kala

kala — CS2 Stats

FI76561198001123412[U:1:40857684]Steam profile ↗✓ No bans

1,411Tracked matches41%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating18,382Purple band · top ~14.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,382 -358 26 Apr – 29 Sept · 14 days played
15,75418,740peak 18,74026 Apr29 Sept
18,740Peak Premier in tracked matches
1,043Highest Faceit ELO seen on CSDB
29Days played since 2026-04-26

Faceit ELO

  • At peak — 1,043
  • Next: Level 5 at 1,051 — 8 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 358 below peak (18,740)
  • +2,628 over 90 days
  • Next: Pink band at 20,000 — 1,618 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGkalaPREMIER18,382 · Purple bandPEAK ELO1,043csdb.gg/stats

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Performance scores

Aim66
Positioning69
Utility59

0–100 skill scores via Leetify.

Recent form

HOT48–50–2Last 10048%Win rateWWWWWWWWWL

Last 10 vs previous 10: +90pp win rate · +0.04 avg rating · −1.7pp headshot accuracy · +27ms reaction

Win rate up 90pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 595ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 604ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 590ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim6.6
Utility5.9
Positioning6.9
Opening Duels4.4
Clutch2.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.86 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.9
Utility5.9
Mechanics7.8
Opening Duels4.9
Win Impact2.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time600ms−1ms
first ⅓ avg 601ms → last ⅓ avg 600ms
Headshot accuracy15.1%−2.8%
first ⅓ avg 17.9% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–8 · ancient, 4 Jul →
43%Best headshot accuracy · 13–3 · cache, 10 May →
453msFastest reaction time · 13–10 · cache, 10 Jul →
13–1Biggest win · nuke, 4 Jul →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W9Current streak
6–13In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 67% over 18mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
ancientD217–1433%0.00
nukeS1812–667%0.00
infernoA159–660%-0.01
mirageD123–925%-0.02
cacheC125–742%-0.01
dust2B105–550%0.00
anubisA95–456%-0.02
overpass—22–0100%0.08
vertigo—10–10%0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

200Matches
48%Win rate
0.96Avg K/D
77.8ADR
39%Headshot %

Clutches & streaks

33%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1932%0.8214.1
Inferno1741%0.8713.9
Mirage1547%1.0114.9
Nuke1242%0.8112.8
Dust21242%0.8713.8
Anubis1050%1.4318.3
Cache540%0.9411.8
Overpass4100%1.6424.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
34.3%Accuracy (enemy spotted)
37.8%Spray accuracy
85.1%Counter-strafing
10.3°Preaim
603msReaction time
46.1%T opening success
53.5%CT opening success
0.86Enemies flashed / flash
9.5%Flash assists
7.33HE damage / grenade
6.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.479% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–100.0316%30 Sept →
mirage13–8-0.0121%30 Sept →
inferno13–90.045%30 Sept →
inferno13–100.0113%29 Sept →
nuke13–30.0516%29 Sept →
nuke13–2-0.0013%29 Sept →
mirage13–80.0115%29 Sept →
cache13–100.0012%28 Sept →
ancient13–100.0211%28 Sept →
inferno6–13-0.006%27 Sept →
dust27–13-0.0122%27 Sept →
cache7–13-0.0512%17 Sept →
nuke13–16-0.0313%17 Sept →
ancient6–13-0.028%6 Sept →
dust28–130.0225%6 Sept →
mirage3–13-0.0310%4 Sept →
ancient15–15-0.0313%4 Sept →
inferno10–13-0.0312%4 Sept →
nuke11–13-0.0415%4 Sept →
cache3–13-0.0216%4 Sept →
cache9–13-0.0511%30 Aug →
mirage17–19-0.009%30 Aug →
dust27–130.0113%28 Aug →
cache11–13-0.0423%28 Aug →
mirage14–160.0121%28 Aug →
anubis11–2-0.0126%28 Aug →
nuke13–10-0.0419%28 Aug →
nuke13–10-0.0313%9 Aug →
anubis4–13-0.0319%9 Aug →
dust216–19-0.0314%9 Aug →
anubis10–13-0.0419%4 Aug →
cache7–13-0.0716%4 Aug →
mirage5–13-0.0325%11 Jul →
dust213–6-0.0216%11 Jul →
ancient13–80.0222%11 Jul →
inferno13–10-0.0315%11 Jul →
cache13–100.009%10 Jul →
nuke0–13-0.0130%10 Jul →
cache5–13-0.0415%10 Jul →
cache13–20.1017%9 Jul →
ancient13–8-0.0022%4 Jul →
ancient13–80.1913%4 Jul →
nuke13–10.1120%4 Jul →
ancient8–130.0217%3 Jul →
dust24–13-0.099%3 Jul →
inferno16–14-0.0517%3 Jul →
ancient13–90.0118%3 Jul →
ancient11–130.0921%3 Jul →
mirage8–13-0.0513%3 Jul →
dust213–110.0233%3 Jun →
anubis2–13-0.0116%3 Jun →
ancient11–130.016%3 Jun →
mirage10–13-0.0525%3 Jun →
nuke13–5-0.0010%2 Jun →
ancient6–13-0.0019%2 Jun →
nuke13–6-0.0611%2 Jun →
dust213–10.0627%2 Jun →
ancient8–13-0.0816%30 May →
anubis13–10-0.0819%30 May →
inferno13–6-0.0221%30 May →
dust213–6-0.0114%30 May →
vertigo7–90.0823%30 May →
ancient6–13-0.0229%30 May →
mirage13–4-0.0022%29 May →
nuke9–13-0.0333%29 May →
inferno11–13-0.0715%29 May →
ancient11–13-0.0223%29 May →
nuke13–5-0.0332%26 May →
inferno7–13-0.053%26 May →
ancient13–6-0.0315%26 May →
nuke13–60.0410%21 May →
nuke13–100.1016%21 May →
anubis13–11-0.076%20 May →
nuke13–11-0.0318%20 May →
nuke13–110.0417%10 May →
overpass11–10.0626%10 May →
cache13–30.0943%10 May →
dust213–100.0715%10 May →
ancient3–13-0.0322%9 May →
inferno16–120.0333%9 May →
overpass13–50.119%9 May →
anubis13–70.0412%9 May →
inferno13–40.0615%9 May →
ancient11–13-0.0113%9 May →
ancient7–13-0.0718%8 May →
nuke11–13-0.0226%8 May →
inferno11–130.0114%8 May →
anubis1–13-0.0711%8 May →
mirage7–130.0221%8 May →
anubis13–80.078%8 May →
ancient15–190.0316%8 May →
mirage7–130.0415%8 May →
nuke7–13-0.0118%8 May →
inferno13–90.0015%6 May →
ancient13–110.0421%6 May →
cache13–100.0327%6 May →
ancient9–13-0.0716%6 May →
inferno11–13-0.0319%6 May →
cache12–12-0.0526%5 May →
mirage12–16-0.0915%26 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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