Boolie

Boolie — CS2 Stats

76561197998455402[U:1:38189674]Steam profile ↗✓ No bans

826Tracked matches50%Win rate2023Tracked since
1,597Hours in CS4Hrs last 2 wks
CSDB Rating3.7 LearningPositional Player
Premier CS Rating9,264Light Blue band · top ~58.4% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,264 +578 29 Aug – 24 Oct · 32 days played
7,46210,008peak 10,00829 Aug24 Oct
10,114Peak Premier in tracked matches
34Days played since 2026-08-29

Premier CS Rating

  • 744 below peak (10,008)
  • +1,655 over 30 days · improving
  • Next: Blue band at 10,000 — 736 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate39.4%39.9%42.0%2.6% short
Shot accuracy11.2%7.0%9.6%above
Kill/death ratio1.030.920.98above
Match win rate43.9%42.3%43.8%meets

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBooliePREMIER9,264 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim26
Positioning65
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY45–52–3Last 10045%Win rateWWLLLLWLWL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +4.9pp headshot accuracy · +13ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 583ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 593ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim2.6
Utility3.1
Positioning6.5
Opening Duels4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 61% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning6.5
Utility3.1
Mechanics2.1
Opening Duels7.0
Win Impact5.0

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time589ms−26ms
first ⅓ avg 614ms → last ⅓ avg 589ms
Headshot accuracy16.9%−1.8%
first ⅓ avg 18.7% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 8–13 · anubis, 2 Sept →
42%Best headshot accuracy · 2–9 · inferno, 23 Oct →
414msFastest reaction time · 2–9 · inferno, 23 Oct →
13–2Biggest win · cache, 29 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
10–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 68% over 22dust2Weakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
infernoS2215–768%-0.01
anubisC218–1338%-0.00
cacheB157–847%-0.00
ancientB136–746%-0.02
dust2D122–1017%-0.01
nukeD92–722%-0.04
mirageA74–357%0.02
overpass—11–0100%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,473Lifetime kills
1.03K/D · Top 25% of Light Blue band
2,956Matches
43.9%Match win rate · Top 50% of Light Blue band
39.4%Headshot %
11.2%Shot accuracy · Top 50% of Light Blue band
5,702MVPs
985Hours (in match)
2,634Bombs planted
509Bombs defused

Most-used weapons

AK-476,933
AWP6,335
P903,714
P2501,905
MP71,524
XM10141,514

Lifetime map wins

4,990inferno
4,637dust2
3,685nuke
758office
517vertigo
346train
327assault
327militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
26.3%Accuracy (enemy spotted)
25.6%Spray accuracy
59.4%Counter-strafing
10.8°Preaim
595msReaction time
62.0%T opening success
53.7%CT opening success
0.54Enemies flashed / flash
5.1%Flash assists
9.31HE damage / grenade
1.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.822 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust216–140.0120%24 Oct →
inferno9–60.0423%23 Oct →
inferno2–9-0.0842%23 Oct →
mirage4–13-0.0218%21 Oct →
ancient6–13-0.0613%21 Oct →
inferno14–16-0.0819%21 Oct →
inferno16–14-0.0111%11 Oct →
dust210–130.0218%11 Oct →
anubis16–120.0320%10 Oct →
anubis10–13-0.0320%9 Oct →
anubis8–13-0.0313%9 Oct →
inferno13–4-0.0320%9 Oct →
dust28–130.0218%8 Oct →
anubis13–11-0.048%8 Oct →
cache4–13-0.0510%7 Oct →
dust24–13-0.0226%7 Oct →
anubis13–110.0226%7 Oct →
anubis13–100.0214%7 Oct →
anubis13–9-0.009%7 Oct →
anubis11–13-0.0411%7 Oct →
inferno13–10-0.0130%6 Oct →
mirage8–13-0.0113%6 Oct →
mirage13–3-0.016%5 Oct →
ancient16–14-0.0114%5 Oct →
dust213–6-0.0425%5 Oct →
anubis5–13-0.052%5 Oct →
ancient13–4-0.047%4 Oct →
nuke6–13-0.0912%4 Oct →
anubis9–13-0.0210%4 Oct →
dust28–13-0.0911%4 Oct →
inferno9–70.0440%4 Oct →
overpass9–7-0.0511%3 Oct →
cache13–100.0116%3 Oct →
cache13–110.0414%2 Oct →
nuke13–80.0118%2 Oct →
mirage5–130.0211%2 Oct →
inferno14–160.0125%1 Oct →
inferno13–70.0415%1 Oct →
cache4–13-0.0615%30 Sept →
mirage16–120.0824%30 Sept →
inferno13–7-0.0215%29 Sept →
cache13–20.0227%29 Sept →
inferno13–80.0417%28 Sept →
nuke11–13-0.078%28 Sept →
anubis13–90.0922%28 Sept →
dust26–130.0221%24 Sept →
dust28–13-0.0118%24 Sept →
inferno13–80.0127%24 Sept →
mirage13–90.0910%24 Sept →
inferno8–8-0.1412%18 Sept →
nuke7–9-0.1619%18 Sept →
cache5–130.0215%17 Sept →
cache13–100.0717%13 Sept →
inferno11–13-0.0216%12 Sept →
ancient15–15-0.0614%12 Sept →
cache13–16-0.0610%12 Sept →
anubis7–13-0.0521%11 Sept →
cache13–10-0.0123%11 Sept →
nuke13–16-0.000%9 Sept →
ancient3–13-0.1226%9 Sept →
cache10–130.0125%9 Sept →
dust25–130.0211%9 Sept →
dust210–13-0.0518%9 Sept →
inferno13–60.0733%8 Sept →
ancient5–13-0.0217%8 Sept →
anubis8–13-0.0013%6 Sept →
ancient13–4-0.0415%5 Sept →
anubis8–13-0.0211%5 Sept →
inferno2–13-0.095%5 Sept →
nuke12–16-0.0314%5 Sept →
anubis3–13-0.115%5 Sept →
nuke4–13-0.077%5 Sept →
cache8–13-0.0026%4 Sept →
inferno13–100.0215%4 Sept →
mirage13–30.0138%4 Sept →
inferno13–90.0623%4 Sept →
anubis5–130.048%4 Sept →
inferno13–10-0.0323%4 Sept →
dust210–130.0016%4 Sept →
cache15–15-0.0212%3 Sept →
ancient13–80.0011%3 Sept →
anubis16–140.0021%3 Sept →
nuke10–130.0117%3 Sept →
anubis13–20.0819%2 Sept →
dust28–130.0322%2 Sept →
ancient10–130.0417%2 Sept →
nuke13–50.0331%2 Sept →
anubis8–130.1326%2 Sept →
ancient13–30.0121%1 Sept →
cache13–110.0132%1 Sept →
cache9–13-0.0414%31 Aug →
anubis4–13-0.024%31 Aug →
anubis9–13-0.0133%30 Aug →
ancient7–13-0.0511%30 Aug →
cache13–90.0323%30 Aug →
inferno13–20.0636%30 Aug →
inferno13–60.0418%30 Aug →
ancient13–80.0314%29 Aug →
inferno4–9-0.0927%29 Aug →
ancient14–160.0119%29 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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