Eliphant

Eliphant — CS2 Stats

GB76561197999996609[U:1:39730881]Steam profile ↗✓ No bans

2,585Tracked matches43%Win rate2020Tracked since
5,131Hours in CS29Hrs last 2 wks
CSDB Rating5.7 SolidPositional Player
Premier CS Rating18,200Purple band · top ~15.7% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,200 +726 18 Aug – 22 Sept · 10 days played
17,47418,338peak 18,33818 Aug22 Sept
18,338Peak Premier in tracked matches
31Days played since 2026-08-11

Premier CS Rating

  • 138 below peak (18,338)
  • +368 over 30 days · steady
  • Next: Pink band at 20,000 — 1,800 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches2615+11
Win rate42%40%+2pp
K/D1.041.28−0.24
Headshot %47%49%−2pp

Measured 21 Sep 2026 → 28 Sep 2026; previous 14 Sep 2026 → 21 Sep 2026.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches64——
Win rate41%——
K/D1.13——
Headshot %47%——

Measured 3 Sep 2026 → 28 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate39.4%44.3%46.9%7.5% short
Shot accuracy8.9%11.9%13.0%4.1% short
Kill/death ratio1.061.031.08meets
Match win rate47.7%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEliphantPREMIER18,200 · Purple bandcsdb.gg/stats

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Performance scores

Aim56
Positioning72
Utility50

0–100 skill scores via Leetify.

Recent form

COLD45–40–15Last 10045%Win rateLLWLTWWTLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +0.4pp headshot accuracy · +39ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 602ms

Last 10

  • 3–5–2 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 612ms

Last 20

  • 7–8–5 · 35% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 592ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim5.6
Utility5.0
Positioning7.2
Opening Duels5.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 75% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 92% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 92% on T to 54% on CT — first contacts on the defending side are being lost.

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning7.2
Utility5.0
Mechanics5.2
Opening Duels8.0
Win Impact2.8

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time576ms−28ms
first ⅓ avg 604ms → last ⅓ avg 576ms
Headshot accuracy18.6%+1.1%
first ⅓ avg 17.4% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 6–1 · nuke, 21 Aug →
36%Best headshot accuracy · 11–13 · mirage, 1 Sept →
414msFastest reaction time · 6–13 · inferno, 3 Sept →
13–1Biggest win · ancient, 19 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
5–8In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 50% over 18anubisWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
vertigoB189–950%0.03
nukeB189–950%0.05
infernoC156–940%0.04
cacheB126–650%0.03
anubisD93–633%0.02
trainD62–433%0.02
ancientB63–350%0.01
mirageC52–340%0.05
dust2—42–250%0.01
office—21–150%0.03
overpass—22–0100%0.05
italy—20–20%0.03
boulder—10–10%0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

113,753Lifetime kills
1.06K/D · Top 50% of Purple band
7,609Matches
47.7%Match win rate · Top 50% of Purple band
39.4%Headshot %
8.9%Shot accuracy
14,986MVPs
2,810Hours (in match)
8,530Bombs planted
1,979Bombs defused

Most-used weapons

AK-4722,831
AWP16,089
P906,287
SSG 084,831
XM10144,370
MP73,417

Lifetime map wins

13,927inferno
10,352dust2
7,572nuke
3,213vertigo
1,786train
1,269lake
1,062office
756cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
31.3%Accuracy (enemy spotted)
30.8%Spray accuracy
73.5%Counter-strafing
10.5°Preaim
575msReaction time
92.0%T opening success
53.9%CT opening success
0.50Enemies flashed / flash
0.3%Flash assists
10.91HE damage / grenade
6.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4974 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–130.0014%27 Sept →
dust24–130.0215%27 Sept →
vertigo13–110.0121%27 Sept →
vertigo8–13-0.0532%27 Sept →
nuke12–12-0.0216%26 Sept →
cache13–80.0615%26 Sept →
mirage13–110.0526%26 Sept →
train12–120.0314%26 Sept →
ancient1–13-0.0320%26 Sept →
nuke3–13-0.0117%24 Sept →
inferno13–6-0.0322%24 Sept →
cache13–10-0.0118%23 Sept →
vertigo4–13-0.0317%23 Sept →
train12–120.0822%23 Sept →
anubis6–130.0111%23 Sept →
nuke12–120.0617%22 Sept →
inferno11–130.0013%22 Sept →
ancient13–30.0123%22 Sept →
nuke12–120.0726%20 Sept →
vertigo13–100.0218%20 Sept →
cache8–130.0812%19 Sept →
vertigo12–120.0718%19 Sept →
inferno11–13-0.0226%19 Sept →
ancient13–10.0218%19 Sept →
office7–130.0821%19 Sept →
inferno13–90.0518%19 Sept →
nuke3–13-0.0123%18 Sept →
cache13–70.0714%18 Sept →
vertigo12–12-0.0128%18 Sept →
nuke11–130.0619%15 Sept →
overpass13–100.0523%15 Sept →
cache13–40.028%14 Sept →
vertigo7–13-0.078%14 Sept →
mirage12–16-0.0314%12 Sept →
cache12–120.019%11 Sept →
inferno12–160.0711%11 Sept →
train9–13-0.0020%9 Sept →
vertigo13–70.0331%9 Sept →
cache11–13-0.0114%9 Sept →
vertigo13–80.1018%5 Sept →
dust24–130.0521%5 Sept →
inferno13–80.0723%4 Sept →
nuke13–20.1029%4 Sept →
anubis12–120.0224%4 Sept →
vertigo3–130.0427%4 Sept →
inferno6–130.0120%3 Sept →
anubis7–13-0.049%3 Sept →
nuke10–130.0425%2 Sept →
mirage11–130.0936%1 Sept →
inferno6–130.0220%1 Sept →
nuke13–100.0122%1 Sept →
vertigo9–130.0334%31 Aug →
nuke13–70.0716%31 Aug →
cache13–60.0417%31 Aug →
office13–7-0.0313%31 Aug →
anubis13–80.0123%22 Aug →
vertigo13–50.0815%22 Aug →
inferno12–120.0425%21 Aug →
cache11–13-0.0115%21 Aug →
nuke6–10.2217%21 Aug →
vertigo13–70.0315%21 Aug →
train8–13-0.019%20 Aug →
anubis5–13-0.0519%19 Aug →
ancient9–130.0329%19 Aug →
inferno13–90.0719%19 Aug →
anubis13–60.1013%19 Aug →
nuke16–130.0722%18 Aug →
cache2–13-0.0614%18 Aug →
anubis12–120.0815%18 Aug →
nuke13–60.0513%18 Aug →
nuke13–40.0314%17 Aug →
mirage13–80.0711%17 Aug →
boulder4–130.0318%17 Aug →
vertigo13–9-0.0217%16 Aug →
cache12–120.1517%15 Aug →
inferno13–70.1418%15 Aug →
train13–7-0.0114%15 Aug →
inferno8–130.036%15 Aug →
vertigo13–90.0819%15 Aug →
ancient9–13-0.0115%14 Aug →
overpass13–50.0611%14 Aug →
cache13–100.0514%14 Aug →
dust213–110.0133%14 Aug →
nuke12–12-0.0219%14 Aug →
italy5–130.1026%14 Aug →
anubis3–13-0.0124%13 Aug →
inferno11–130.0114%13 Aug →
dust213–9-0.0419%13 Aug →
ancient13–60.0314%13 Aug →
anubis13–80.0619%13 Aug →
nuke12–120.0623%13 Aug →
vertigo9–130.0316%13 Aug →
train13–110.0319%12 Aug →
italy10–13-0.0419%12 Aug →
nuke13–7-0.0418%12 Aug →
vertigo8–130.0411%12 Aug →
vertigo13–70.1623%12 Aug →
inferno13–110.1016%11 Aug →
mirage12–120.0626%11 Aug →
nuke13–70.0920%11 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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