hr4ld

hr4ld — CS2 Stats

FI76561198001243067[U:1:40977339]Steam profile ↗VAC banned

1,129Tracked matches70%Win rate2020Tracked since
2,442Hours in CS1Hrs last 2 wks
CSDB Rating6.6 SolidAll-Rounder
Premier CS Rating17,604Purple band · top ~18% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 12 Aug 2023. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,604 +9,605 15 Sept6 Sept · 10 days played
7,99917,604peak 17,60415 Sept6 Sept
17,604Peak Premier in tracked matches
39Days played since 2023-08-12

Premier CS Rating

  • At peak — 17,604
  • +42 over 30 days · steady
  • Next: Pink band at 20,000 2,396 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,483), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate42.3%46.8%48.3%6.0% short
Shot accuracy20.6%13.0%13.2%above
Kill/death ratio1.091.061.07meets
Match win rate45.7%46.3%46.9%1.2% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhr4ldFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER17,604 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning58
Utility56

0–100 skill scores via Leetify.

Recent form

HOT55441Last 10055%Win rateLLWWWWWWWW

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · −3.4pp headshot accuracy · −21ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 502ms

Last 10

  • 82 · 80% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 548ms

Last 20

  • 155 · 75% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.3
Utility5.6
Positioning5.8
Opening Duels4.5
Clutch6.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 56% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.8
Utility5.6
Mechanics7.1
Opening Duels3.6
Win Impact10.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time581ms−12ms
first ⅓ avg 592ms → last ⅓ avg 581ms
Headshot accuracy22.9%+7.7%
first ⅓ avg 15.2% → last ⅓ avg 22.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–7 · overpass, 15 Sept
42%Best headshot accuracy · 8–13 · anubis, 6 Sept
453msFastest reaction time · 16–5 · nuke, 13 Aug
13–0Biggest win · nuke, 6 Sept

Across the last 100 tracked matches.

Highlights

13Longest win streak
L2Current streak
137In matches decided by ≤2 rounds
39Overtime games

Map breakdown

ancientBest map · 78% over 9mirageWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
nukeA2012860%0.01
infernoB158753%0.00
mirageC156940%-0.00
vertigoB137654%0.02
overpassB115645%-0.01
ancientS97278%0.00
dust2B84450%-0.03
anubis42250%0.02
cache43175%0.03
train110100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,733Lifetime kills
1.09K/D · Top 50% of Level 8 players
3,171Matches
45.7%Match win rate
42.3%Headshot %
20.6%Shot accuracy · Top 5% of Level 8 players
9,251MVPs
1,494Hours (in match)
4,627Bombs planted
784Bombs defused

Most-used weapons

AK-4723,816
FAMAS4,696
AWP4,391
SG 5533,637
AUG2,179

Lifetime map wins

6,840nuke
5,972train
5,796inferno
4,045vertigo
2,951dust2
146dust
111office
104italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,860Matches
51%Win rate
1.11Avg K/D
80.4ADR
36%Headshot %

Clutches & streaks

50%1v1 clutch win
31%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis1145%1.1015.4
Inferno1040%0.8017.0
Nuke1090%1.8418.7
Mirage922%0.9315.0
Vertigo771%0.8417.4
Dust2560%0.6310.6
Ancient560%1.5019.6
Overpass20%0.8217.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
33.1%Accuracy (enemy spotted)
33.1%Spray accuracy
81.9%Counter-strafing
10.2°Preaim
579msReaction time
33.1%T opening success
55.8%CT opening success
0.50Enemies flashed / flash
8.7%Flash assists
8.01HE damage / grenade
12.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4976 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.0704% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno15–19-0.0522%6 Sept
anubis8–130.0242%6 Sept
nuke13–0-0.0212%6 Sept
anubis13–80.0719%3 Sept
inferno13–9-0.0320%25 Aug
dust213–5-0.0635%20 Aug
dust213–10-0.0314%6 Aug
vertigo16–14-0.0217%6 Aug
nuke13–60.0420%6 Aug
vertigo13–80.0419%6 Aug
cache13–4-0.0321%4 Aug
inferno13–110.0324%3 Aug
nuke13–110.0627%3 Aug
cache16–130.0524%3 Aug
mirage13–40.1428%2 Aug
mirage11–130.0624%2 Aug
inferno16–130.0526%2 Aug
cache9–130.0331%2 Aug
nuke6–13-0.0326%2 Aug
mirage16–120.0122%2 Aug
ancient13–20.0529%2 Aug
cache13–110.0622%2 Aug
dust23–13-0.0439%2 Aug
inferno13–16-0.0122%3 Aug
overpass3–13-0.0410%3 Aug
inferno13–8-0.0318%9 Feb
ancient9–13-0.0525%9 Feb
dust213–100.0335%9 Feb
inferno13–110.0419%8 Feb
inferno13–20.0320%14 Dec
train13–4-0.0313%15 Nov
anubis9–13-0.0420%20 Aug
inferno15–150.0615%21 Feb
vertigo13–70.0623%21 Feb
overpass7–13-0.0610%21 Feb
nuke3–13-0.0919%14 Feb
inferno6–13-0.0521%26 Jan
mirage13–100.0513%26 Jan
mirage13–16-0.0516%11 Nov
mirage7–13-0.0621%11 Nov
overpass11–13-0.0114%11 Nov
mirage8–13-0.0716%11 Nov
overpass10–13-0.0318%10 Nov
mirage13–16-0.0120%10 Nov
vertigo1–13-0.0518%27 Sept
nuke11–13-0.058%26 Sept
nuke6–13-0.0217%26 Sept
vertigo13–60.0821%26 Sept
nuke11–13-0.0011%26 Sept
ancient16–140.0114%26 Sept
nuke16–140.0217%23 Sept
mirage7–130.0215%23 Sept
dust24–130.0019%22 Sept
anubis13–100.0122%22 Sept
inferno6–13-0.0224%22 Sept
ancient4–100.0221%18 Sept
vertigo5–130.0422%18 Sept
vertigo8–13-0.0318%18 Sept
mirage16–12-0.0121%16 Sept
inferno13–40.0421%16 Sept
nuke13–20.1127%16 Sept
overpass13–1-0.0131%16 Sept
nuke13–7-0.0422%16 Sept
inferno13–60.0615%16 Sept
vertigo13–30.0922%16 Sept
mirage13–80.0019%15 Sept
overpass13–70.149%15 Sept
mirage10–130.0715%15 Sept
vertigo13–11-0.0223%13 Sept
nuke13–11-0.0617%13 Sept
nuke6–130.0015%7 Sept
vertigo16–140.0114%4 Sept
nuke13–50.1018%2 Sept
inferno19–22-0.0319%1 Sept
mirage4–16-0.0613%1 Sept
overpass16–120.0415%1 Sept
nuke16–14-0.0117%1 Sept
mirage9–1-0.0713%1 Sept
ancient16–13-0.0317%27 Aug
dust29–16-0.0417%20 Aug
nuke17–190.0010%17 Aug
overpass10–16-0.0317%17 Aug
ancient16–140.0321%17 Aug
overpass8–16-0.087%16 Aug
dust28–16-0.0820%15 Aug
mirage5–16-0.0417%15 Aug
ancient16–12-0.0217%15 Aug
overpass16–10-0.0215%15 Aug
nuke19–150.029%15 Aug
vertigo14–150.0111%15 Aug
ancient16–90.0210%14 Aug
overpass16–100.0319%14 Aug
ancient16–11-0.0113%14 Aug
nuke16–80.0411%14 Aug
nuke17–190.0210%13 Aug
dust216–14-0.0520%13 Aug
nuke16–5-0.0118%13 Aug
inferno8–16-0.0913%13 Aug
vertigo11–16-0.0219%13 Aug
vertigo11–160.0515%12 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →