「MasterminD」AndyMcNab

「MasterminD」AndyMcNab — CS2 Stats

76561197976763187[U:1:16497459]Steam profile ↗✓ No bans

878Tracked matches36%Win rate2020Tracked since
CSDB Rating4.1 DevelopingSupport
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

+3Tracked matches · now 878
0.0ppWin rate · 35.7% → 35.7%

Rating over time

36Days played since 2026-06-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GG「MasterminD」AndyMcNabFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim52
Positioning43
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY36–57–7Last 10036%Win rateLTWLWLLLWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −0.0pp headshot accuracy · +70ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 617ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 586ms

Last 20

  • 5–13–2 · 25% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim5.2
Utility5.2
Positioning4.3
Opening Duels0.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 78% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 49% on T to 29% on CT — first contacts on the defending side are being lost.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.3
Utility5.2
Mechanics4.4
Opening Duels2.3
Win Impact0.2

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time544ms−38ms
first ⅓ avg 583ms → last ⅓ avg 544ms
Headshot accuracy17.5%+1.7%
first ⅓ avg 15.8% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 8–13 · cache, 4 Jul →
39%Best headshot accuracy · 4–13 · overpass, 1 Jul →
391msFastest reaction time · 6–13 · inferno, 3 Sept →
13–2Biggest win · ancient, 15 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–5In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 70% over 10anubisWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
cacheB209–1145%-0.01
vertigoC167–944%-0.03
nukeD132–1115%-0.04
infernoS107–370%0.00
anubisD70–70%-0.04
dust2B63–350%-0.03
ancientD51–420%-0.02
boulder—41–325%-0.01
office—42–250%0.05
mirage—41–325%-0.04
overpass—31–233%-0.04
train—31–233%0.04
shelter—21–150%-0.02
italy—20–20%-0.06
fachwerk—10–10%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
32.5%Accuracy (enemy spotted)
38.8%Spray accuracy
69.7%Counter-strafing
13.4°Preaim
550msReaction time
48.5%T opening success
28.7%CT opening success
0.47Enemies flashed / flash
4.3%Flash assists
4.61HE damage / grenade
18.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.4038° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4651 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0326%23 Sept →
nuke12–12-0.0536%20 Sept →
vertigo13–10-0.1010%20 Sept →
nuke9–13-0.0321%15 Sept →
dust213–10-0.0511%15 Sept →
dust210–13-0.0812%15 Sept →
nuke4–13-0.0510%15 Sept →
nuke11–13-0.0120%15 Sept →
overpass13–10-0.0313%15 Sept →
cache13–40.0813%14 Sept →
vertigo7–13-0.0517%14 Sept →
inferno13–11-0.0023%14 Sept →
train12–120.0620%14 Sept →
shelter7–13-0.0316%10 Sept →
boulder7–13-0.0713%10 Sept →
vertigo9–13-0.0220%8 Sept →
train4–130.0614%7 Sept →
cache2–13-0.077%4 Sept →
vertigo3–13-0.0326%4 Sept →
inferno6–13-0.0517%3 Sept →
nuke10–13-0.0624%2 Sept →
vertigo9–13-0.0726%31 Aug →
nuke13–7-0.0321%31 Aug →
cache13–6-0.0219%31 Aug →
office13–70.0719%31 Aug →
ancient11–13-0.0111%31 Aug →
anubis5–130.0113%19 Aug →
inferno13–90.0518%19 Aug →
cache9–130.0119%16 Aug →
vertigo13–9-0.0411%16 Aug →
vertigo7–130.0424%15 Aug →
ancient13–20.0215%15 Aug →
cache12–120.0314%15 Aug →
inferno13–70.0126%15 Aug →
cache11–13-0.0610%15 Aug →
mirage7–13-0.069%15 Aug →
nuke3–13-0.094%15 Aug →
inferno8–13-0.0512%15 Aug →
vertigo13–90.0216%15 Aug →
ancient9–13-0.0416%14 Aug →
italy5–13-0.0714%14 Aug →
anubis3–13-0.0216%13 Aug →
cache8–13-0.058%13 Aug →
cache13–40.0812%13 Aug →
vertigo9–13-0.0728%13 Aug →
train13–11-0.0013%12 Aug →
mirage13–11-0.0422%12 Aug →
cache13–4-0.036%12 Aug →
inferno13–80.028%12 Aug →
vertigo13–70.0024%12 Aug →
inferno13–11-0.0117%11 Aug →
mirage12–12-0.0114%11 Aug →
nuke13–70.0223%11 Aug →
inferno13–70.0715%11 Aug →
office13–90.0614%10 Aug →
anubis8–13-0.0610%10 Aug →
cache12–120.0215%10 Aug →
nuke10–13-0.0115%9 Aug →
anubis10–13-0.0518%9 Aug →
dust23–13-0.078%9 Aug →
cache13–7-0.0221%9 Aug →
anubis2–13-0.078%8 Aug →
mirage4–13-0.0531%8 Aug →
nuke4–13-0.048%6 Aug →
ancient6–130.0113%6 Aug →
cache7–13-0.046%6 Aug →
vertigo10–130.0216%6 Aug →
cache12–120.0115%5 Aug →
anubis4–13-0.0824%5 Aug →
vertigo9–13-0.0315%5 Aug →
cache13–8-0.0315%5 Aug →
inferno9–13-0.0714%4 Aug →
nuke6–13-0.0417%17 Jul →
office8–130.0210%17 Jul →
fachwerk6–13-0.0522%17 Jul →
boulder13–110.0317%16 Jul →
vertigo13–11-0.0415%16 Jul →
cache6–13-0.0814%16 Jul →
vertigo5–13-0.0718%13 Jul →
boulder12–120.0013%12 Jul →
shelter13–8-0.0213%9 Jul →
boulder9–13-0.019%9 Jul →
dust213–70.0118%8 Jul →
nuke6–13-0.0822%8 Jul →
ancient3–13-0.0814%7 Jul →
inferno13–60.0713%7 Jul →
dust211–130.0015%7 Jul →
cache11–13-0.0212%7 Jul →
vertigo13–50.0411%7 Jul →
overpass7–12-0.0413%6 Jul →
nuke10–13-0.0310%6 Jul →
cache13–11-0.0316%6 Jul →
vertigo13–3-0.0314%6 Jul →
dust213–30.0317%6 Jul →
cache13–7-0.049%5 Jul →
office6–130.0418%5 Jul →
italy5–13-0.0614%4 Jul →
cache8–130.1314%4 Jul →
overpass4–13-0.0539%1 Jul →
cache13–10-0.0021%30 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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