ZOREE

ZOREE — CS2 Stats

PRO“z0re1獸”RetiredFinlandAWPerSettings & gear profile →

FI76561198002132867[U:1:41867139]Steam profile ↗✓ No bans

1,738Tracked matches47%Win rate2020Tracked since
11,802Hours in CS
CSDB Rating7.4 StrongSupport
Premier CS Rating23,953Top 25% of 204,219 CSDB-tracked playersPink band · top ~4.2% of ranked players (population est.)
CSDB Leaderboard#31550 of 251312 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,738 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,953 -104 8 Feb – 18 Sept · 6 days played
23,95324,057peak 24,0578 Feb18 Sept
24,057Peak Premier in tracked matches
40Days played since 2023-11-28

Premier CS Rating

  • 104 below peak (24,057)
  • Next: Red band at 25,000 — 1,047 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-30
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 12 Sep 2026 and 12 Oct 2026.

Measured 12 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate44.6%50.9%
Shot accuracy23.2%13.7%
Kill/death ratio1.151.09
Match win rate61.0%48.4%

Share this profile

CSDB.GGZOREEFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER23,953 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning71
Utility77

0–100 skill scores via Leetify.

Recent form

STEADY48–52Last 10048%Win rateLLWLLWWWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.6pp headshot accuracy · −57ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 439ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 514ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+0.9 against its own average).

Aim9.1
Utility7.7
Positioning7.1
Opening Duels5.6

Sharp aimerEffective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Utility. Utility score of 77 — grenade impact well above the norm.

Areas to improve

T-side openings. Opening success drops from 55% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning7.1
Utility7.7
Mechanics8.2
Opening Duels3.2
Win Impact3.9

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time536ms+32ms
first ⅓ avg 505ms → last ⅓ avg 536ms
Headshot accuracy21.6%−2.2%
first ⅓ avg 23.9% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–2 · nuke, 8 Feb →
63%Best headshot accuracy · 10–13 · mirage, 6 Jan →
344msFastest reaction time · 4–13 · ancient, 3 Dec →
13–0Biggest win · nuke, 14 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 73% over 15ancientWeakest map · 30% over 27
MapGradePlayedRecordWin rateAvg rating
mirageB3818–2047%0.01
ancientD278–1930%0.01
nukeS1511–473%0.03
anubisC73–443%0.02
infernoS64–267%0.01
vertigo—32–167%0.04
dust2—21–150%-0.01
overpass—21–150%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 27). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

465,077Lifetime kills
1.15K/D · Top 50% of Level 10 players
12,527Matches
61.0%Match win rate · Top 5% of Level 10 players
44.6%Headshot %
23.2%Shot accuracy · Top 1% of Level 10 players
45,276MVPs
11,802Hours (in match)
28,030Bombs planted
5,139Bombs defused

Most-used weapons

AWP122,933
AK-47119,723
P2508,931
Knife7,487
SSG 086,101
SG 5535,552

Lifetime map wins

37,738dust2
22,626inferno
21,733train
17,877nuke
5,378cbble
2,291vertigo
58office
48lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5,107Matches
71%Win rate
1.54Avg K/D
—ADR
41%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
46Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage13156%1.2116.6
Ancient8156%1.1216.6
Nuke5573%1.3316.2
Dust23656%1.0816.3
Anubis3639%1.1216.9
Overpass1856%1.1716.1
Inferno1258%1.2519.7
Vertigo540%1.5718.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Inventory

$250Inventory value34ItemsFull inventory breakdown →
Glock-18 | Bullet Queen (Minimal Wear)$92AUG | Syd Mead (Factory New)$40Souvenir USP-S | Orange Anolis (Minimal Wear)$32Nova | Red Quartz (Factory New)$19XM1014 | Tranquility (Minimal Wear)$18MAC-10 | Disco Tech (Minimal Wear)$10

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
38.2%Accuracy (enemy spotted)
42.0%Spray accuracy
87.0%Counter-strafing
7.3°Preaim
533msReaction time
17.9%T opening success
55.3%CT opening success
0.73Enemies flashed / flash
6.3%Flash assists
9.97HE damage / grenade
13.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.8767% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.077%4 May →
ancient11–13-0.0136%4 May →
mirage13–9-0.0417%3 May →
ancient7–130.0315%3 May →
ancient9–130.0513%1 May →
ancient13–10-0.0023%1 May →
mirage13–110.0523%28 Apr →
mirage13–10-0.0213%26 Apr →
ancient7–13-0.0212%26 Apr →
anubis13–90.1129%21 Apr →
ancient8–13-0.0121%21 Apr →
dust23–13-0.0510%18 Apr →
vertigo7–13-0.0320%7 Apr →
ancient4–13-0.0131%7 Apr →
dust213–50.0314%6 Apr →
ancient8–13-0.0331%5 Apr →
mirage13–90.0130%4 Apr →
mirage13–8-0.0121%20 Feb →
vertigo13–30.0718%20 Feb →
mirage6–13-0.027%16 Feb →
nuke2–130.1314%12 Feb →
mirage8–130.1024%12 Feb →
nuke11–13-0.0323%11 Feb →
mirage13–11-0.0123%11 Feb →
mirage9–130.0123%11 Feb →
mirage13–40.2044%10 Feb →
ancient13–30.0625%10 Feb →
anubis13–60.0317%10 Feb →
ancient9–130.0124%9 Feb →
mirage16–130.0722%8 Feb →
nuke13–20.2322%8 Feb →
inferno13–110.0119%7 Feb →
mirage10–13-0.0245%6 Feb →
nuke13–50.0117%6 Feb →
mirage13–80.0429%6 Feb →
mirage13–8-0.0314%17 Jan →
nuke13–11-0.0713%17 Jan →
inferno13–60.0323%14 Jan →
mirage10–130.0029%14 Jan →
nuke13–00.0444%14 Jan →
mirage16–130.0718%14 Jan →
ancient4–130.0223%13 Jan →
vertigo13–10.1026%13 Jan →
nuke8–13-0.089%13 Jan →
mirage13–70.0225%13 Jan →
mirage13–11-0.0318%12 Jan →
mirage13–10-0.068%12 Jan →
nuke13–80.0229%6 Jan →
mirage10–13-0.0263%6 Jan →
inferno13–110.0522%6 Jan →
ancient6–130.0219%6 Jan →
mirage11–130.0335%6 Jan →
mirage7–130.0429%5 Jan →
ancient16–130.0029%5 Jan →
mirage11–13-0.0321%5 Jan →
ancient13–80.0520%5 Jan →
ancient13–70.1034%5 Jan →
anubis5–130.019%5 Jan →
mirage13–60.0519%5 Jan →
nuke16–14-0.0219%20 Dec →
nuke13–40.0428%20 Dec →
anubis13–160.0227%19 Dec →
mirage11–130.0423%19 Dec →
ancient5–13-0.0115%18 Dec →
anubis4–13-0.0221%18 Dec →
inferno7–130.0218%18 Dec →
overpass13–80.0428%17 Dec →
ancient9–130.0316%17 Dec →
mirage13–160.0326%17 Dec →
nuke4–13-0.0810%15 Dec →
inferno13–100.0622%15 Dec →
mirage6–13-0.0115%15 Dec →
inferno7–13-0.0919%14 Dec →
nuke13–90.0420%14 Dec →
ancient12–160.0220%10 Dec →
mirage13–100.0025%10 Dec →
ancient5–13-0.0746%10 Dec →
mirage10–13-0.0221%10 Dec →
anubis16–140.0231%10 Dec →
nuke13–50.0329%10 Dec →
ancient9–130.0129%10 Dec →
overpass14–16-0.0227%9 Dec →
ancient11–130.0016%8 Dec →
ancient13–90.0331%8 Dec →
mirage6–13-0.0118%8 Dec →
ancient9–13-0.0121%7 Dec →
ancient3–130.0228%7 Dec →
nuke13–50.1630%6 Dec →
anubis5–13-0.0031%6 Dec →
mirage9–13-0.0338%6 Dec →
ancient13–50.0428%6 Dec →
mirage13–160.0116%6 Dec →
mirage20–22-0.0222%4 Dec →
ancient4–13-0.0115%3 Dec →
mirage6–130.0118%3 Dec →
mirage19–170.0025%28 Nov →
mirage8–13-0.0214%28 Nov →
nuke16–130.0638%28 Nov →
mirage13–70.0519%28 Nov →
ancient13–9-0.0024%28 Nov →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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