✪Kævl™

✪Kævl™ — CS2 Stats

76561198002717786[U:1:42452058]Steam profile ↗✓ No bans

1,380Tracked matches52%Win rate2020Tracked since
2,810Hours in CS14Hrs last 2 wks
CSDB Rating4.8 DevelopingSupport
FaceitLevel 7 · 1,502 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (34 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,502 → 1,502
+10Tracked matches · now 1,380
+1.7ppWin rate · 50.0% → 51.7%

Rating over time

Faceit ELO: 1,502 +0 6 Sept – 23 Sept · 2 observations
1,5021,502peak 1,5026 Sept23 Sept
18,049Peak Premier in tracked matches
1,502Highest Faceit ELO seen on CSDB
51Days played since 2025-05-27

Faceit ELO

  • At peak — 1,502
  • Next: Level 8 at 1,531 — 29 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-06
  • Level 6 first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches16——
Win rate38%——
K/D1.00——
Headshot %48%——

Measured 23 Sep 2026 → 27 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate36.2%45.7%46.8%10.7% short
Shot accuracy12.4%12.7%13.0%0.5% short
Kill/death ratio1.001.051.060.06 short
Match win rate47.9%45.7%46.3%above

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG✪Kævl™FACEITLevel 7 · 1,502 ELOSTANDINGTop 42.3% of rankedPEAK ELO1,502csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning58
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateWTWWLLWLLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −1.6pp headshot accuracy · +131ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 631ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 648ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim5.6
Utility6.1
Positioning5.8
Opening Duels2.4
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.8
Utility6.1
Mechanics3.6
Opening Duels2.3
Win Impact5.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time610ms−44ms
first ⅓ avg 654ms → last ⅓ avg 610ms
Headshot accuracy16.5%−1.3%
first ⅓ avg 17.7% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–0 · nuke, 22 Jan →
34%Best headshot accuracy · 7–13 · inferno, 25 Nov →
391msFastest reaction time · 8–13 · nuke, 30 Aug →
13–0Biggest win · nuke, 22 Jan →

Across the last 100 tracked matches.

Highlights

8Longest win streak
6–6In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 71% over 7overpassWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
overpassD196–1332%0.02
nukeB178–947%0.02
anubisB158–753%0.01
ancientA117–464%0.01
infernoB105–550%0.01
dust2C83–538%-0.03
mirageS75–271%0.03
cacheC52–340%0.02
vertigo—42–250%0.01
train—42–250%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

53,356Lifetime kills
1.00K/D
3,105Matches
47.9%Match win rate · Top 50% of Level 7 players
36.2%Headshot %
12.4%Shot accuracy
6,899MVPs
1,583Hours (in match)
3,837Bombs planted
876Bombs defused

Most-used weapons

Lifetime map wins

10,047inferno
6,312nuke
3,088vertigo
1,053train
1,001dust2
121office
59lake
55cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,034Matches
50%Win rate
1.15Avg K/D
80.7ADR
38%Headshot %

Clutches & streaks

34%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke8962%1.4216.4
Anubis7240%1.1115.9
Ancient5648%1.1415.7
Vertigo5360%1.4117.3
Inferno3355%1.0914.7
Overpass2429%1.1917.0
Mirage2143%1.1417.9
Train1338%1.2314.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
35.1%Accuracy (enemy spotted)
34.8%Spray accuracy
66.4%Counter-strafing
9.8°Preaim
595msReaction time
31.7%T opening success
46.3%CT opening success
0.61Enemies flashed / flash
4.4%Flash assists
9.41HE damage / grenade
9.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.7248% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis16–120.029%25 Oct →
cache15–15-0.029%25 Oct →
mirage13–10.0819%24 Oct →
cache13–8-0.0121%24 Oct →
dust28–13-0.0718%24 Oct →
anubis10–13-0.0212%24 Oct →
anubis13–5-0.0119%23 Oct →
mirage9–130.0414%23 Oct →
cache10–13-0.0015%23 Oct →
nuke13–2-0.0026%23 Oct →
vertigo13–70.0511%17 Sept →
ancient16–120.0320%30 Aug →
ancient13–100.0422%30 Aug →
nuke8–130.0416%30 Aug →
anubis7–130.0221%27 Aug →
nuke8–13-0.0229%27 Aug →
cache13–110.0522%29 Jun →
overpass9–130.1518%3 Jun →
nuke16–13-0.0111%1 Jun →
overpass7–13-0.038%7 May →
anubis13–100.038%7 May →
dust26–13-0.0120%3 May →
cache2–130.0819%30 Apr →
anubis9–13-0.0512%30 Apr →
nuke9–13-0.0623%26 Apr →
overpass13–20.0610%12 Apr →
nuke13–60.0117%12 Apr →
overpass5–130.0111%12 Apr →
dust213–5-0.0123%29 Mar →
inferno13–40.1524%27 Mar →
dust213–40.0121%27 Mar →
mirage13–10-0.0111%27 Mar →
overpass13–100.044%27 Mar →
anubis13–70.1216%22 Mar →
dust26–130.0015%19 Mar →
dust23–13-0.073%19 Mar →
dust213–5-0.0418%19 Mar →
ancient6–130.0122%15 Mar →
nuke11–130.0718%5 Mar →
nuke11–13-0.0316%1 Mar →
vertigo8–130.0113%27 Feb →
nuke5–13-0.0213%27 Feb →
inferno16–120.0422%27 Feb →
anubis13–110.0415%27 Feb →
anubis6–13-0.026%26 Feb →
nuke13–110.0411%26 Feb →
nuke3–130.0019%22 Feb →
ancient16–130.0316%15 Feb →
anubis10–13-0.0216%15 Feb →
overpass13–10-0.0214%8 Feb →
overpass4–13-0.0218%5 Feb →
overpass11–130.0619%5 Feb →
ancient6–13-0.0213%5 Feb →
overpass6–13-0.0215%1 Feb →
overpass13–100.0213%30 Jan →
inferno8–13-0.0610%30 Jan →
vertigo7–13-0.0512%30 Jan →
ancient11–13-0.0113%30 Jan →
anubis5–13-0.0318%29 Jan →
overpass4–13-0.026%29 Jan →
anubis13–50.0219%29 Jan →
anubis8–130.0822%28 Jan →
inferno16–140.0326%28 Jan →
anubis13–60.039%28 Jan →
vertigo13–50.0321%28 Jan →
ancient13–80.0213%25 Jan →
nuke13–00.1619%22 Jan →
anubis13–10-0.0417%22 Jan →
inferno13–110.0316%11 Jan →
overpass13–50.0218%11 Jan →
nuke9–13-0.0018%11 Jan →
overpass10–13-0.0220%28 Dec →
train13–80.1025%11 Dec →
nuke13–8-0.0113%30 Nov →
mirage16–120.0924%25 Nov →
train11–13-0.0319%25 Nov →
inferno7–13-0.0134%25 Nov →
overpass3–90.0322%23 Nov →
overpass10–130.1017%21 Nov →
train1–13-0.1229%21 Nov →
overpass1–5-0.037%21 Nov →
inferno6–13-0.0716%21 Nov →
overpass13–40.1317%14 Nov →
train13–80.0118%14 Nov →
overpass11–13-0.0212%14 Nov →
inferno9–13-0.038%30 Oct →
ancient13–9-0.0213%30 Oct →
ancient9–13-0.069%26 Oct →
inferno10–13-0.0123%23 Oct →
nuke3–130.0119%23 Oct →
dust29–13-0.0115%22 Oct →
ancient13–30.0521%19 Oct →
nuke13–100.0716%19 Oct →
mirage19–17-0.0218%12 Oct →
nuke13–80.0621%2 Oct →
overpass8–130.0011%11 Sept →
ancient13–100.0824%3 Jul →
inferno13–80.0317%3 Jul →
mirage4–13-0.0210%27 May →
mirage16–120.0318%27 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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