★-H4P3X-★

★-H4P3X-★ — CS2 Stats

76561197999178621[U:1:38912893]Steam profile ↗✓ No bans

296Tracked matches62%Win rate2020Tracked since
2,242Hours in CS
CSDB Rating6.0 SolidSupport
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,110 -3,044 30 Mar – 22 Jun · 29 days played
17,11021,235peak 21,23530 Mar22 Jun
21,603Peak Premier in tracked matches
42Days played since 2026-03-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim59
Positioning55
Utility71

0–100 skill scores via Leetify.

Recent form

STEADY49–45–6Last 10049%Win rateWLWWWLLWWL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · +1.2pp headshot accuracy · −77ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 597ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 565ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 604ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim5.9
Utility7.1
Positioning5.5
Opening Duels3.0
Clutch4.2

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 55% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.5
Utility7.1
Mechanics5.5
Opening Duels3.2
Win Impact9.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time616ms+4ms
first ⅓ avg 612ms → last ⅓ avg 616ms
Headshot accuracy16.1%+3.2%
first ⅓ avg 12.9% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · anubis, 14 Apr →
33%Best headshot accuracy · 9–13 · dust2, 22 Apr →
438msFastest reaction time · 10–13 · anubis, 10 Sept →
13–2Biggest win · inferno, 17 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–9In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 71% over 7infernoWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B199–1047%0.01
nukeB179–853%-0.01
infernoD164–1225%-0.00
mirageA127–558%-0.01
ancientB105–550%0.00
anubisD93–633%0.02
cacheS75–271%0.00
overpassS64–267%0.04
train—22–0100%0.06
italy—11–0100%-0.03
warden—10–10%-0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

137,643Lifetime kills
1.20K/D · Top 25% of tracked players
5,623Matches
41.9%Match win rate
45.0%Headshot % · Top 50% of tracked players
17.9%Shot accuracy · Top 10% of tracked players
14,446MVPs
2,242Hours (in match)
3,623Bombs planted
1,192Bombs defused

Most-used weapons

AK-4744,530
AWP15,929
SSG 0813,008
P2503,443
Knife2,264

Lifetime map wins

13,365dust2
6,712inferno
1,902nuke
1,666train
1,659cbble
416office
215aztec
161assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

454Matches
51%Win rate
1.08Avg K/D
86.6ADR
39%Headshot %

Clutches & streaks

41%1v1 clutch win
31%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust21267%1.5117.4
Ancient1050%0.9716.1
Nuke1040%1.1719.4
Inferno1050%1.2718.6
Mirage786%1.6815.9
Anubis633%1.5119.3
Cache250%1.2417.5
Overpass2100%1.8022.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
34.0%Accuracy (enemy spotted)
39.4%Spray accuracy
74.9%Counter-strafing
10.7°Preaim
617msReaction time
26.8%T opening success
55.4%CT opening success
0.84Enemies flashed / flash
9.8%Flash assists
9.53HE damage / grenade
14.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.7899% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–20.1114%17 Oct →
anubis10–130.0014%10 Sept →
inferno13–6-0.0716%10 Sept →
dust213–80.0324%10 Sept →
nuke16–12-0.0213%7 Sept →
dust211–130.0319%7 Sept →
inferno8–130.0210%3 Sept →
dust213–100.0815%3 Sept →
nuke13–100.0331%31 Aug →
nuke11–13-0.0123%31 Aug →
anubis13–9-0.0116%22 Jun →
nuke13–10-0.049%22 Jun →
italy13–4-0.037%5 Jun →
overpass13–90.1317%3 Jun →
nuke10–13-0.0225%28 May →
cache13–90.0415%28 May →
ancient22–180.0017%28 May →
train13–9-0.0122%28 May →
train13–40.1219%28 May →
dust213–100.0520%27 May →
nuke9–13-0.0416%27 May →
mirage6–13-0.057%27 May →
dust213–30.0010%27 May →
ancient13–11-0.0011%21 May →
dust215–15-0.0420%20 May →
warden1–13-0.0717%20 May →
dust27–130.0818%20 May →
cache1–13-0.084%18 May →
nuke13–7-0.0127%18 May →
overpass5–13-0.0116%13 May →
nuke14–16-0.018%13 May →
inferno5–13-0.0416%13 May →
nuke16–13-0.0217%13 May →
cache13–3-0.015%7 May →
dust25–13-0.034%7 May →
cache10–13-0.0521%4 May →
inferno10–13-0.0413%4 May →
inferno8–13-0.0110%4 May →
cache13–20.1217%3 May →
cache13–40.0212%3 May →
cache13–4-0.0215%1 May →
mirage6–13-0.0511%27 Apr →
inferno4–130.0013%27 Apr →
mirage13–70.0513%27 Apr →
overpass13–110.0619%26 Apr →
mirage12–120.0817%24 Apr →
mirage7–13-0.058%24 Apr →
nuke16–13-0.068%22 Apr →
dust29–13-0.0433%22 Apr →
ancient13–60.088%20 Apr →
nuke13–60.0613%20 Apr →
mirage13–6-0.014%19 Apr →
overpass10–130.0515%19 Apr →
ancient15–150.0312%19 Apr →
dust215–15-0.0121%18 Apr →
dust213–80.0216%17 Apr →
overpass4–3-0.085%17 Apr →
inferno9–13-0.038%17 Apr →
anubis10–13-0.0313%17 Apr →
overpass16–140.0925%17 Apr →
dust213–100.0219%16 Apr →
anubis13–110.1114%16 Apr →
dust213–60.0218%15 Apr →
ancient4–13-0.0720%15 Apr →
dust28–130.009%15 Apr →
dust213–6-0.0516%15 Apr →
ancient13–90.064%14 Apr →
anubis13–50.1617%14 Apr →
inferno8–13-0.055%14 Apr →
dust211–13-0.0610%14 Apr →
inferno15–190.0311%13 Apr →
mirage13–7-0.0016%13 Apr →
mirage11–2-0.0120%13 Apr →
inferno11–130.0211%13 Apr →
nuke3–13-0.019%11 Apr →
ancient14–160.0110%11 Apr →
nuke6–130.0114%11 Apr →
anubis9–13-0.0810%10 Apr →
nuke11–13-0.0221%10 Apr →
inferno9–130.0215%9 Apr →
mirage6–13-0.017%9 Apr →
nuke13–9-0.0126%8 Apr →
inferno10–130.0011%8 Apr →
ancient10–13-0.0211%8 Apr →
nuke13–60.0725%8 Apr →
anubis15–15-0.0411%7 Apr →
inferno7–130.0213%7 Apr →
dust211–130.0515%7 Apr →
ancient13–10-0.0520%7 Apr →
mirage13–11-0.0313%6 Apr →
dust213–60.0711%6 Apr →
dust210–13-0.0014%5 Apr →
mirage13–3-0.0413%5 Apr →
anubis15–15-0.0215%3 Apr →
nuke8–13-0.065%2 Apr →
inferno13–8-0.0010%1 Apr →
mirage16–120.0314%1 Apr →
inferno13–10-0.019%31 Mar →
anubis7–130.068%31 Mar →
ancient11–13-0.018%30 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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