Hugo

Hugo — CS2 Stats

76561197998327309[U:1:38061581]Steam profile ↗✓ No bans

2,832Tracked matches47%Win rate2020Tracked since
7,292Hours in CS58Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating7,902Light Blue band · top ~64.9% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,902 +697 16 Oct – 22 Oct · 2 days played
7,2057,902peak 7,90216 Oct22 Oct
7,902Peak Premier in tracked matches
17Days played since 2026-09-04

Premier CS Rating

  • At peak — 7,902
  • Next: Blue band at 10,000 — 2,098 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate41.5%39.9%42.0%meets
Shot accuracy15.1%7.0%9.6%above
Kill/death ratio1.020.920.98above
Match win rate45.1%42.3%43.8%above

Across every metric we can compare, this profile already matches the typical Blue band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGHugoPREMIER7,902 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim49
Positioning48
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY51–49Last 10051%Win rateLWLWWLWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −5.9pp headshot accuracy · −29ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 9%
  • Avg reaction 597ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 591ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim4.9
Utility3.0
Positioning4.8
Opening Duels3.4
Clutch3.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 85% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.8
Utility3.0
Mechanics5.3
Opening Duels3.4
Win Impact3.9

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time613ms+5ms
first ⅓ avg 608ms → last ⅓ avg 613ms
Headshot accuracy13.7%+1.4%
first ⅓ avg 12.3% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–9 · mirage, 21 Oct →
30%Best headshot accuracy · 5–13 · mirage, 21 Oct →
375msFastest reaction time · 13–11 · dust2, 13 Oct →
13–1Biggest win · dust2, 10 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
13–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 64% over 11dust2Weakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
infernoB2010–1050%-0.00
nukeB199–1047%-0.00
dust2C187–1139%-0.02
mirageB158–753%-0.01
cacheA117–464%-0.01
overpassA74–357%-0.01
vertigo—43–175%-0.02
anubis—42–250%0.00
ancient—21–150%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

231,291Lifetime kills
1.02K/D · Top 50% of Light Blue band
11,761Matches
45.1%Match win rate · Top 50% of Light Blue band
41.5%Headshot % · Top 50% of Light Blue band
15.1%Shot accuracy · Top 25% of Light Blue band
34,248MVPs
4,445Hours (in match)
18,277Bombs planted
5,226Bombs defused

Most-used weapons

AK-4765,419
AWP26,853
Negev17,627
P2506,240
Knife4,748
FAMAS4,231

Lifetime map wins

18,764nuke
18,501inferno
12,103dust2
3,864office
2,675vertigo
2,450train
2,114cbble
173dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

957Matches
49%Win rate
0.85Avg K/D
72.2ADR
38%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage7753%0.8714.1
Inferno7258%1.0314.6
Anubis5544%0.8313.6
Nuke3964%0.9914.4
Dust23951%0.7812.8
Ancient3040%0.8213.6
Vertigo1030%1.0411.2
Cache633%0.7413.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
34.9%Accuracy (enemy spotted)
40.6%Spray accuracy
73.7%Counter-strafing
12.9°Preaim
605msReaction time
34.8%T opening success
52.2%CT opening success
0.41Enemies flashed / flash
3.3%Flash assists
10.29HE damage / grenade
1.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9387° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5433% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4133 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–130.0611%25 Oct →
vertigo13–10-0.054%25 Oct →
overpass17–19-0.039%25 Oct →
inferno13–10-0.0012%25 Oct →
cache8–2-0.007%25 Oct →
dust28–130.0413%25 Oct →
mirage13–40.0112%24 Oct →
anubis13–100.009%24 Oct →
dust213–11-0.079%24 Oct →
anubis10–13-0.0111%24 Oct →
mirage8–13-0.0127%24 Oct →
nuke13–9-0.0317%24 Oct →
nuke10–13-0.069%23 Oct →
mirage9–130.0217%23 Oct →
cache13–9-0.0115%23 Oct →
dust211–13-0.0316%23 Oct →
inferno10–13-0.0317%23 Oct →
vertigo13–10-0.0112%23 Oct →
cache13–5-0.039%23 Oct →
nuke13–60.0116%23 Oct →
dust27–13-0.027%22 Oct →
cache13–60.0911%22 Oct →
inferno10–13-0.070%22 Oct →
ancient7–13-0.039%22 Oct →
mirage9–13-0.0421%21 Oct →
mirage5–13-0.0730%21 Oct →
mirage13–90.1427%21 Oct →
nuke14–160.0013%21 Oct →
mirage13–90.0126%21 Oct →
nuke14–16-0.089%20 Oct →
ancient13–70.0314%20 Oct →
dust25–13-0.0317%20 Oct →
dust213–8-0.0115%19 Oct →
inferno9–13-0.0412%19 Oct →
anubis9–130.0111%19 Oct →
inferno9–13-0.0215%19 Oct →
vertigo13–50.0210%19 Oct →
dust26–13-0.0814%19 Oct →
inferno13–90.0014%18 Oct →
cache1–13-0.096%18 Oct →
cache13–16-0.0111%18 Oct →
inferno16–12-0.0317%18 Oct →
nuke14–160.0212%18 Oct →
cache13–11-0.0213%18 Oct →
nuke13–110.0113%18 Oct →
anubis13–80.019%18 Oct →
dust213–11-0.0615%18 Oct →
cache13–60.039%17 Oct →
nuke13–80.0215%17 Oct →
overpass11–10.0516%17 Oct →
inferno10–130.0211%17 Oct →
mirage11–1-0.0621%17 Oct →
dust212–160.0119%17 Oct →
nuke3–13-0.0223%17 Oct →
inferno9–130.007%17 Oct →
mirage13–5-0.0813%16 Oct →
dust21–13-0.1210%16 Oct →
overpass13–11-0.0310%16 Oct →
nuke7–13-0.0511%16 Oct →
mirage10–130.0114%15 Oct →
inferno9–130.0211%15 Oct →
nuke10–13-0.0313%15 Oct →
vertigo10–13-0.0413%15 Oct →
mirage9–13-0.0212%15 Oct →
nuke13–80.1312%14 Oct →
nuke13–80.0613%14 Oct →
inferno10–130.0713%14 Oct →
dust213–16-0.0711%14 Oct →
overpass9–13-0.0213%14 Oct →
overpass9–30.0119%14 Oct →
nuke7–13-0.0416%13 Oct →
dust213–40.046%13 Oct →
inferno13–6-0.0213%13 Oct →
inferno13–110.046%13 Oct →
inferno16–14-0.037%13 Oct →
nuke10–130.0213%13 Oct →
dust213–11-0.0212%13 Oct →
mirage16–13-0.019%12 Oct →
overpass5–13-0.0417%12 Oct →
nuke8–130.015%12 Oct →
cache9–130.0311%12 Oct →
inferno13–5-0.0316%12 Oct →
mirage13–10-0.0712%12 Oct →
mirage13–110.0112%12 Oct →
nuke13–60.0314%12 Oct →
mirage4–13-0.0112%12 Oct →
inferno13–11-0.0115%11 Oct →
inferno13–50.0713%11 Oct →
cache13–11-0.0410%11 Oct →
nuke13–11-0.0413%11 Oct →
dust211–13-0.0517%11 Oct →
dust24–13-0.033%11 Oct →
inferno11–13-0.0215%11 Oct →
dust213–10.1213%10 Oct →
nuke13–40.0424%10 Oct →
inferno13–70.019%10 Oct →
cache2–13-0.1014%10 Oct →
dust216–14-0.0513%10 Oct →
overpass13–6-0.0018%10 Oct →
inferno6–130.018%9 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.