eedles

eedles — CS2 Stats

US76561198071713933[U:1:111448205]Steam profile ↗✓ No bans

1,033Tracked matches48%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating12,329Blue band · top ~42.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 42 days played since 15 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 12,329 +1,945 18 Jul13 Sept · 40 days played
10,38414,285peak 14,28518 Jul13 Sept
14,893Peak Premier in tracked matches
42Days played since 2026-07-15

Premier CS Rating

  • 1,956 below peak (14,285)
  • -158 over 30 days · steady
  • Next: Purple band at 15,000 2,671 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGeedlesPREMIER12,329 · Blue bandcsdb.gg/stats

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Performance scores

Aim55
Positioning54
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY49465Last 10049%Win rateLWLWWWWLLW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +6.2pp headshot accuracy · +24ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 622ms

Last 10

  • 64 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 624ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim5.5
Utility3.4
Positioning5.4
Opening Duels3.1

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.4
Utility3.4
Mechanics7.0
Opening Duels3.0
Win Impact4.4

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time617ms−34ms
first ⅓ avg 651ms → last ⅓ avg 617ms
Headshot accuracy17.9%+2.6%
first ⅓ avg 15.3% → last ⅓ avg 17.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 7–13 · ancient, 8 Sept
37%Best headshot accuracy · 10–13 · ancient, 13 Sept
484msFastest reaction time · 9–13 · ancient, 13 Aug
13–1Biggest win · ancient, 26 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
58In matches decided by ≤2 rounds
17Overtime games

Map breakdown

mirageBest map · 63% over 8infernoWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
nukeA2314961%-0.01
cacheB1991047%-0.02
ancientB168850%-0.01
anubisA169756%-0.01
infernoD111109%-0.03
mirageA85363%-0.01
dust2C73443%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (9% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
30.4%Accuracy (enemy spotted)
31.6%Spray accuracy
81.4%Counter-strafing
10.6°Preaim
612msReaction time
34.0%T opening success
50.2%CT opening success
0.38Enemies flashed / flash
2.7%Flash assists
8.83HE damage / grenade
5.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3771 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.9748% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0037%13 Sept
cache16–12-0.0515%12 Sept
ancient4–13-0.0419%11 Sept
anubis13–5-0.0226%11 Sept
mirage13–5-0.0317%11 Sept
cache13–60.0818%11 Sept
anubis13–30.0024%10 Sept
cache10–13-0.0619%9 Sept
ancient7–130.0830%8 Sept
nuke13–40.0114%7 Sept
anubis9–13-0.0421%6 Sept
cache10–13-0.0222%5 Sept
nuke13–5-0.0113%4 Sept
nuke11–13-0.0514%2 Sept
ancient11–13-0.0227%1 Sept
nuke13–9-0.0311%31 Aug
inferno8–13-0.0314%30 Aug
nuke6–13-0.0010%30 Aug
nuke13–9-0.0115%30 Aug
inferno15–150.0210%29 Aug
mirage4–130.019%29 Aug
cache16–14-0.0125%28 Aug
nuke10–13-0.0310%16 Aug
anubis13–9-0.0214%14 Aug
ancient13–9-0.0820%14 Aug
mirage13–10-0.048%13 Aug
nuke13–160.0310%13 Aug
dust213–20.0620%13 Aug
ancient9–13-0.0125%13 Aug
dust24–13-0.0017%11 Aug
nuke7–13-0.0728%9 Aug
ancient15–15-0.0412%9 Aug
dust25–13-0.0717%8 Aug
inferno10–13-0.0822%8 Aug
nuke13–100.0121%7 Aug
anubis11–13-0.0321%6 Aug
anubis14–16-0.0213%6 Aug
nuke6–13-0.018%6 Aug
anubis13–60.0211%6 Aug
cache9–13-0.0723%6 Aug
dust213–5-0.0416%6 Aug
nuke14–16-0.049%5 Aug
cache15–150.0111%5 Aug
ancient13–110.0218%4 Aug
cache13–10-0.0216%4 Aug
anubis13–6-0.0010%4 Aug
ancient7–13-0.0813%4 Aug
inferno5–130.0417%4 Aug
cache7–13-0.0612%3 Aug
inferno7–13-0.1014%2 Aug
anubis10–130.0113%2 Aug
ancient13–100.0120%2 Aug
nuke13–7-0.0218%2 Aug
mirage7–13-0.0117%31 Jul
inferno16–13-0.0013%31 Jul
anubis13–60.0218%31 Jul
anubis2–13-0.0721%31 Jul
nuke8–130.0633%31 Jul
cache12–16-0.0414%31 Jul
cache13–11-0.0428%31 Jul
anubis13–7-0.0519%31 Jul
anubis13–10-0.0314%30 Jul
cache13–50.030%30 Jul
ancient13–10-0.0621%30 Jul
ancient16–13-0.047%30 Jul
cache13–110.0415%30 Jul
inferno15–15-0.0417%29 Jul
nuke13–70.037%29 Jul
mirage10–13-0.0720%29 Jul
nuke13–50.0220%29 Jul
dust21–13-0.0722%28 Jul
cache11–130.019%28 Jul
inferno15–15-0.0314%26 Jul
ancient13–10.039%26 Jul
mirage13–90.0213%26 Jul
cache11–13-0.036%26 Jul
inferno12–16-0.0414%25 Jul
cache12–16-0.0022%24 Jul
cache13–9-0.066%23 Jul
anubis13–110.0614%23 Jul
nuke13–50.0211%22 Jul
ancient4–13-0.075%22 Jul
mirage13–20.0723%22 Jul
nuke13–70.0515%21 Jul
mirage16–13-0.0423%21 Jul
anubis11–130.0714%21 Jul
ancient13–40.038%20 Jul
inferno2–13-0.0419%18 Jul
cache7–13-0.074%18 Jul
nuke13–70.0330%18 Jul
dust213–10-0.0130%18 Jul
nuke16–13-0.029%18 Jul
dust28–13-0.0121%18 Jul
anubis5–13-0.0311%18 Jul
ancient13–30.0322%17 Jul
cache13–1-0.0122%17 Jul
nuke13–100.0313%17 Jul
nuke2–9-0.2913%15 Jul
nuke9–6-0.0015%15 Jul
inferno8–13-0.0321%15 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →