KapastuS

KapastuS — CS2 Stats

FI76561198000635239[U:1:40369511]Steam profile ↗✓ No bans

656Tracked matches38%Win rate2020Tracked since
4,046Hours in CS9Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating18,897Top 50% of 204,316 CSDB-tracked playersPurple band · top ~12.9% of ranked players (population est.)
CSDB Leaderboard#96731 of 251395 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,897 +1,880 13 Aug – 5 Oct · 28 days played
16,58819,999peak 19,99913 Aug5 Oct
20,124Peak Premier in tracked matches
26Days played since 2026-08-13

Premier CS Rating

  • 1,102 below peak (19,999)
  • +434 over 30 days · improving
  • Next: Pink band at 20,000 — 1,103 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate34.8%44.3%46.9%12.1% short
Shot accuracy22.4%11.9%13.0%above
Kill/death ratio1.781.031.08above
Match win rate18.1%45.2%46.7%28.6% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKapastuSPREMIER18,897 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning59
Utility62

0–100 skill scores via Leetify.

Recent form

COLD39–58–3Last 10039%Win rateLLWLTLLWLL

Last 10 vs previous 10: −40pp win rate · +0.04 avg rating · −3.7pp headshot accuracy · −6ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.04), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 10%
  • Avg reaction 566ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 12%
  • Avg reaction 586ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 589ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.6 against its own average).

Aim6.9
Utility6.2
Positioning5.9
Opening Duels1.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.9
Utility6.2
Mechanics6.5
Opening Duels2.3
Win Impact1.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time582ms+29ms
first ⅓ avg 553ms → last ⅓ avg 582ms
Headshot accuracy12.6%−0.4%
first ⅓ avg 13.0% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · cache, 26 Aug →
32%Best headshot accuracy · 4–13 · ancient, 26 Aug →
414msFastest reaction time · 7–13 · inferno, 29 Sept →
13–2Biggest win · mirage, 28 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
7–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 56% over 18mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC207–1335%0.03
nukeA1810–856%0.01
cacheC146–843%0.05
anubisB136–746%-0.00
ancientD134–931%-0.00
mirageD123–925%-0.00
dust2D103–730%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

265,296Lifetime kills
1.78K/D · Top 5% of Purple band
7,258Matches
18.1%Match win rate
34.8%Headshot %
22.4%Shot accuracy · Top 1% of Purple band
7,699MVPs
2,276Hours (in match)
4,251Bombs planted
890Bombs defused

Most-used weapons

AK-47121,333
AWP80,695
Tec-92,929
P2502,527
SSG 082,363

Lifetime map wins

6,458dust2
5,024inferno
3,128nuke
1,393train
1,094cbble
542office
501dust
313assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

90Matches
49%Win rate
0.97Avg K/D
—ADR
32%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
40.0%Accuracy (enemy spotted)
43.5%Spray accuracy
79.2%Counter-strafing
11.8°Preaim
587msReaction time
44.3%T opening success
34.5%CT opening success
0.45Enemies flashed / flash
5.0%Flash assists
8.52HE damage / grenade
13.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7212% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4522 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.4878% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0016%5 Oct →
inferno5–130.024%2 Oct →
nuke13–100.1012%2 Oct →
mirage9–130.019%2 Oct →
inferno15–150.0711%30 Sept →
cache7–130.0323%30 Sept →
inferno10–130.0911%30 Sept →
anubis13–90.0112%30 Sept →
cache8–130.0910%30 Sept →
inferno9–130.0212%30 Sept →
dust213–100.0022%29 Sept →
cache10–13-0.0015%29 Sept →
inferno7–13-0.019%29 Sept →
dust22–130.025%29 Sept →
mirage13–90.0417%28 Sept →
nuke13–9-0.0420%28 Sept →
dust213–100.0421%28 Sept →
mirage13–20.0821%28 Sept →
inferno10–13-0.0618%22 Sept →
nuke13–100.0110%22 Sept →
mirage11–13-0.016%22 Sept →
anubis6–130.0520%22 Sept →
mirage7–130.0019%22 Sept →
ancient7–13-0.064%22 Sept →
cache13–110.0212%21 Sept →
ancient13–110.0510%21 Sept →
mirage10–130.0311%21 Sept →
cache8–13-0.008%17 Sept →
inferno16–14-0.0412%17 Sept →
mirage6–13-0.130%17 Sept →
dust210–13-0.029%17 Sept →
anubis8–13-0.055%14 Sept →
dust210–13-0.0622%10 Sept →
nuke13–80.0517%10 Sept →
inferno13–40.0315%10 Sept →
cache8–130.0717%10 Sept →
inferno7–130.0114%9 Sept →
dust213–6-0.043%9 Sept →
dust26–130.0215%9 Sept →
mirage15–15-0.0516%9 Sept →
inferno7–13-0.0118%8 Sept →
cache11–13-0.019%8 Sept →
nuke13–11-0.0122%8 Sept →
ancient9–130.0117%7 Sept →
nuke13–80.037%7 Sept →
cache4–13-0.0313%7 Sept →
ancient13–10-0.0410%7 Sept →
dust26–130.0215%4 Sept →
mirage7–13-0.0915%4 Sept →
nuke8–13-0.0414%4 Sept →
nuke3–13-0.0313%4 Sept →
mirage10–130.0318%4 Sept →
anubis13–160.0413%3 Sept →
inferno10–13-0.0213%3 Sept →
nuke9–130.1011%3 Sept →
ancient4–130.0711%2 Sept →
inferno10–130.1013%2 Sept →
anubis6–13-0.106%2 Sept →
cache13–40.1222%2 Sept →
anubis13–9-0.056%1 Sept →
nuke5–13-0.098%1 Sept →
anubis13–9-0.045%1 Sept →
nuke6–13-0.0211%1 Sept →
cache13–110.0812%31 Aug →
anubis16–14-0.0113%31 Aug →
ancient13–5-0.0818%31 Aug →
inferno13–100.016%30 Aug →
nuke13–40.064%30 Aug →
inferno13–60.0213%30 Aug →
dust22–130.0014%30 Aug →
cache13–30.1811%26 Aug →
anubis7–13-0.018%26 Aug →
inferno13–40.0921%26 Aug →
nuke16–130.0219%26 Aug →
ancient4–13-0.0532%26 Aug →
inferno13–100.008%26 Aug →
anubis13–100.0112%21 Aug →
nuke7–130.034%21 Aug →
ancient8–130.0111%21 Aug →
mirage13–80.023%21 Aug →
inferno9–130.018%21 Aug →
ancient10–130.0213%19 Aug →
nuke13–60.018%19 Aug →
inferno15–150.1216%19 Aug →
dust25–130.0313%19 Aug →
cache13–30.1214%19 Aug →
ancient13–16-0.0021%19 Aug →
nuke6–13-0.119%19 Aug →
anubis13–100.0314%19 Aug →
nuke8–130.0516%19 Aug →
anubis11–130.037%18 Aug →
ancient8–13-0.057%18 Aug →
nuke13–30.0722%16 Aug →
ancient13–40.024%16 Aug →
cache9–130.0315%16 Aug →
inferno8–13-0.0418%14 Aug →
anubis11–130.0817%14 Aug →
ancient10–130.078%13 Aug →
inferno13–70.1120%13 Aug →
cache16–14-0.0019%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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