4k^Delta

4k^Delta — CS2 Stats

NO76561198005679449[U:1:45413721]Steam profile ↗✓ No bans

2,865Tracked matches47%Win rate2020Tracked since
12,190Hours in CS
CSDB Rating7.4 StrongPositional Player
Premier CS Rating26,598Top 5% of 211,494 CSDB-tracked playersRed band · top ~2.2% of ranked players (population est.)
CSDB Leaderboard#8843 of 258536 tracked
FaceitLevel 10 · 2,621 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+307Premier CS Rating · 26,291 → 26,598

Rating over time

Premier CS Rating: 26,598 +114 28 Aug – 29 Oct · 28 days played
26,15228,501peak 28,50128 Aug29 Oct
Faceit ELO: 2,621 +0 28 Aug – 24 Sept · 7 observations
2,6212,621peak 2,62128 Aug24 Sept
28,501Peak Premier in tracked matches
2,621Highest Faceit ELO seen on CSDB
37Days played since 2026-08-28

Faceit ELO

  • At peak — 2,621
  • 0 over 30 days · steady
  • Next: 3,000 ELO at 3,000 — 379 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-08-28
  • Level 10 first seen 2026-08-28

Premier CS Rating

  • 1,903 below peak (28,501)
  • +333 over 30 days · steady
  • Next: Gold band at 30,000 — 3,402 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches18741+146
Win rate36%34%+2pp
K/D1.201.01+0.19
Headshot %55%59%−4pp

Measured 24 Sep 2026 → 29 Oct 2026; previous 31 Aug 2026 → 24 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate56.1%50.9%
Shot accuracy17.4%13.7%
Kill/death ratio1.131.09
Match win rate51.2%48.4%

Share this profile

CSDB.GG4k^DeltaFACEITLevel 10 · 2,621 ELOSTANDINGTop 12.4% of rankedPREMIER26,598 · Red band30 DAYS0 ELOPEAK ELO2,621csdb.gg/stats

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Performance scores

Aim92
Positioning68
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateWLLLWLWLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +6.1pp headshot accuracy · +106ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 30%
  • Avg reaction 627ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 610ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim9.2
Utility5.4
Positioning6.8
Opening Duels3.9
Clutch4.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 97% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.8
Utility5.4
Mechanics8.1
Opening Duels5.1
Win Impact3.9

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time532ms+26ms
first ⅓ avg 507ms → last ⅓ avg 532ms
Headshot accuracy21.9%−2.4%
first ⅓ avg 24.3% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · inferno, 18 Oct →
50%Best headshot accuracy · 0–13 · inferno, 28 Oct →
367msFastest reaction time · 4–0 · dust2, 14 Oct →
13–1Biggest win · mirage, 25 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
11–11In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 60% over 5infernoWeakest map · 38% over 24
MapGradePlayedRecordWin rateAvg rating
infernoC249–1538%0.02
cacheA1911–858%0.03
dust2B189–950%0.04
mirageB126–650%0.01
nukeA127–558%0.01
ancientB105–550%0.03
anubisA53–260%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 24). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

702,599Lifetime kills
1.13K/D · Top 50% of Level 10 players
15,075Matches
51.2%Match win rate · Top 25% of Level 10 players
56.1%Headshot % · Top 50% of Level 10 players
17.4%Shot accuracy · Top 25% of Level 10 players
48,979MVPs
12,190Hours (in match)
13,280Bombs planted
4,413Bombs defused

Most-used weapons

AK-47350,093
AWP61,129
P25013,932
Glock-1813,486
Knife6,296
FAMAS5,806

Lifetime map wins

45,674inferno
25,478dust2
22,419nuke
13,814train
6,993cbble
2,477vertigo
172assault
158office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4,647Matches
56%Win rate
1.32Avg K/D
93.4ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
20Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno8265%1.5620.2
Nuke7162%1.4319.9
Dust26847%1.3019.9
Ancient6156%1.3418.7
Mirage1953%1.2618.4
Cache1457%1.5219.8
Train1060%1.2116.6
Anubis850%1.4421.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
39.4%Accuracy (enemy spotted)
44.2%Spray accuracy
86.4%Counter-strafing
7.9°Preaim
534msReaction time
46.3%T opening success
54.9%CT opening success
0.47Enemies flashed / flash
8.0%Flash assists
7.87HE damage / grenade
8.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4736 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–2-0.0431%29 Oct →
cache8–130.0318%29 Oct →
inferno0–13-0.0450%28 Oct →
inferno10–13-0.0226%27 Oct →
inferno13–70.0527%27 Oct →
nuke1–13-0.0724%26 Oct →
dust213–50.1521%26 Oct →
cache7–130.0119%26 Oct →
ancient10–13-0.017%25 Oct →
nuke13–50.0118%25 Oct →
ancient13–100.0219%25 Oct →
cache8–13-0.0314%25 Oct →
nuke2–13-0.047%25 Oct →
inferno5–13-0.0213%24 Oct →
cache10–13-0.0127%24 Oct →
inferno13–40.0515%24 Oct →
cache13–20.0420%24 Oct →
dust225–230.0221%24 Oct →
ancient13–30.0523%24 Oct →
anubis9–130.0921%23 Oct →
mirage13–110.0427%23 Oct →
inferno11–130.0122%23 Oct →
nuke16–140.0225%22 Oct →
dust28–130.1522%22 Oct →
cache13–80.0530%21 Oct →
dust28–13-0.0219%21 Oct →
ancient2–13-0.0124%21 Oct →
dust213–100.0320%20 Oct →
inferno2–13-0.0520%20 Oct →
inferno13–100.0027%19 Oct →
cache13–6-0.0230%19 Oct →
nuke8–130.0418%19 Oct →
nuke13–90.0518%19 Oct →
cache11–130.0832%18 Oct →
inferno13–40.1519%18 Oct →
dust25–13-0.0022%17 Oct →
inferno14–160.0430%16 Oct →
ancient13–100.1224%16 Oct →
dust213–50.1127%16 Oct →
nuke19–170.0522%14 Oct →
ancient13–110.0722%14 Oct →
dust23–13-0.0610%14 Oct →
anubis13–30.0129%14 Oct →
inferno7–130.0118%14 Oct →
dust24–00.1130%14 Oct →
dust26–13-0.0723%13 Oct →
inferno11–130.0223%13 Oct →
inferno13–90.0219%12 Oct →
cache13–110.0520%12 Oct →
inferno11–130.0122%11 Oct →
cache13–110.0432%11 Oct →
inferno13–110.0221%9 Oct →
dust213–110.0239%9 Oct →
mirage11–130.0823%9 Oct →
inferno14–160.0619%9 Oct →
cache13–110.0724%8 Oct →
inferno13–90.0625%8 Oct →
nuke11–130.0420%7 Oct →
mirage13–4-0.0139%7 Oct →
anubis13–50.0918%7 Oct →
nuke13–110.0515%7 Oct →
dust213–40.1224%7 Oct →
cache8–130.0919%7 Oct →
ancient11–130.0419%6 Oct →
inferno10–130.0316%6 Oct →
mirage9–130.0224%5 Oct →
mirage12–12-0.0713%5 Oct →
dust26–13-0.0221%4 Oct →
dust213–40.0715%3 Oct →
cache13–20.0517%3 Oct →
inferno12–120.1225%29 Sept →
inferno3–13-0.0135%29 Sept →
inferno13–100.0341%28 Sept →
dust25–13-0.0330%28 Sept →
nuke13–10-0.0017%28 Sept →
ancient0–4-0.0150%28 Sept →
nuke4–90.0132%27 Sept →
dust211–13-0.0318%27 Sept →
mirage8–13-0.0212%27 Sept →
mirage8–13-0.0219%27 Sept →
cache13–80.0718%26 Sept →
cache13–30.0131%26 Sept →
nuke13–5-0.0214%26 Sept →
dust213–80.0333%26 Sept →
mirage11–13-0.0519%26 Sept →
mirage13–70.0824%26 Sept →
inferno13–160.0327%25 Sept →
mirage13–1-0.0022%25 Sept →
dust27–130.0835%25 Sept →
cache13–40.0225%25 Sept →
cache13–7-0.0118%25 Sept →
mirage13–70.1322%24 Sept →
cache5–13-0.0629%24 Sept →
anubis10–130.0028%23 Sept →
ancient4–13-0.0019%22 Sept →
inferno13–8-0.0116%21 Sept →
inferno8–13-0.0321%20 Sept →
anubis13–8-0.0525%20 Sept →
cache10–130.0522%15 Sept →
ancient13–70.0324%14 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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