AbsCruz

AbsCruz — CS2 Stats

DE76561198001033860[U:1:40768132]Steam profile ↗✓ No bans

2,745Tracked matches57%Win rate2020Tracked since
4,541Hours in CS7Hrs last 2 wks
CSDB Rating5.3 DevelopingSupport
Premier CS Rating19,560Top 50% of 204,150 CSDB-tracked playersPurple band · top ~10.2% of ranked players (population est.)
CSDB Leaderboard#88616 of 251273 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,560 -616 8 Aug – 25 Sept · 10 days played
18,19020,359peak 20,3598 Aug25 Sept
20,735Peak Premier in tracked matches
33Days played since 2026-08-08

Premier CS Rating

  • 799 below peak (20,359)
  • Next: Pink band at 20,000 — 440 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches68——
Win rate51%——
K/D0.94——
Headshot %36%——

Measured 9 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate35.4%45.7%46.8%11.4% short
Shot accuracy13.7%12.7%13.0%above
Kill/death ratio0.971.051.060.09 short
Match win rate42.6%45.7%46.3%3.7% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAbsCruzFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,560 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning55
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY53–47Last 10053%Win rateLWLLWLLWWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −4.2pp headshot accuracy · +15ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 464ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 477ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 470ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim6.3
Utility6.2
Positioning5.5
Opening Duels1.5
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.5
Utility6.2
Mechanics2.6
Opening Duels3.1
Win Impact7.2

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time469ms−37ms
first ⅓ avg 505ms → last ⅓ avg 469ms
Headshot accuracy14.5%+2.2%
first ⅓ avg 12.3% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 9–4 · inferno, 15 Sept →
40%Best headshot accuracy · 13–7 · inferno, 17 Sept →
336msFastest reaction time · 9–13 · inferno, 18 Sept →
13–1Biggest win · inferno, 21 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
14–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 67% over 9mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoA3219–1359%0.01
anubisA2415–963%-0.01
ancientB137–654%-0.00
nukeS96–367%0.01
cacheD72–529%-0.00
dust2C73–443%-0.00
mirageD51–420%-0.01
poseidon—20–20%-0.22
overpass—10–10%-0.12

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

109,892Lifetime kills
0.97K/D
6,352Matches
42.6%Match win rate
35.4%Headshot %
13.7%Shot accuracy · Top 50% of Level 7 players
17,076MVPs
2,726Hours (in match)
9,145Bombs planted
1,773Bombs defused

Most-used weapons

AWP18,791
AK-4713,378
P2506,073
Tec-94,350
SG 5534,149
XM10144,018

Lifetime map wins

20,135inferno
5,140dust2
3,214nuke
1,146vertigo
986lake
980cbble
757train
162safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

548Matches
52%Win rate
1.15Avg K/D
78.3ADR
33%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis9755%1.1315.7
Inferno8867%1.5117.1
Ancient4052%1.0816.5
Dust22446%0.8612.5
Mirage1833%0.9215.8
Nuke1656%1.3016.3
Vertigo1250%1.0515.9
Cache30%0.639.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
33.5%Accuracy (enemy spotted)
36.2%Spray accuracy
61.9%Counter-strafing
8.6°Preaim
467msReaction time
46.9%T opening success
37.7%CT opening success
0.51Enemies flashed / flash
11.0%Flash assists
11.81HE damage / grenade
6.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9286% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.6795% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno12–16-0.038%6 Oct →
anubis16–14-0.089%6 Oct →
ancient14–16-0.0315%5 Oct →
ancient14–16-0.0410%5 Oct →
anubis13–10-0.0119%5 Oct →
mirage8–13-0.038%4 Oct →
cache8–13-0.0418%4 Oct →
inferno13–70.030%27 Sept →
anubis16–140.0223%27 Sept →
inferno13–11-0.0211%26 Sept →
ancient13–30.0616%26 Sept →
inferno13–110.0317%26 Sept →
cache6–13-0.057%26 Sept →
inferno10–130.0124%25 Sept →
anubis16–130.0514%25 Sept →
inferno13–50.0829%25 Sept →
poseidon7–9-0.1811%25 Sept →
anubis8–13-0.0422%25 Sept →
inferno13–7-0.0113%23 Sept →
cache13–60.0610%23 Sept →
inferno13–90.0111%23 Sept →
nuke7–13-0.0211%22 Sept →
inferno13–110.0632%22 Sept →
dust24–13-0.0213%21 Sept →
anubis6–13-0.080%20 Sept →
anubis13–50.0112%19 Sept →
ancient13–10-0.0112%19 Sept →
ancient5–13-0.0514%19 Sept →
inferno9–13-0.0814%18 Sept →
inferno13–80.044%18 Sept →
ancient13–10-0.0119%17 Sept →
inferno13–70.0140%17 Sept →
inferno7–130.0214%16 Sept →
anubis13–70.039%16 Sept →
anubis11–13-0.0313%16 Sept →
nuke13–110.0613%16 Sept →
inferno13–20.0020%15 Sept →
inferno9–40.1424%15 Sept →
inferno9–130.0610%15 Sept →
ancient7–130.009%13 Sept →
inferno16–130.0121%13 Sept →
nuke13–90.0115%12 Sept →
anubis13–11-0.0212%12 Sept →
ancient5–13-0.0540%12 Sept →
inferno9–13-0.085%11 Sept →
anubis13–6-0.0313%11 Sept →
ancient13–4-0.0013%11 Sept →
inferno13–10-0.0420%11 Sept →
ancient13–11-0.0121%10 Sept →
ancient13–11-0.0311%10 Sept →
anubis13–60.0714%10 Sept →
overpass4–9-0.1224%10 Sept →
anubis11–13-0.049%10 Sept →
cache3–130.0121%9 Sept →
anubis8–13-0.019%9 Sept →
inferno5–9-0.0927%9 Sept →
anubis10–130.054%9 Sept →
ancient8–130.0424%9 Sept →
inferno10–130.0426%8 Sept →
nuke13–70.0316%8 Sept →
nuke14–16-0.0219%5 Sept →
inferno11–13-0.0311%5 Sept →
inferno5–13-0.0314%4 Sept →
nuke13–30.0136%4 Sept →
anubis7–13-0.0321%3 Sept →
anubis13–11-0.0014%3 Sept →
inferno13–100.095%30 Aug →
ancient19–170.1211%30 Aug →
anubis6–13-0.0518%30 Aug →
nuke11–130.0727%30 Aug →
dust28–130.0210%30 Aug →
mirage9–130.0220%28 Aug →
anubis13–110.109%28 Aug →
mirage13–30.018%27 Aug →
anubis13–80.026%27 Aug →
anubis13–4-0.048%21 Aug →
inferno13–10.134%21 Aug →
inferno6–13-0.0227%21 Aug →
anubis13–40.0512%21 Aug →
dust213–9-0.0213%21 Aug →
dust28–130.0024%21 Aug →
mirage6–13-0.0313%18 Aug →
inferno14–16-0.0220%14 Aug →
dust213–9-0.003%14 Aug →
dust213–30.038%14 Aug →
inferno13–9-0.018%14 Aug →
dust29–13-0.0413%14 Aug →
mirage5–13-0.038%11 Aug →
nuke16–12-0.030%11 Aug →
anubis7–13-0.076%11 Aug →
inferno9–5-0.040%11 Aug →
inferno1–13-0.038%9 Aug →
inferno13–10.0712%9 Aug →
inferno13–110.0317%9 Aug →
poseidon0–9-0.2733%9 Aug →
anubis13–110.0012%8 Aug →
cache9–13-0.0217%8 Aug →
cache13–80.0414%8 Aug →
nuke13–5-0.034%8 Aug →
cache11–13-0.0214%8 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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