug
mirage8–13-0.016%9 Aug
anubis14–160.0015%6 Aug
cache9–13-0.0550%6 Aug
dust213–5-0.0018%6 Aug
ancient5–130.0028%6 Aug
nuke13–160.0113%3 Aug
anubis10–13-0.0118%2 Aug
ancient13–100.0019%2 Aug
nuke13–70.0321%2 Aug
mirage7–13-0.0414%31 Jul
inferno16–13-0.0110%31 Jul
ancient16–130.0918%30 Jul
cache13–11-0.0618%30 Jul
cache10–13-0.0710%29 Jul
inferno15–150.0317%29 Jul
nuke13–7-0.0311%29 Jul
cache13–80.077%28 Jul
mirage13–11-0.0111%28 Jul
dust21–13-0.1215%28 Jul
cache11–13-0.0417%28 Jul
nuke9–50.0550%27 Jul
nuke10–13-0.0316%25 Jul
inferno12–16-0.0514%25 Jul
cache13–90.0721%23 Jul
anubis13–110.0827%23 Jul
nuke13–5-0.0117%22 Jul
ancient4–130.0418%22 Jul
mirage13–20.0417%22 Jul
inferno2–13-0.1015%18 Jul
cache7–13-0.0123%18 Jul
nuke13–7-0.0314%18 Jul
anubis7–13-0.066%17 Jul
ancient13–3-0.000%17 Jul
cache13–10.0518%17 Jul
nuke13–100.0214%17 Jul
cache10–130.0013%14 Jul
ancient14–16-0.0319%14 Jul
anubis8–130.0523%14 Jul
ancient13–7-0.0217%13 Jul
inferno11–13-0.096%10 Jul
cache7–13-0.0113%9 Jul
nuke1–13-0.0810%9 Jul
cache13–90.0214%9 Jul
mirage13–100.0026%27 Jun
ancient13–11-0.0014%27 Jun
overpass11–13-0.0124%27 Jun
anubis13–40.0625%24 Jun
ancient8–13-0.0219%21 Jun
overpass6–13-0.0319%21 Jun
anubis10–13-0.069%21 Jun
dust26–13-0.0719%20 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →